Player Matchup

Bastet
Bastet
CanadianHaz3
Bastet
Level 26
God Stats
21W - 18L
1,565 SR
Queue Stats
78W - 64L
1,525 Elo+
Solo
Cthulhu
Cthulhu
FICAM02
Cthulhu
Level 29
God Stats
6W - 12L
1,492 SR
Queue Stats
101W - 90L
1,428 Elo+
Solo
Fenrir
Fenrir
XxPolarz
Fenrir
Level 28
God Stats
3W - 4L
1,684 SR
Queue Stats
11W - 13L
1,490 Elo+
Solo
Cliodhna
Cliodhna
elfactor73
Cliodhna
Level 28
God Stats
6W - 7L
1,588 SR
Queue Stats
129W - 121L
1,506 Elo+
Solo
Loki
Loki
king_bonkers79
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,267 Elo+
Solo
Team Averages
Level 24
1,566 SR
1,443 Elo+

VS

Team Averages
Level 23
1,572 SR
1,560 Elo+
Rama
Rama
Nairobi 420
Rama
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 70L
1,745 Elo+
Solo
The Morrigan
The Morrigan
Nethron Luck
The Morrigan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,803 Elo+
Solo
Arachne
Arachne
ShelbyContr0ller
Arachne
Level 27
God Stats
17W - 14L
1,764 SR
Queue Stats
99W - 107L
1,392 Elo+
Solo
Hades
Hades
ThatBoyFaded
Hades
Level 29
God Stats
18W - 18L
1,538 SR
Queue Stats
105W - 106L
1,459 Elo+
Solo
Cthulhu
Cthulhu
dilucdios
Cthulhu
Level 20
God Stats
3W - 4L
1,557 SR
Queue Stats
32W - 45L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
5 / 4 / 3
6,727
561
7,943
11,003
3,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
FICAM02
Cthulhu
8
0 / 1 / 1
5,158
430
2,905
8,912
3,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
XxPolarz
Fenrir
10
3 / 2 / 0
6,275
523
2,944
6,274
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
elfactor73
Cliodhna
11
4 / 3 / 4
6,726
561
6,897
10,508
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
5,228
436
834
3,649
1,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,604
550
4,495
6,157
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Nethron Luck
The Morrigan
11
4 / 4 / 2
6,844
570
8,220
8,282
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 5 / 2
7,473
623
4,274
9,269
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 2
7,191
599
5,149
5,457
3,726
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
dilucdios
Cthulhu
9
1 / 1 / 1
5,625
469
3,323
6,580
3,719
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
11
11
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
4
3
1.63
L
Cthulhu
FICAM02
Cthulhu
0
1
1
0.5
W
0
2
2
0.5
W
The Morrigan
Nethron Luck
The Morrigan
4
4
2
1.25
W
5
5
2
1.2
W
1
1
2
2
L
Fenrir
XxPolarz
Fenrir
3
2
0
1.5
W
Cthulhu
dilucdios
Cthulhu
1
1
1
1.5
L
Cliodhna
elfactor73
Cliodhna
4
3
4
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,523
Damage
25,461
40,346
Taken
35,745
12,974
Mitigated
15,646
12,043
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,943
1,666
0
3,420
11,003
3,306
0
4,044
6,959
0
30,273
L
Cthulhu
FICAM02
Cthulhu
2,905
378
209
2,544
8,912
3,051
156
3,136
5,776
21,153
0
W
4,495
3,737
0
923
6,157
1,703
1,364
999
5,158
0
37,661
W
The Morrigan
Nethron Luck
The Morrigan
8,220
2,912
0
1,311
8,282
2,919
102
105
8,155
22,374
6,135
W
4,274
2,938
0
2,815
9,269
3,579
140
225
9,044
0
43,596
W
5,149
324
40
2,727
5,457
3,726
321
0
5,457
32,575
0
L
Fenrir
XxPolarz
Fenrir
2,944
816
0
2,699
6,274
2,583
233
3,733
2,541
0
17,432
W
Cthulhu
dilucdios
Cthulhu
3,323
259
299
1,476
6,580
3,719
0
1,576
5,004
21,600
0
L
Cliodhna
elfactor73
Cliodhna
6,897
1,293
0
2,967
10,508
2,886
0
2,889
7,619
0
40,475
L
834
52
0
204
3,649
1,148
160
522
3,127
0
13,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
33,737
210
Minions Killed
340
0
Camps Cleared
0
1,278,274
Distance Traveled
1,149,057
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,727
561
37
3
0
269,578
4
L
Cthulhu
5,158
430
23
2
0
237,823
0
W
Rama
6,604
550
98
8
0
232,601
3
W
The Morrigan
6,844
570
50
4
0
200,407
1
W
Arachne
7,473
623
83
7
0
274,488
3
W
Hades
7,191
599
77
6
0
209,888
1
L
Fenrir
6,275
523
46
4
0
250,472
2
W
Cthulhu
5,625
469
32
3
0
231,673
1
L
Cliodhna
6,726
561
78
7
0
263,310
0
L
Loki
5,228
436
26
2
0
257,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role