Player Matchup

Baron Samedi
Baron Samedi
Bobabner54
Baron Samedi
Level 134
God Stats
2W - 3L
1,737 SR
Queue Stats
148W - 174L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
DeppiBunniess
Nu Wa
Level 67
God Stats
10W - 29L
1,313 SR
Queue Stats
81W - 129L
1,351 Elo+
Party 1
Loki
Loki
Faze_box_monkey
Loki
Level 66
God Stats
4W - 5L
1,106 SR
Queue Stats
162W - 209L
1,425 Elo+
Party 1
Arachne
Arachne
InsecurityFalls
Arachne
Level 94
God Stats
1W - 1L
1,502 SR
Queue Stats
65W - 66L
1,395 Elo+
Party 1
Hachiman
Hachiman
Ludovici_Azrael
Hachiman
Level 118
God Stats
5W - 4L
1,391 SR
Queue Stats
32W - 48L
1,338 Elo+
Party 1
Team Averages
Level 96
1,410 SR
1,395 Elo+

VS

Team Averages
Level 104
1,619 SR
1,458 Elo+
Cliodhna
Cliodhna
Chef Coffie
Cliodhna
Level 125
God Stats
2W - 1L
1,597 SR
Queue Stats
15W - 6L
1,536 Elo+
Solo
Discordia
Discordia
DevilsSuccubus
Discordia
Level 96
God Stats
4W - 2L
1,536 SR
Queue Stats
353W - 364L
1,404 Elo+
Solo
Neith
Neith
IAmFrosty14
Neith
Level 108
God Stats
8W - 6L
1,749 SR
Queue Stats
300W - 288L
1,443 Elo+
Party 2
Chaac
Chaac
Luxx Goddess
Chaac
Level 103
God Stats
18W - 9L
1,636 SR
Queue Stats
622W - 708L
1,448 Elo+
Solo
Geb
Geb
PureStrike23
Geb
Level 87
God Stats
3W - 3L
1,575 SR
Queue Stats
59W - 58L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bobabner54
Baron Samedi
10
2 / 4 / 5
5,897
454
5,322
10,547
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 2
6,805
523
4,666
6,255
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 0
6,428
494
3,824
8,639
4,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 4 / 1
6,770
521
5,034
8,646
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
11
3 / 4 / 1
6,433
495
6,061
10,135
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chef Coffie
Cliodhna
12
4 / 1 / 3
7,274
560
5,455
7,691
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
DevilsSuccubus
Discordia
12
1 / 4 / 4
6,897
531
4,509
6,595
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 5 / 3
7,598
584
10,129
8,432
2,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 0
7,690
592
4,313
9,346
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
4 / 1 / 5
6,996
538
5,233
9,914
7,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
16
16
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bobabner54
Baron Samedi
2
4
5
1.13
W
Cliodhna
Chef Coffie
Cliodhna
4
1
3
5.5
L
1
2
2
1
W
Discordia
DevilsSuccubus
Discordia
1
4
4
0.75
L
0
2
0
0
W
5
5
3
1.3
L
5
4
1
1.38
L
Hachiman
3
4
1
0.88
W
2
0
0
2
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
29,639
44,222
Taken
41,978
20,375
Mitigated
21,122
16,418
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bobabner54
Baron Samedi
5,322
616
439
5,093
10,547
8,282
0
3,143
7,404
14,839
0
W
Cliodhna
Chef Coffie
Cliodhna
5,455
1,053
0
2,492
7,691
2,510
0
949
6,619
0
41,541
L
4,666
1,113
33
1,156
6,255
1,966
0
2,840
3,415
42,763
0
W
Discordia
DevilsSuccubus
Discordia
4,509
167
440
1,942
6,595
2,050
0
2,700
3,845
45,538
0
L
3,824
269
0
2,630
8,639
4,584
0
0
8,143
0
34,718
W
10,129
4,047
0
1,291
8,432
2,760
0
1,438
6,559
0
54,373
L
5,034
3,150
177
2,038
8,646
3,142
0
2,148
6,418
0
22,270
L
Hachiman
6,061
3,154
0
4,852
10,135
2,401
0
1,611
8,524
0
39,691
W
4,313
861
0
6,852
9,346
6,324
167
253
9,093
0
44,834
W
5,233
592
0
2,482
9,914
7,478
0
3,418
5,874
15,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,333
Gold Earned
36,455
287
Minions Killed
397
0
Camps Cleared
0
1,248,901
Distance Traveled
1,311,551
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,897
454
15
1
0
225,608
0
W
Cliodhna
7,274
560
80
6
0
294,803
2
L
Nu Wa
6,805
523
86
7
0
237,783
2
W
Discordia
6,897
531
87
7
0
248,146
3
L
Loki
6,428
494
74
6
0
272,135
4
W
Neith
7,598
584
97
7
0
225,614
2
L
Arachne
6,770
521
39
3
0
298,450
0
L
Hachiman
6,433
495
73
6
0
214,925
3
W
Chaac
7,690
592
114
9
0
260,030
1
W
Geb
6,996
538
19
1
0
282,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role