Player Matchup

Ymir
Ymir
FORMENGONZO92
Ymir
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
24W - 16L
1,440 Elo+
Party 1
Fenrir
Fenrir
ImmaturePoet
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,513 Elo+
Party 3
Neith
Neith
TiredNeverSoft
Neith
Level 28
God Stats
5W - 0L
1,823 SR
Queue Stats
103W - 78L
1,490 Elo+
Party 1
Discordia
Discordia
WipeMyAs1
Discordia
Level 18
God Stats
6W - 1L
1,756 SR
Queue Stats
20W - 13L
1,569 Elo+
Party 3
Sun Wukong
Sun Wukong
andrewgonzales1
Sun Wukong
Level 29
God Stats
2W - 0L
1,756 SR
Queue Stats
82W - 78L
1,419 Elo+
Party 1
Team Averages
Level 17
1,667 SR
1,486 Elo+

VS

Team Averages
Level 25
1,438 SR
1,236 Elo+
Charybdis
Charybdis
ArchaicSloot
Charybdis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,146 Elo+
Party 2
Thanatos
Thanatos
ItsLoneDove
Thanatos
Level 41
God Stats
9W - 8L
1,581 SR
Queue Stats
48W - 61L
1,273 Elo+
Party 2
Artio
Artio
Shinigami_Seal
Artio
Level 34
God Stats
1W - 1L
1,663 SR
Queue Stats
37W - 49L
1,261 Elo+
Party 2
Athena
Athena
cobalt4452
Athena
Level 14
God Stats
5W - 4L
1,334 SR
Queue Stats
36W - 27L
1,355 Elo+
Solo
Danzaburou
Danzaburou
yellowflames56
Danzaburou
Level 23
God Stats
2W - 15L
1,110 SR
Queue Stats
13W - 34L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
8,726
623
553
6,429
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
10 / 1 / 5
9,989
714
10,656
8,797
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 0 / 8
9,245
660
9,188
4,416
1,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
WipeMyAs1
Discordia
17
8 / 0 / 3
10,402
743
6,831
5,447
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
andrewgonzales1
Sun Wukong
14
5 / 0 / 2
8,691
621
6,908
6,325
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArchaicSloot
Charybdis
8
0 / 10 / 1
5,214
372
1,598
8,229
1,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ItsLoneDove
Thanatos
10
1 / 7 / 0
6,305
450
1,355
11,517
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 0
6,350
454
3,059
13,081
5,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Athena
cobalt4452
Athena
5
1 / 3 / 0
4,997
357
987
5,147
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
yellowflames56
Danzaburou
10
0 / 7 / 0
6,007
429
834
8,469
2,801
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
34
Kills
3
3
Deaths
34
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArchaicSloot
Charybdis
0
10
1
0.05
W
4
2
8
4
W
Fenrir
10
1
5
12.5
L
Thanatos
ItsLoneDove
Thanatos
1
7
0
0.14
L
1
7
0
0.14
W
7
0
8
11
W
Discordia
WipeMyAs1
Discordia
8
0
3
9.5
W
Sun Wukong
andrewgonzales1
Sun Wukong
5
0
2
6
L
Athena
cobalt4452
Athena
1
3
0
0.33
L
Danzaburou
yellowflames56
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,136
Damage
7,833
31,414
Taken
46,443
16,639
Mitigated
14,485
11,796
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArchaicSloot
Charybdis
1,598
998
0
149
8,229
1,728
0
250
7,979
0
15,787
W
553
35
0
1,948
6,429
5,099
635
575
5,854
11,613
0
W
Fenrir
10,656
2,742
0
4,290
8,797
3,601
218
492
8,305
0
64,696
L
Thanatos
ItsLoneDove
Thanatos
1,355
143
0
5,985
11,517
3,551
0
1,670
9,759
0
29,811
L
3,059
1,017
0
2,315
13,081
5,139
439
0
12,227
22,136
0
W
9,188
5,311
0
2,153
4,416
1,520
6,937
425
3,991
0
57,532
W
Discordia
WipeMyAs1
Discordia
6,831
368
0
2,071
5,447
1,777
936
0
5,447
71,629
0
W
Sun Wukong
andrewgonzales1
Sun Wukong
6,908
1,757
0
1,334
6,325
4,642
1,768
2,595
3,730
0
35,954
L
Athena
cobalt4452
Athena
987
145
45
390
5,147
1,266
0
602
4,472
6,515
0
L
Danzaburou
yellowflames56
Danzaburou
834
200
0
672
8,469
2,801
128
4,404
3,725
0
24,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
28,873
449
Minions Killed
204
0
Camps Cleared
0
1,429,963
Distance Traveled
1,068,141
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,214
372
20
1
0
186,844
0
W
Ymir
8,726
623
28
2
0
282,563
3
W
Fenrir
9,989
714
102
7
0
318,903
2
L
Thanatos
6,305
450
65
5
0
240,228
0
L
Artio
6,350
454
38
3
0
255,436
3
W
Neith
9,245
660
113
8
0
248,873
3
W
Discordia
10,402
743
143
10
0
290,811
4
W
Sun Wukong
8,691
621
63
5
0
288,813
4
L
Athena
4,997
357
17
1
0
157,868
1
L
Danzaburou
6,007
429
64
5
0
227,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role