Player Matchup

Bellona
Bellona
ChrxsDaGoat
Bellona
Level 17
God Stats
4W - 2L
1,400 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Lord isekai
Nu Wa
Level 35
God Stats
3W - 1L
1,395 SR
Queue Stats
12W - 14L
1,262 Elo+
Party 2
Ymir
Ymir
hectaflu
Ymir
Level 18
God Stats
4W - 5L
1,470 SR
Queue Stats
5W - 6L
1,359 Elo+
Party 2
Izanami
Izanami
jrm-shuragamer
Izanami
Level 15
God Stats
7W - 6L
1,325 SR
Queue Stats
18W - 33L
1,284 Elo+
Solo
Loki
Loki
xXEL1TEXx14
Loki
Level 59
God Stats
0W - 1L
1,505 SR
Queue Stats
17W - 18L
1,279 Elo+
Party 2
Team Averages
Level 29
1,419 SR
1,337 Elo+

VS

Team Averages
Level 16
1,395 SR
1,263 Elo+
Olorun
Olorun
J_Hawk2011
Olorun
Level 29
God Stats
37W - 24L
1,557 SR
Queue Stats
37W - 24L
1,403 Elo+
Solo
Anhur
Anhur
MorteyPug69
Anhur
Level 8
God Stats
7W - 11L
1,039 SR
Queue Stats
14W - 23L
1,288 Elo+
Party 1
Nu Wa
Nu Wa
Prozacc_princess
Nu Wa
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 38L
1,184 Elo+
Solo
Cthulhu
Cthulhu
grombolio
Cthulhu
Level 8
God Stats
2W - 3L
1,378 SR
Queue Stats
14W - 22L
1,300 Elo+
Party 1
Cu Chulainn
Cu Chulainn
uziGuzman
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChrxsDaGoat
Bellona
15
1 / 4 / 2
9,509
432
7,931
15,412
9,564
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 8 / 2
10,494
477
9,480
14,362
6,339
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
1 / 7 / 8
8,933
406
7,377
24,757
16,521
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 9 / 3
11,263
512
16,112
18,360
6,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 12 / 2
11,470
521
14,523
20,467
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
J_Hawk2011
Olorun
20
17 / 2 / 6
14,175
644
28,671
24,525
10,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 7 / 7
10,578
481
7,681
17,539
5,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 5 / 3
12,293
559
13,289
11,445
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
grombolio
Cthulhu
13
2 / 5 / 10
9,604
437
9,760
17,316
15,034
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
uziGuzman
Cu Chulainn
18
5 / 3 / 4
11,679
531
10,958
14,530
13,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
20
Kills
39
40
Deaths
22
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
ChrxsDaGoat
Bellona
1
4
2
0.5
W
Olorun
J_Hawk2011
Olorun
17
2
6
10
L
2
8
2
0.38
W
5
7
7
1.21
W
10
5
3
2.3
W
Cthulhu
grombolio
Cthulhu
2
5
10
1.4
L
Ymir
1
7
8
0.71
L
8
9
3
1.06
W
Cu Chulainn
uziGuzman
Cu Chulainn
5
3
4
2.33
L
8
12
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,423
Damage
70,359
93,358
Taken
85,355
45,538
Mitigated
47,854
13,191
Healing
32,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ChrxsDaGoat
Bellona
7,931
1,819
0
1,000
15,412
9,564
734
6,844
8,568
0
51,058
W
Olorun
J_Hawk2011
Olorun
28,671
15,013
1,146
17,836
24,525
10,273
9,456
5,318
19,207
115,403
0
L
9,480
3,391
844
778
14,362
6,339
2,525
8,001
6,361
76,654
0
W
7,681
3,451
0
5,370
17,539
5,454
1,662
2,790
14,749
0
37,136
W
13,289
5,789
0
1,399
11,445
3,136
4,086
4,042
7,403
60,768
0
W
Cthulhu
grombolio
Cthulhu
9,760
1,318
48
4,926
17,316
15,034
686
3,524
13,792
29,245
0
L
Ymir
7,377
1,630
214
1,287
24,757
16,521
844
16,099
8,658
19,750
0
L
16,112
12,588
0
3,907
18,360
6,136
2,602
11,622
6,738
0
75,039
W
Cu Chulainn
uziGuzman
Cu Chulainn
10,958
1,717
0
1,357
14,530
13,957
424
1,246
13,284
21,999
52,925
L
14,523
2,812
409
4,752
20,467
6,978
129
11,749
8,718
0
45,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,669
Gold Earned
58,329
395
Minions Killed
496
0
Camps Cleared
0
1,858,316
Distance Traveled
1,969,341
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,509
432
78
4
0
416,865
1
W
Olorun
14,175
644
172
8
0
371,246
0
L
Nu Wa
10,494
477
128
6
0
325,120
3
W
Anhur
10,578
481
53
2
0
407,541
0
W
Nu Wa
12,293
559
101
5
0
336,513
0
W
Cthulhu
9,604
437
40
2
0
473,695
1
L
Ymir
8,933
406
25
1
0
362,207
4
L
Izanami
11,263
512
128
6
0
348,745
0
W
Cu Chulainn
11,679
531
130
6
0
380,346
0
L
Loki
11,470
521
36
2
0
405,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role