Player Matchup

Ares
Ares
Cmoney1330
Ares
Level 103
God Stats
1W - 1L
1,502 SR
Queue Stats
33W - 17L
1,643 Elo+
Party 2
Chronos
Chronos
DisplacedSeven
Chronos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,663 Elo+
Party 2
Artemis
Artemis
limp tofu
Artemis
Level 14
God Stats
5W - 0L
1,722 SR
Queue Stats
16W - 8L
1,617 Elo+
Party 2
Team Averages
Level 66
1,575 SR
1,641 Elo+

VS

Team Averages
Level 17
1,531 SR
1,499 Elo+
Nemesis
Nemesis
Easy-P11
Nemesis
Level 3
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Tyr
Tyr
HelennKkellerr
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
LeroySpankin
Baron Samedi
Level 28
God Stats
24W - 29L
1,441 SR
Queue Stats
87W - 103L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 12
10,765
769
15,163
17,332
21,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 2 / 13
10,315
737
15,174
11,430
5,058
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
limp tofu
Artemis
15
11 / 2 / 7
10,864
776
18,405
7,471
3,686
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Easy-P11
Nemesis
13
3 / 9 / 1
9,578
684
5,198
17,188
6,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 5
8,052
575
5,901
27,031
20,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
LeroySpankin
Baron Samedi
13
3 / 7 / 4
9,465
676
11,126
14,450
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
6
7
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
5
2
13
5.75
L
Nemesis
Easy-P11
Nemesis
3
9
1
0.39
L
0
6
5
0.42
L
Baron Samedi
LeroySpankin
Baron Samedi
3
7
4
0.71
W
Artemis
limp tofu
Artemis
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,742
Damage
22,225
36,233
Taken
58,669
29,878
Mitigated
32,697
10,999
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,163
1,142
0
4,605
17,332
21,134
399
4,969
12,063
24,186
0
W
15,174
8,143
0
4,914
11,430
5,058
853
4,652
6,778
42,620
0
L
Nemesis
Easy-P11
Nemesis
5,198
2,252
0
1,007
17,188
6,359
301
8,885
8,303
0
16,570
L
5,901
1,139
45
4,831
27,031
20,421
174
13,191
13,840
0
19,966
L
Baron Samedi
LeroySpankin
Baron Samedi
11,126
951
2,298
4,257
14,450
5,917
36
8,593
5,857
42,311
0
W
Artemis
limp tofu
Artemis
18,405
10,856
0
1,480
7,471
3,686
1,798
2,452
5,019
0
45,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
27,095
123
Minions Killed
114
8
Camps Cleared
4
706,327
Distance Traveled
723,159
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,765
769
16
1
2
256,680
3
W
Chronos
10,315
737
39
3
2
240,810
5
L
Nemesis
9,578
684
23
2
1
261,767
0
L
Tyr
8,052
575
30
2
1
262,295
2
L
Baron Samedi
9,465
676
61
4
2
199,097
3
W
Artemis
10,864
776
68
5
4
208,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role