Player Matchup

Odin
Odin
CEIFAD0R
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,215 Elo+
Solo
Scylla
Scylla
Cyberphaze
Scylla
Level 158
God Stats
23W - 28L
1,492 SR
Queue Stats
418W - 470L
1,599 Elo+
Solo
Danzaburou
Danzaburou
DIIX3Rz-
Danzaburou
Level 130
God Stats
13W - 24L
1,501 SR
Queue Stats
278W - 285L
1,542 Elo+
Solo
Neith
Neith
JKLmany2
Neith
Level 127
God Stats
100W - 87L
1,610 SR
Queue Stats
355W - 352L
1,605 Elo+
Solo
Ao Kuang
Ao Kuang
King_Mayhem3
Ao Kuang
Level 127
God Stats
21W - 8L
1,738 SR
Queue Stats
407W - 381L
1,563 Elo+
Solo
Team Averages
Level 133
1,568 SR
1,505 Elo+

VS

Team Averages
Level 132
1,652 SR
1,563 Elo+
Vamana
Vamana
ConstantVex
Vamana
Level 156
God Stats
3W - 1L
1,772 SR
Queue Stats
105W - 77L
1,617 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Oonald
Cu Chulainn
Level 148
God Stats
2W - 1L
1,684 SR
Queue Stats
124W - 99L
1,633 Elo+
Party 1
Hel
Hel
Tclems28s
Hel
Level 100
God Stats
7W - 5L
1,603 SR
Queue Stats
325W - 337L
1,505 Elo+
Solo
Hera
Hera
shockofthequeen
Hera
Level 127
God Stats
20W - 23L
1,508 SR
Queue Stats
286W - 325L
1,525 Elo+
Solo
Chiron
Chiron
x2TURNZ
Chiron
Level 129
God Stats
4W - 3L
1,693 SR
Queue Stats
135W - 126L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
1 / 4 / 21
14,627
914
18,536
29,220
37,326
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Cyberphaze
Scylla
20
6 / 8 / 18
16,659
1,041
33,460
24,687
10,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
DIIX3Rz-
Danzaburou
20
8 / 6 / 16
16,979
1,061
30,951
34,011
14,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
JKLmany2
Neith
20
5 / 6 / 16
16,020
1,001
28,201
27,818
12,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
King_Mayhem3
Ao Kuang
20
12 / 8 / 11
17,959
1,122
25,015
45,941
43,154
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 4 / 19
16,696
1,044
44,833
47,346
44,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Oonald
Cu Chulainn
20
7 / 9 / 18
17,171
1,073
32,411
37,712
40,047
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 8 / 13
14,549
909
16,664
26,237
10,072
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 5 / 8
16,102
1,006
19,767
14,579
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
x2TURNZ
Chiron
20
11 / 6 / 15
17,877
1,117
41,843
21,327
7,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
105
32
Kills
32
32
Deaths
32
82
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
21
2.88
W
Vamana
4
4
19
3.38
L
Scylla
Cyberphaze
Scylla
6
8
18
1.88
L
Danzaburou
DIIX3Rz-
Danzaburou
8
6
16
2.67
L
Neith
JKLmany2
Neith
5
6
16
2.17
L
Ao Kuang
King_Mayhem3
Ao Kuang
12
8
11
2.19
W
Cu Chulainn
Oonald
Cu Chulainn
7
9
18
1.78
W
2
8
13
1.06
W
8
5
8
2.4
W
Chiron
x2TURNZ
Chiron
11
6
15
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,163
Damage
155,518
161,677
Taken
147,201
116,849
Mitigated
106,608
23,115
Healing
40,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
18,536
4,725
0
0
29,220
37,326
0
8,670
20,550
646
40,822
W
Vamana
44,833
23,614
1,666
17,936
47,346
44,131
0
15,057
32,289
0
67,406
L
Scylla
Cyberphaze
Scylla
33,460
498
0
375
24,687
10,018
0
6,600
18,087
68,272
0
L
Danzaburou
DIIX3Rz-
Danzaburou
30,951
16,367
0
2,409
34,011
14,315
0
7,108
26,903
0
68,591
L
Neith
JKLmany2
Neith
28,201
15,836
0
6,184
27,818
12,036
0
4,023
23,795
0
82,195
L
Ao Kuang
King_Mayhem3
Ao Kuang
25,015
5,868
2,100
12,047
45,941
43,154
0
13,946
31,995
38,430
0
W
Cu Chulainn
Oonald
Cu Chulainn
32,411
6,155
0
3,963
37,712
40,047
0
12,460
25,039
6,832
66,167
W
16,664
453
6,073
4,778
26,237
10,072
0
10,300
15,937
33,574
0
W
19,767
5,397
495
787
14,579
4,477
0
9,354
5,225
53,086
0
W
Chiron
x2TURNZ
Chiron
41,843
12,352
1,796
2,915
21,327
7,881
0
11,820
9,507
0
75,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,244
Gold Earned
82,395
351
Minions Killed
334
13
Camps Cleared
8
1,629,667
Distance Traveled
1,751,555
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,627
914
58
4
2
364,087
0
W
Vamana
16,696
1,044
44
3
3
373,298
1
L
Scylla
16,659
1,041
71
4
4
333,692
1
L
Danzaburou
16,979
1,061
96
6
4
304,710
1
L
Neith
16,020
1,001
104
7
1
298,256
1
L
Ao Kuang
17,959
1,122
22
1
2
328,922
0
W
Cu Chulainn
17,171
1,073
100
6
2
356,235
0
W
Hel
14,549
909
37
2
1
341,928
0
W
Hera
16,102
1,006
85
5
0
333,848
0
W
Chiron
17,877
1,117
68
4
2
346,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role