Player Matchup

Nu Wa
Nu Wa
CarlosRG1712
Nu Wa
Level 86
God Stats
8W - 9L
1,386 SR
Queue Stats
444W - 503L
1,464 Elo+
Party 3
Fenrir
Fenrir
DjPrespi
Fenrir
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
114W - 148L
1,400 Elo+
Party 2
Ymir
Ymir
Ursinox
Ymir
Level 25
God Stats
2W - 1L
1,540 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 3
Cliodhna
Cliodhna
jrgrtr100
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
624W - 720L
1,431 Elo+
Party 3
Izanami
Izanami
l_Extaaa_l
Izanami
Level 59
God Stats
33W - 35L
1,469 SR
Queue Stats
127W - 170L
1,425 Elo+
Party 2
Team Averages
Level 65
1,479 SR
1,400 Elo+

VS

Team Averages
Level 67
1,478 SR
1,408 Elo+
Cupid
Cupid
Briones_150
Cupid
Level 115
God Stats
10W - 16L
1,449 SR
Queue Stats
94W - 107L
1,455 Elo+
Party 1
Sol
Sol
CrisRdzXIV
Sol
Level 104
God Stats
9W - 9L
1,416 SR
Queue Stats
96W - 100L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
EliteCulture
Danzaburou
Level 43
God Stats
51W - 42L
1,522 SR
Queue Stats
109W - 137L
1,322 Elo+
Solo
Khepri
Khepri
JoiningCashew49
Khepri
Level 43
God Stats
38W - 33L
1,464 SR
Queue Stats
70W - 80L
1,369 Elo+
Solo
Achilles
Achilles
solidsnake1809
Achilles
Level 29
God Stats
30W - 38L
1,540 SR
Queue Stats
113W - 113L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 12
14,639
586
34,202
16,389
7,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
DjPrespi
Fenrir
20
1 / 4 / 5
13,613
545
7,543
18,347
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Ursinox
Ymir
17
2 / 5 / 18
12,646
506
7,798
25,148
28,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
jrgrtr100
Cliodhna
20
17 / 4 / 10
15,274
611
26,433
21,351
9,140
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
l_Extaaa_l
Izanami
20
6 / 4 / 12
14,267
571
12,028
16,707
7,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
10,548
422
10,399
20,547
5,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 7
12,499
500
16,299
25,873
8,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
EliteCulture
Danzaburou
16
0 / 6 / 2
10,145
406
4,781
15,715
4,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 10 / 10
10,201
408
6,691
25,806
30,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
18
12 / 5 / 1
12,835
513
23,257
23,450
17,991
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
35
Kills
18
18
Deaths
35
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
9
1
12
15
L
4
5
7
1.5
W
Fenrir
DjPrespi
Fenrir
1
4
5
0.88
L
Danzaburou
EliteCulture
Danzaburou
0
6
2
0.17
L
0
10
10
0.5
W
Ymir
Ursinox
Ymir
2
5
18
2.2
W
Cliodhna
jrgrtr100
Cliodhna
17
4
10
5.5
W
Izanami
l_Extaaa_l
Izanami
6
4
12
3
L
Achilles
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,004
Damage
61,427
97,942
Taken
111,391
60,734
Mitigated
66,756
31,184
Healing
29,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,399
4,911
604
3,132
20,547
5,979
652
5,514
14,953
0
71,243
W
34,202
9,615
379
5,990
16,389
7,289
87
4,914
11,475
118,245
0
L
16,299
7,203
0
12,032
25,873
8,329
695
11,172
14,621
106,956
0
W
Fenrir
DjPrespi
Fenrir
7,543
1,425
0
9,120
18,347
8,904
2,712
3,403
14,944
0
92,157
L
Danzaburou
EliteCulture
Danzaburou
4,781
1,631
0
3,962
15,715
4,369
1,552
5,741
9,974
0
58,656
L
6,691
1,111
0
2,504
25,806
30,088
248
11,444
14,202
23,989
0
W
Ymir
Ursinox
Ymir
7,798
2,246
0
5,677
25,148
28,227
320
6,054
19,094
26,869
0
W
Cliodhna
jrgrtr100
Cliodhna
26,433
4,321
0
6,707
21,351
9,140
0
6,065
15,286
0
121,873
W
Izanami
l_Extaaa_l
Izanami
12,028
7,026
0
3,311
16,707
7,174
8,470
4,306
12,401
0
118,247
L
Achilles
23,257
12,174
0
6,840
23,450
17,991
2,639
8,129
15,270
0
77,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,439
Gold Earned
56,228
639
Minions Killed
544
0
Camps Cleared
0
2,300,389
Distance Traveled
2,192,755
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,548
422
132
5
0
423,094
2
W
Nu Wa
14,639
586
144
6
0
466,044
4
L
Sol
12,499
500
160
6
0
483,042
0
W
Fenrir
13,613
545
148
6
0
476,543
0
L
Danzaburou
10,145
406
105
4
0
379,106
0
L
Khepri
10,201
408
22
1
0
433,382
4
W
Ymir
12,646
506
31
1
0
377,126
5
W
Cliodhna
15,274
611
133
5
0
524,823
0
W
Izanami
14,267
571
183
7
0
455,853
7
L
Achilles
12,835
513
125
5
0
474,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role