Player Matchup

Ymir
Ymir
KingOfRaspas217
Ymir
Level 141
God Stats
2W - 3L
1,495 SR
Queue Stats
113W - 94L
1,442 Elo+
Party 1
Charybdis
Charybdis
LegendOfDaAppex
Charybdis
Level 137
God Stats
0W - 1L
1,651 SR
Queue Stats
189W - 160L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
NullAwaken
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,559 Elo+
Party 1
Janus
Janus
brendawg047
Janus
Level 63
God Stats
0W - 4L
1,374 SR
Queue Stats
4W - 5L
1,526 Elo+
Solo
Chaac
Chaac
oZ3N0
Chaac
Level 123
God Stats
9W - 5L
1,578 SR
Queue Stats
129W - 101L
1,493 Elo+
Party 1
Team Averages
Level 112
1,520 SR
1,498 Elo+

VS

Team Averages
Level 97
1,585 SR
1,444 Elo+
Hera
Hera
FluffyOverLord
Hera
Level 122
God Stats
10W - 13L
1,519 SR
Queue Stats
407W - 410L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoTearsLTC
Morgan Le Fay
Level 57
God Stats
10W - 15L
1,433 SR
Queue Stats
285W - 309L
1,450 Elo+
Party 2
Medusa
Medusa
TeamGnG
Medusa
Level 123
God Stats
2W - 1L
1,574 SR
Queue Stats
32W - 41L
1,403 Elo+
Solo
The Morrigan
The Morrigan
Vassner
The Morrigan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,431 Elo+
Solo
Odin
Odin
Zave2000
Odin
Level 115
God Stats
6W - 0L
1,899 SR
Queue Stats
85W - 80L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
8,662
787
3,359
14,726
14,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
LegendOfDaAppex
Charybdis
13
0 / 5 / 5
7,168
652
5,283
12,835
4,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
NullAwaken
Hun Batz
12
1 / 6 / 2
7,055
641
4,041
11,629
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 7 / 4
7,251
659
4,419
10,453
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
oZ3N0
Chaac
15
2 / 4 / 3
7,861
715
9,103
14,418
14,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 11
11,619
1,056
16,852
5,793
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
NoTearsLTC
Morgan Le Fay
15
5 / 3 / 3
9,381
853
9,828
9,291
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
TeamGnG
Medusa
16
0 / 1 / 2
8,515
774
5,403
5,778
2,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Vassner
The Morrigan
15
2 / 3 / 15
9,321
847
10,934
10,009
6,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
15
10 / 1 / 13
11,705
1,064
12,272
9,061
10,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
8
Kills
29
29
Deaths
8
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
12
0
11
17.5
L
4
7
3
0.79
L
Charybdis
LegendOfDaAppex
Charybdis
0
5
5
0.5
W
Morgan Le Fay
NoTearsLTC
Morgan Le Fay
5
3
3
2.17
L
Hun Batz
NullAwaken
Hun Batz
1
6
2
0.33
W
Medusa
TeamGnG
Medusa
0
1
2
1
W
The Morrigan
Vassner
The Morrigan
2
3
15
3.17
W
Odin
10
1
13
16.5
L
1
7
4
0.43
L
Chaac
oZ3N0
Chaac
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
55,289
64,061
Taken
39,932
40,814
Mitigated
25,445
4,913
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,852
5,484
0
1,100
5,793
2,456
2,202
333
5,460
35,891
0
L
3,359
358
371
195
14,726
14,510
0
8,060
6,173
14,909
0
L
Charybdis
LegendOfDaAppex
Charybdis
5,283
2,674
0
1,158
12,835
4,596
26
6,182
6,390
0
26,516
W
Morgan Le Fay
NoTearsLTC
Morgan Le Fay
9,828
1,564
0
620
9,291
3,417
798
2,722
6,569
24,599
0
L
Hun Batz
NullAwaken
Hun Batz
4,041
1,022
0
375
11,629
4,119
0
5,980
5,417
0
15,481
W
Medusa
TeamGnG
Medusa
5,403
1,702
185
598
5,778
2,603
3,044
237
5,541
0
42,046
W
The Morrigan
Vassner
The Morrigan
10,934
1,784
494
2,403
10,009
6,898
355
3,010
6,961
31,389
1,676
W
Odin
12,272
1,316
315
378
9,061
10,071
208
2,075
6,986
1,255
19,041
L
4,419
169
0
335
10,453
3,282
0
5,545
4,754
19,048
0
L
Chaac
oZ3N0
Chaac
9,103
919
0
2,479
14,418
14,307
0
9,283
4,769
0
35,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,997
Gold Earned
50,541
201
Minions Killed
247
3
Camps Cleared
12
904,782
Distance Traveled
1,063,138
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,619
1,056
57
5
1
231,888
1
L
Ymir
8,662
787
18
2
0
177,158
1
L
Charybdis
7,168
652
60
5
2
181,024
1
W
Morgan Le Fay
9,381
853
38
3
2
190,533
0
L
Hun Batz
7,055
641
21
2
0
188,204
0
W
Medusa
8,515
774
84
8
5
219,093
6
W
The Morrigan
9,321
847
50
5
3
190,209
2
W
Odin
11,705
1,064
18
2
1
231,415
0
L
Janus
7,251
659
44
4
1
149,232
0
L
Chaac
7,861
715
58
5
0
209,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role