Player Matchup

Ullr
Ullr
Masters
Farocrazy
Ullr
Masters
Level 160
God Stats
12W - 12L
1,788 SR
Queue Stats
386W - 355L
2,888 MMR
Solo
Ganesha
Ganesha
Masters
MadaraUltraMD
Ganesha
Masters
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 53L
2,593 MMR
Party 2
Nike
Nike
Masters
Ponsharelo
Nike
Masters
Level 158
God Stats
2W - 0L
1,661 SR
Queue Stats
83W - 50L
2,776 MMR
Party 2
Ne Zha
Ne Zha
Masters
Zapbn
Ne Zha
Masters
Level 148
God Stats
3W - 4L
1,573 SR
Queue Stats
862W - 808L
2,859 MMR
Solo
Merlin
Merlin
Masters
xJuIius
Merlin
Masters
Level 155
God Stats
34W - 29L
1,662 SR
Queue Stats
302W - 257L
2,968 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,637 SR
2,817 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,698 SR
2,542 MMR
Chiron
Chiron
Masters
 
Chiron
Masters
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
Chirillooo
Cabrakan
Masters
Level 115
God Stats
3W - 2L
1,932 SR
Queue Stats
334W - 290L
2,607 MMR
Solo
Gilgamesh
Gilgamesh
Masters
GoSxEtErNiiTY
Gilgamesh
Masters
Level 157
God Stats
0W - 3L
1,629 SR
Queue Stats
261W - 202L
3,092 MMR
Party 1
The Morrigan
The Morrigan
Masters
M3LO SZN
The Morrigan
Masters
Level 149
God Stats
3W - 5L
1,597 SR
Queue Stats
641W - 626L
2,951 MMR
Solo
Cthulhu
Cthulhu
Masters
TWICE MARVEL
Cthulhu
Masters
Level 159
God Stats
2W - 1L
1,833 SR
Queue Stats
586W - 561L
2,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 3 / 2
7,483
576
4,136
6,724
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
10
1 / 2 / 9
6,527
502
3,909
10,157
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 0 / 5
8,163
628
8,906
7,600
5,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Zapbn
Ne Zha
14
6 / 2 / 5
7,944
611
6,069
9,123
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
xJuIius
Merlin
14
2 / 0 / 7
8,098
623
5,776
4,821
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayTiamatOdinArtioGeb

VS

Bans
LokiKhepriCupidAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 4 / 2
7,607
585
8,065
9,739
3,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Chirillooo
Cabrakan
10
1 / 4 / 3
6,236
480
4,664
10,976
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
GoSxEtErNiiTY
Gilgamesh
12
2 / 4 / 2
6,575
506
5,797
11,693
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
M3LO SZN
The Morrigan
12
1 / 2 / 1
6,803
523
2,918
5,677
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TWICE MARVEL
Cthulhu
12
0 / 1 / 0
6,349
488
3,267
7,421
5,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
15
Kills
7
7
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
2
1
L
Cabrakan
Chirillooo
Cabrakan
1
4
3
0.63
W
Ullr
3
3
2
1.33
L
Gilgamesh
GoSxEtErNiiTY
Gilgamesh
2
4
2
0.75
L
The Morrigan
M3LO SZN
The Morrigan
1
2
1
0.75
W
Ganesha
1
2
9
2.75
W
3
0
5
5.5
L
Cthulhu
TWICE MARVEL
Cthulhu
0
1
0
0
W
Ne Zha
Zapbn
Ne Zha
6
2
5
4.25
W
Merlin
xJuIius
Merlin
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
24,711
38,425
Taken
45,506
17,948
Mitigated
24,098
11,663
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,065
4,275
323
3,529
9,739
3,293
0
1,311
8,369
0
54,553
L
Cabrakan
Chirillooo
Cabrakan
4,664
1,040
0
1,736
10,976
9,671
0
4,981
5,778
22,154
0
W
Ullr
4,136
1,670
0
1,537
6,724
1,359
0
1,469
5,213
0
39,089
L
Gilgamesh
GoSxEtErNiiTY
Gilgamesh
5,797
1,527
0
3,282
11,693
4,112
0
2,445
9,175
0
41,172
L
The Morrigan
M3LO SZN
The Morrigan
2,918
266
240
1,862
5,677
1,780
148
1,005
4,649
45,593
0
W
Ganesha
3,909
720
0
1,860
10,157
7,302
0
3,176
6,851
16,335
0
W
8,906
2,065
0
2,355
7,600
5,026
24
2,532
4,504
3,569
50,986
L
Cthulhu
TWICE MARVEL
Cthulhu
3,267
485
0
2,877
7,421
5,242
0
700
6,680
33,941
0
W
Ne Zha
Zapbn
Ne Zha
6,069
1,790
0
4,478
9,123
2,692
0
1,386
7,737
0
46,317
W
Merlin
xJuIius
Merlin
5,776
212
73
1,360
4,821
1,569
358
1,856
2,923
59,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,215
Gold Earned
33,570
488
Minions Killed
388
0
Camps Cleared
0
1,367,042
Distance Traveled
1,217,428
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,607
585
94
7
0
225,073
5
L
Cabrakan
6,236
480
21
2
0
237,977
3
W
Ullr
7,483
576
102
8
0
257,649
4
L
Gilgamesh
6,575
506
78
6
0
266,794
2
L
The Morrigan
6,803
523
114
9
0
221,101
8
W
Ganesha
6,527
502
6
0
0
256,677
7
W
Nike
8,163
628
127
10
0
296,036
8
L
Cthulhu
6,349
488
81
6
0
266,483
4
W
Ne Zha
7,944
611
101
8
0
286,076
2
W
Merlin
8,098
623
152
12
0
270,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role