Player Matchup

Mulan
Mulan
 
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BlackFlash25389
Zeus
Level 29
God Stats
5W - 1L
1,502 SR
Queue Stats
254W - 283L
1,442 Elo+
Solo
Nemesis
Nemesis
Taellus
Nemesis
Level 11
God Stats
4W - 5L
1,208 SR
Queue Stats
15W - 16L
1,553 Elo+
Party 1
Athena
Athena
emiunicornio
Athena
Level 29
God Stats
7W - 9L
1,335 SR
Queue Stats
92W - 119L
1,340 Elo+
Party 1
Skadi
Skadi
sertamn
Skadi
Level 60
God Stats
3W - 5L
1,566 SR
Queue Stats
73W - 83L
1,364 Elo+
Party 1
Team Averages
Level 31
1,422 SR
1,440 Elo+

VS

Team Averages
Level 24
1,575 SR
1,344 Elo+
Loki
Loki
Faint_Man82
Loki
Level 27
God Stats
20W - 25L
1,430 SR
Queue Stats
56W - 71L
1,369 Elo+
Party 2
Poseidon
Poseidon
ReallyExciting
Poseidon
Level 7
God Stats
0W - 2L
1,398 SR
Queue Stats
5W - 4L
1,139 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Shabooti
Kumbhakarna
Level 37
God Stats
2W - 1L
1,868 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 3
Ullr
Ullr
ak_rose004
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 127L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
xxANGELxx-1
Kukulkan
Level 20
God Stats
3W - 2L
1,679 SR
Queue Stats
23W - 23L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
10 / 1 / 3
9,063
647
9,275
10,259
7,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 3
7,839
560
5,282
6,321
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Taellus
Nemesis
12
3 / 3 / 6
7,559
540
4,510
8,504
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
3 / 1 / 8
8,255
590
4,213
12,090
11,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
sertamn
Skadi
12
2 / 0 / 5
7,558
540
8,086
7,010
2,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,536
538
4,159
9,220
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
8
0 / 7 / 1
5,179
370
4,865
8,591
2,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Shabooti
Kumbhakarna
9
1 / 2 / 1
6,126
438
2,246
9,668
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 7 / 1
6,375
455
2,779
9,844
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
xxANGELxx-1
Kukulkan
12
2 / 3 / 2
7,465
533
7,107
6,041
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
6
6
Deaths
22
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
1
3
11.5
W
4
1
3
5.5
L
2
3
1
0.83
L
Poseidon
0
7
1
0.07
L
Kumbhakarna
Shabooti
Kumbhakarna
1
2
1
0.75
W
Nemesis
Taellus
Nemesis
3
3
6
2
L
1
7
1
0.21
W
Athena
3
1
8
7
W
Skadi
sertamn
Skadi
2
0
5
4.5
L
Kukulkan
xxANGELxx-1
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,366
Damage
21,156
44,184
Taken
43,364
26,823
Mitigated
18,745
13,316
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,275
1,214
378
4,785
10,259
7,981
651
2,502
7,757
2,231
41,948
W
5,282
437
170
2,675
6,321
1,934
1,545
1,995
4,326
44,860
0
L
4,159
1,245
0
3,409
9,220
2,785
0
1,558
7,662
0
47,011
L
Poseidon
4,865
710
0
580
8,591
2,109
29
2,342
6,249
20,063
0
L
Kumbhakarna
Shabooti
Kumbhakarna
2,246
188
0
1,949
9,668
7,920
0
2,758
6,910
6,904
0
W
Nemesis
Taellus
Nemesis
4,510
1,634
0
796
8,504
3,607
2,141
3,769
4,735
0
34,797
L
2,779
1,371
36
1,318
9,844
3,883
100
1,450
8,394
0
25,291
W
Athena
4,213
996
0
3,512
12,090
11,279
612
4,166
7,924
17,930
0
W
Skadi
sertamn
Skadi
8,086
2,980
0
1,000
7,010
2,022
2,230
1,786
5,224
0
43,987
L
Kukulkan
xxANGELxx-1
Kukulkan
7,107
638
0
510
6,041
2,048
0
2,044
3,997
39,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,274
Gold Earned
32,681
331
Minions Killed
243
0
Camps Cleared
0
1,433,618
Distance Traveled
1,377,807
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,063
647
92
7
0
273,541
2
W
Zeus
7,839
560
79
6
0
261,930
2
L
Loki
7,536
538
86
6
0
311,168
1
L
Poseidon
5,179
370
21
2
0
259,324
0
L
Kumbhakarna
6,126
438
13
1
0
274,539
0
W
Nemesis
7,559
540
54
4
0
317,378
0
L
Ullr
6,375
455
52
4
0
249,155
3
W
Athena
8,255
590
36
3
0
301,796
1
W
Skadi
7,558
540
70
5
0
278,973
1
L
Kukulkan
7,465
533
71
5
0
283,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role