Player Matchup

Aphrodite
Aphrodite
LaceySup
Aphrodite
Level 12
God Stats
1W - 2L
1,300 SR
Queue Stats
7W - 10L
1,327 Elo+
Solo
Anhur
Anhur
MorteyPug69
Anhur
Level 8
God Stats
7W - 11L
1,077 SR
Queue Stats
14W - 23L
1,309 Elo+
Party 1
Cthulhu
Cthulhu
grombolio
Cthulhu
Level 8
God Stats
2W - 3L
1,709 SR
Queue Stats
14W - 22L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
sandoval921yerro
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,101 Elo+
Solo
Thor
Thor
uziGuzman
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,417 SR
1,312 Elo+

VS

Team Averages
Level 17
1,362 SR
1,321 Elo+
Cliodhna
Cliodhna
Dark N1nja 115
Cliodhna
Level 28
God Stats
48W - 56L
1,492 SR
Queue Stats
163W - 222L
1,381 Elo+
Solo
Olorun
Olorun
Predator-CR-506
Olorun
Level 4
God Stats
2W - 4L
1,204 SR
Queue Stats
2W - 4L
1,127 Elo+
Solo
Neith
Neith
SSJEM
Neith
Level 10
God Stats
20W - 22L
1,364 SR
Queue Stats
22W - 25L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
dilucdios
Ao Kuang
Level 20
God Stats
3W - 5L
1,321 SR
Queue Stats
32W - 45L
1,390 Elo+
Solo
Hercules
Hercules
xX_NIGHTMVRE_Xx
Hercules
Level 22
God Stats
2W - 5L
1,430 SR
Queue Stats
2W - 6L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LaceySup
Aphrodite
15
2 / 2 / 3
8,860
492
10,488
14,928
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
7,461
415
4,644
12,348
3,856
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
grombolio
Cthulhu
14
5 / 0 / 1
8,414
467
6,298
12,348
11,435
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
sandoval921yerro
Sun Wukong
11
0 / 9 / 2
6,948
386
3,788
14,764
9,619
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
11
1 / 8 / 0
7,341
408
5,247
13,370
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
8 / 1 / 3
9,591
533
12,579
10,418
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 8
7,919
440
9,792
15,583
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
SSJEM
Neith
14
3 / 3 / 2
8,656
481
7,447
8,758
2,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
dilucdios
Ao Kuang
17
3 / 0 / 4
9,774
543
6,712
9,806
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
13
6 / 3 / 1
8,401
467
7,394
10,622
4,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
22
23
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
8
1
3
9.5
L
Aphrodite
LaceySup
Aphrodite
2
2
3
1.75
L
1
4
3
0.63
W
2
4
8
1.5
W
Neith
SSJEM
Neith
3
3
2
1.33
W
Ao Kuang
dilucdios
Ao Kuang
3
0
4
5
L
Cthulhu
grombolio
Cthulhu
5
0
1
5.5
L
Sun Wukong
sandoval921yerro
Sun Wukong
0
9
2
0.11
L
Thor
1
8
0
0.13
W
Hercules
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
43,924
67,758
Taken
55,187
33,546
Mitigated
19,453
24,563
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
12,579
1,284
0
2,836
10,418
3,682
0
1,830
8,498
0
66,929
L
Aphrodite
LaceySup
Aphrodite
10,488
1,478
537
10,701
14,928
4,947
374
4,667
10,261
61,409
0
L
4,644
1,096
0
4,096
12,348
3,856
585
1,173
11,175
0
36,931
W
9,792
5,670
0
7,637
15,583
4,912
1,368
7,829
7,433
40,855
0
W
Neith
SSJEM
Neith
7,447
3,360
0
1,155
8,758
2,748
420
2,996
5,721
0
53,884
W
Ao Kuang
dilucdios
Ao Kuang
6,712
1,601
0
7,541
9,806
3,625
0
1,298
8,390
77,858
0
L
Cthulhu
grombolio
Cthulhu
6,298
848
0
4,199
12,348
11,435
501
1,736
10,612
32,866
0
L
Sun Wukong
sandoval921yerro
Sun Wukong
3,788
944
0
2,294
14,764
9,619
10
4,613
10,151
0
16,697
L
Thor
5,247
1,888
0
2,736
13,370
3,689
50
4,390
8,980
0
35,499
W
Hercules
7,394
4,018
0
3,413
10,622
4,486
860
2,833
7,707
0
35,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
44,341
311
Minions Killed
462
0
Camps Cleared
0
1,617,417
Distance Traveled
1,728,282
30
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,591
533
97
5
0
407,991
0
L
Aphrodite
8,860
492
109
6
0
308,914
2
L
Anhur
7,461
415
64
4
0
323,178
1
W
Olorun
7,919
440
60
3
0
276,047
0
W
Neith
8,656
481
102
6
0
317,538
0
W
Ao Kuang
9,774
543
136
8
0
392,770
1
L
Cthulhu
8,414
467
47
3
0
398,032
0
L
Sun Wukong
6,948
386
29
2
0
308,428
25
L
Thor
7,341
408
62
3
0
278,865
2
W
Hercules
8,401
467
67
4
0
333,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role