Player Matchup

Chaac
Chaac
 
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BlackGhonly551
Rama
Level 68
God Stats
2W - 3L
1,480 SR
Queue Stats
456W - 424L
1,441 Elo+
Party 2
Poseidon
Poseidon
Lord_Faisa_676
Poseidon
Level 81
God Stats
5W - 5L
1,554 SR
Queue Stats
499W - 487L
1,432 Elo+
Party 2
Thor
Thor
station 13579
Thor
Level 109
God Stats
15W - 34L
1,252 SR
Queue Stats
542W - 585L
1,469 Elo+
Solo
Cabrakan
Cabrakan
wingamer80
Cabrakan
Level 77
God Stats
10W - 4L
1,697 SR
Queue Stats
497W - 477L
1,452 Elo+
Party 2
Team Averages
Level 83
1,496 SR
1,459 Elo+

VS

Team Averages
Level 144
1,568 SR
1,474 Elo+
Bastet
Bastet
Bass_Reeves--
Bastet
Level 149
God Stats
3W - 3L
1,690 SR
Queue Stats
374W - 370L
1,392 Elo+
Solo
Izanami
Izanami
ByMathZzz
Izanami
Level 131
God Stats
0W - 2L
1,627 SR
Queue Stats
4W - 5L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IChazyI
Tsukuyomi
Level 124
God Stats
6W - 3L
1,565 SR
Queue Stats
14W - 11L
1,508 Elo+
Party 1
Artio
Artio
TimeRichar666
Artio
Level 156
God Stats
12W - 25L
1,332 SR
Queue Stats
452W - 558L
1,466 Elo+
Solo
Hades
Hades
washuM
Hades
Level 160
God Stats
2W - 1L
1,627 SR
Queue Stats
13W - 7L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
4 / 1 / 1
7,780
598
7,345
11,177
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 7
6,596
507
5,126
8,288
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
7 / 1 / 2
8,261
635
8,896
6,476
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 4
6,841
526
4,883
9,190
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
wingamer80
Cabrakan
10
1 / 0 / 6
6,101
469
3,332
11,251
8,043
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,267
482
6,652
11,785
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ByMathZzz
Izanami
11
0 / 3 / 0
6,172
475
6,910
6,834
1,938
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
IChazyI
Tsukuyomi
12
2 / 3 / 0
7,280
560
4,654
8,293
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,504
423
4,548
9,886
3,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
washuM
Hades
10
1 / 2 / 1
6,307
485
5,767
9,535
3,775
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
3
3
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
1
4.5
L
0
4
1
0.13
W
1
0
7
4.5
L
Izanami
ByMathZzz
Izanami
0
3
0
0
L
Tsukuyomi
IChazyI
Tsukuyomi
2
3
0
0.67
W
Poseidon
7
1
2
8
L
0
3
0
0
W
2
1
4
4
L
Hades
washuM
Hades
1
2
1
0.75
W
Cabrakan
wingamer80
Cabrakan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
28,531
46,382
Taken
46,333
24,504
Mitigated
16,179
17,128
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,345
605
0
5,799
11,177
9,125
0
177
10,084
8,915
34,002
L
6,652
2,424
0
4,531
11,785
3,405
13
2,445
8,857
0
39,326
W
5,126
4,134
661
3,795
8,288
2,581
0
2,795
5,493
0
44,439
L
Izanami
ByMathZzz
Izanami
6,910
5,088
0
2,031
6,834
1,938
0
2,511
4,247
0
53,584
L
Tsukuyomi
IChazyI
Tsukuyomi
4,654
977
0
2,774
8,293
3,551
840
970
6,338
0
33,849
W
Poseidon
8,896
1,396
0
2,000
6,476
1,973
0
2,218
4,258
51,781
0
L
4,548
333
331
3,388
9,886
3,510
0
3,792
6,004
18,970
0
W
4,883
2,965
0
0
9,190
2,782
262
1,386
7,762
0
42,363
L
Hades
washuM
Hades
5,767
346
0
2,748
9,535
3,775
0
3,787
5,583
28,687
0
W
Cabrakan
wingamer80
Cabrakan
3,332
554
816
4,057
11,251
8,043
0
4,014
7,237
13,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
31,530
391
Minions Killed
365
0
Camps Cleared
0
1,245,322
Distance Traveled
1,249,275
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,780
598
96
7
0
243,426
3
L
Bastet
6,267
482
76
6
0
264,070
0
W
Rama
6,596
507
86
7
0
222,954
0
L
Izanami
6,172
475
116
9
0
231,739
0
L
Tsukuyomi
7,280
560
76
6
0
245,005
1
W
Poseidon
8,261
635
117
9
0
270,085
2
L
Artio
5,504
423
31
2
0
251,352
5
W
Thor
6,841
526
72
6
0
262,789
4
L
Hades
6,307
485
66
5
0
257,109
4
W
Cabrakan
6,101
469
20
2
0
246,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role