Player Matchup

Tiamat
Tiamat
TunaSan
Tiamat
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,549 Elo+
Party 1
Yemoja
Yemoja
birdbutbetter
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,319 Elo+
Party 1
Jing Wei
Jing Wei
snowvalentine
Jing Wei
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,319 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,396 Elo+

VS

Team Averages
Level 42
1,621 SR
1,403 Elo+
Danzaburou
Danzaburou
AstroKnaut
Danzaburou
Level 69
God Stats
9W - 10L
1,530 SR
Queue Stats
214W - 316L
1,390 Elo+
Party 2
Thoth
Thoth
ChaBoiiDanteTDS
Thoth
Level 29
God Stats
80W - 86L
1,586 SR
Queue Stats
149W - 191L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Flow760
Gilgamesh
Level 28
God Stats
4W - 1L
1,747 SR
Queue Stats
159W - 241L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TunaSan
Tiamat
14
3 / 7 / 2
10,187
637
9,018
15,770
8,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 5 / 1
10,729
671
5,503
15,885
14,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
snowvalentine
Jing Wei
13
2 / 5 / 4
9,795
612
8,599
16,989
6,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AstroKnaut
Danzaburou
16
7 / 3 / 9
12,330
771
21,062
13,800
5,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 12
11,046
690
6,101
6,979
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Flow760
Gilgamesh
15
8 / 2 / 7
11,716
732
13,965
18,820
9,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
17
17
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AstroKnaut
Danzaburou
7
3
9
3.83
W
2
3
12
2.67
W
Gilgamesh
Flow760
Gilgamesh
8
2
7
5.75
L
Tiamat
TunaSan
Tiamat
3
7
2
0.57
L
3
5
1
0.7
L
Jing Wei
snowvalentine
Jing Wei
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,120
Damage
41,128
48,644
Taken
39,599
28,995
Mitigated
21,037
9,344
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AstroKnaut
Danzaburou
21,062
7,492
194
4,826
13,800
5,467
2,008
7,042
6,758
0
64,024
W
6,101
28
681
1,828
6,979
5,748
536
2,829
4,150
44,591
0
W
Gilgamesh
Flow760
Gilgamesh
13,965
3,844
0
5,304
18,820
9,822
221
5,445
13,375
0
24,514
L
Tiamat
TunaSan
Tiamat
9,018
396
72
2,386
15,770
8,408
0
2,378
13,392
44,168
0
L
5,503
921
1,566
2,525
15,885
14,483
0
1,451
14,434
14,499
0
L
Jing Wei
snowvalentine
Jing Wei
8,599
7,736
0
2,795
16,989
6,104
0
2,922
14,067
0
34,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,711
Gold Earned
35,092
139
Minions Killed
207
4
Camps Cleared
9
858,910
Distance Traveled
934,779
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,330
771
100
6
3
284,914
2
W
Thoth
11,046
690
92
6
5
313,938
6
W
Gilgamesh
11,716
732
15
1
1
335,927
0
L
Tiamat
10,187
637
74
5
0
278,791
0
L
Yemoja
10,729
671
24
2
0
271,828
2
L
Jing Wei
9,795
612
41
3
4
308,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role