Player Matchup

Hercules
Hercules
Rimmuncher69420
Hercules
Level 121
God Stats
4W - 7L
1,541 SR
Queue Stats
316W - 317L
1,500 Elo+
Party 1
Chronos
Chronos
SWISSMUSTDYE
Chronos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,555 Elo+
Party 1
Loki
Loki
crackedmask609
Loki
Level 26
God Stats
5W - 1L
1,653 SR
Queue Stats
108W - 98L
1,580 Elo+
Solo
Ra
Ra
distortedsoul8m
Ra
Level 18
God Stats
1W - 1L
1,772 SR
Queue Stats
68W - 45L
1,649 Elo+
Solo
Mulan
Mulan
temp-707733
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,709 Elo+
Solo
Team Averages
Level 36
1,593 SR
1,599 Elo+

VS

Team Averages
Level 24
1,619 SR
1,547 Elo+
Chaac
Chaac
CharmCityBoh
Chaac
Level 28
God Stats
2W - 0L
1,714 SR
Queue Stats
132W - 98L
1,656 Elo+
Solo
Aphrodite
Aphrodite
Pinkpaddles7864
Aphrodite
Level 22
God Stats
11W - 5L
1,698 SR
Queue Stats
37W - 33L
1,511 Elo+
Party 2
Cliodhna
Cliodhna
Sadow Teals
Cliodhna
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
29W - 21L
1,541 Elo+
Solo
Janus
Janus
Sam--267
Janus
Level 28
God Stats
28W - 30L
1,537 SR
Queue Stats
172W - 181L
1,506 Elo+
Solo
Danzaburou
Danzaburou
ShockBlu5941
Danzaburou
Level 23
God Stats
18W - 23L
1,445 SR
Queue Stats
50W - 38L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
2 / 3 / 0
4,482
498
2,699
8,534
4,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
SWISSMUSTDYE
Chronos
7
0 / 3 / 2
4,220
469
3,625
6,389
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

2
0 / 1 / 0
3,385
376
13
944
251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
5,262
585
2,802
5,141
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 2 / 2
5,446
605
5,883
7,992
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,358
595
4,396
8,000
5,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Pinkpaddles7864
Aphrodite
8
3 / 0 / 4
5,034
559
3,853
4,923
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Sadow Teals
Cliodhna
9
3 / 2 / 4
5,454
606
5,673
5,777
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Sam--267
Janus
11
2 / 0 / 2
5,881
653
3,732
3,015
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ShockBlu5941
Danzaburou
8
1 / 1 / 2
4,913
546
2,570
4,658
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
10
10
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Aphrodite
Pinkpaddles7864
Aphrodite
3
0
4
5
L
Hercules
2
3
0
0.67
L
Chronos
SWISSMUSTDYE
Chronos
0
3
2
0.33
W
Cliodhna
Sadow Teals
Cliodhna
3
2
4
2.5
W
Janus
Sam--267
Janus
2
0
2
3
W
Danzaburou
ShockBlu5941
Danzaburou
1
1
2
2
L
0
1
0
0
L
2
1
0
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,022
Damage
20,224
29,000
Taken
26,373
12,757
Mitigated
11,109
8,964
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,396
723
0
2,257
8,000
5,922
0
166
7,019
3,937
23,469
W
Aphrodite
Pinkpaddles7864
Aphrodite
3,853
413
1,454
2,957
4,923
1,597
74
2,224
2,591
14,419
0
L
Hercules
2,699
465
0
2,120
8,534
4,513
0
2,402
6,073
0
13,229
L
Chronos
SWISSMUSTDYE
Chronos
3,625
1,388
183
1,665
6,389
1,661
0
2,225
4,119
15,571
0
W
Cliodhna
Sadow Teals
Cliodhna
5,673
1,587
0
1,760
5,777
1,512
0
1,313
4,336
0
27,631
W
Janus
Sam--267
Janus
3,732
315
0
609
3,015
827
0
1,019
1,866
33,289
0
W
Danzaburou
ShockBlu5941
Danzaburou
2,570
738
107
1,423
4,658
1,251
446
1,339
3,319
0
20,656
L
13
0
0
321
944
251
0
331
565
0
2,726
L
2,802
293
23
2,047
5,141
1,466
0
2,251
2,666
29,124
0
L
5,883
1,630
0
2,605
7,992
4,866
0
681
7,311
0
24,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,795
Gold Earned
26,640
178
Minions Killed
253
0
Camps Cleared
0
695,970
Distance Traveled
924,641
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,358
595
63
7
0
190,570
1
W
Aphrodite
5,034
559
25
3
0
165,437
1
L
Hercules
4,482
498
24
3
0
179,624
1
L
Chronos
4,220
469
33
4
0
145,405
1
W
Cliodhna
5,454
606
52
6
0
205,490
0
W
Janus
5,881
653
74
8
0
198,195
0
W
Danzaburou
4,913
546
39
4
0
164,949
0
L
Loki
3,385
376
7
1
0
22,648
0
L
Ra
5,262
585
52
6
0
185,498
1
L
Mulan
5,446
605
62
7
0
162,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role