Player Matchup

Serqet
Serqet
Diamond III
BIackestWaItz
Serqet
Diamond III
Level 159
God Stats
55W - 111L
1,494 SR
Queue Stats
831W - 825L
2,171 MMR
Solo
Odin
Odin
Diamond V
LLETTERS
Odin
Diamond V
Level 155
God Stats
6W - 7L
1,831 SR
Queue Stats
122W - 109L
2,051 MMR
Party 1
Nemesis
Nemesis
Platinum III
Neibo
Nemesis
Platinum III
Level 141
God Stats
1W - 0L
1,282 SR
Queue Stats
25W - 1L
2,238 MMR
Party 3
Sylvanus
Sylvanus
Diamond II
TemptingParis
Sylvanus
Diamond II
Level 146
God Stats
5W - 5L
1,552 SR
Queue Stats
251W - 225L
2,274 MMR
Party 1
Olorun
Olorun
Platinum III
eboKtsoP
Olorun
Platinum III
Level 108
God Stats
3W - 0L
1,921 SR
Queue Stats
47W - 11L
2,188 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,616 SR
2,184 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,630 SR
1,935 MMR
Set
Set
Platinum III
 
Set
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Platinum III
 
Cthulhu
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Masters
Gravity xi
Scylla
Masters
Level 159
God Stats
4W - 8L
1,717 SR
Queue Stats
301W - 275L
2,377 MMR
Solo
King Arthur
King Arthur
Diamond III
Humble_Brag__
King Arthur
Diamond III
Level 159
God Stats
2W - 3L
1,674 SR
Queue Stats
288W - 271L
2,225 MMR
Solo
Ullr
Ullr
Diamond IV
imstuckstepbro
Ullr
Diamond IV
Level 160
God Stats
7W - 5L
1,759 SR
Queue Stats
398W - 374L
2,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
10,348
545
4,870
11,952
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
19
6 / 1 / 9
12,120
638
11,843
14,664
14,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Neibo
Nemesis
19
10 / 0 / 6
12,426
654
13,637
12,916
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
TemptingParis
Sylvanus
16
1 / 0 / 9
9,824
517
5,744
15,594
14,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
eboKtsoP
Olorun
18
6 / 3 / 8
11,737
618
14,653
13,176
7,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CabrakanMorgan Le FayArtioGebTiamat

VS

Bans
GilgameshAwilixPersephoneLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
0 / 4 / 1
8,206
432
6,364
11,123
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
13
1 / 6 / 3
7,760
408
7,707
15,793
14,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Gravity xi
Scylla
16
1 / 5 / 3
9,903
521
14,099
9,894
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Humble_Brag__
King Arthur
14
1 / 6 / 0
8,769
462
6,745
16,716
14,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 6 / 0
9,552
503
6,212
13,044
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
27
Kills
6
6
Deaths
27
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
1
0.13
L
Cthulhu
 
Cthulhu
1
6
3
0.42
W
4
2
6
3.5
L
Scylla
Gravity xi
Scylla
1
5
3
0.5
L
King Arthur
Humble_Brag__
King Arthur
1
6
0
0.17
W
Odin
6
1
9
10.5
W
Nemesis
Neibo
Nemesis
10
0
6
13
W
Sylvanus
TemptingParis
Sylvanus
1
0
9
5.5
W
Olorun
eboKtsoP
Olorun
6
3
8
3.33
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,747
Damage
41,127
68,302
Taken
66,570
47,621
Mitigated
41,488
33,630
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,364
2,057
0
3,355
11,123
5,594
0
3,575
7,184
0
61,792
L
Cthulhu
 
Cthulhu
7,707
475
383
1,371
15,793
14,070
0
6,721
8,502
29,088
0
W
4,870
448
0
3,633
11,952
4,143
624
3,090
8,766
0
47,703
L
Scylla
Gravity xi
Scylla
14,099
1,521
0
1,190
9,894
3,031
0
3,290
6,536
80,774
0
L
King Arthur
Humble_Brag__
King Arthur
6,745
1,022
0
2,903
16,716
14,788
0
6,503
10,103
7,948
44,044
W
Odin
11,843
2,852
0
3,019
14,664
14,872
332
3,554
10,990
13,925
59,663
W
Nemesis
Neibo
Nemesis
13,637
6,666
0
4,656
12,916
6,380
409
3,761
9,089
0
94,111
W
Sylvanus
TemptingParis
Sylvanus
5,744
1,555
3,711
9,297
15,594
14,460
308
6,011
9,467
36,542
9,135
W
Olorun
eboKtsoP
Olorun
14,653
7,337
2,738
6,576
13,176
7,766
4,483
7,867
5,053
101,456
0
L
6,212
2,610
0
3,029
13,044
4,005
729
2,151
9,965
0
72,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,455
Gold Earned
44,190
679
Minions Killed
545
0
Camps Cleared
0
2,002,255
Distance Traveled
1,831,729
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,206
432
103
5
0
428,974
5
L
Cthulhu
7,760
408
34
2
0
384,791
9
W
Serqet
10,348
545
91
5
0
451,619
4
L
Scylla
9,903
521
159
8
0
341,797
9
L
King Arthur
8,769
462
107
6
0
344,513
1
W
Odin
12,120
638
149
8
0
372,987
0
W
Nemesis
12,426
654
162
9
0
440,511
1
W
Sylvanus
9,824
517
83
4
0
365,253
5
W
Olorun
11,737
618
194
10
0
371,885
0
L
Ullr
9,552
503
142
7
0
331,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role