Player Matchup

Zeus
Zeus
Vígílance
Zeus
Level 147
God Stats
1W - 3L
1,294 SR
Queue Stats
220W - 195L
1,625 Elo+
Party 1
Odin
Odin
itsgugy
Odin
Level 29
God Stats
7W - 3L
1,600 SR
Queue Stats
45W - 25L
1,679 Elo+
Party 1
Izanami
Izanami
raspberritic
Izanami
Level 100
God Stats
9W - 9L
1,542 SR
Queue Stats
275W - 270L
1,550 Elo+
Party 1
Team Averages
Level 92
1,479 SR
1,618 Elo+

VS

Team Averages
Level 47
1,590 SR
1,490 Elo+
Fenrir
Fenrir
DannyIsHere
Fenrir
Level 60
God Stats
0W - 2L
1,430 SR
Queue Stats
25W - 35L
1,444 Elo+
Party 2
Ra
Ra
Lasershow515
Ra
Level 13
God Stats
2W - 1L
1,840 SR
Queue Stats
18W - 19L
1,455 Elo+
Party 2
Bellona
Bellona
SilentkillerTM
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,904
742
14,655
3,426
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
itsgugy
Odin
12
1 / 1 / 10
8,230
686
4,654
9,111
8,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
raspberritic
Izanami
14
5 / 1 / 6
8,810
734
6,719
6,483
2,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 4 / 2
7,189
599
6,489
12,475
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 0
7,798
650
5,536
7,032
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 1
6,704
559
2,813
10,373
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
2
0.5
L
2
3
0
0.67
L
0
4
1
0.13
W
5
1
4
7
W
Odin
itsgugy
Odin
1
1
10
6
W
Izanami
raspberritic
Izanami
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
14,838
19,020
Taken
29,880
12,037
Mitigated
16,084
3,546
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,489
1,684
0
3,015
12,475
5,989
0
5,089
7,028
0
16,034
L
5,536
86
2,275
2,154
7,032
2,913
0
4,525
2,295
36,347
0
L
2,813
155
0
645
10,373
7,182
0
5,392
4,707
0
10,396
W
14,655
703
0
420
3,426
928
418
745
2,510
24,138
0
W
Odin
itsgugy
Odin
4,654
716
255
1,493
9,111
8,394
168
2,601
5,758
1,745
12,492
W
Izanami
raspberritic
Izanami
6,719
4,112
0
1,378
6,483
2,715
973
2,426
3,636
0
45,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
21,691
141
Minions Killed
127
8
Camps Cleared
4
689,993
Distance Traveled
623,007
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,189
599
24
2
1
218,903
5
L
Ra
7,798
650
78
7
3
196,862
1
L
Bellona
6,704
559
25
2
0
207,242
1
W
Zeus
8,904
742
32
3
0
203,131
0
W
Odin
8,230
686
19
2
2
245,622
3
W
Izanami
8,810
734
90
8
6
241,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role