Player Matchup

Hel
Hel
Alph4Wolf23
Hel
Level 129
God Stats
4W - 1L
1,716 SR
Queue Stats
238W - 144L
1,599 Elo+
Party 1
Guan Yu
Guan Yu
BigEd11766
Guan Yu
Level 13
God Stats
8W - 3L
1,679 SR
Queue Stats
8W - 7L
1,494 Elo+
Party 1
Horus
Horus
Kheprisunnn
Horus
Level 54
God Stats
15W - 10L
1,549 SR
Queue Stats
232W - 138L
1,616 Elo+
Party 1
Team Averages
Level 65
1,648 SR
1,570 Elo+

VS

Team Averages
Level 50
1,497 SR
1,221 Elo+
Kukulkan
Kukulkan
Elitegamer54985
Kukulkan
Level 29
God Stats
4W - 2L
1,691 SR
Queue Stats
47W - 62L
1,283 Elo+
Party 2
Nemesis
Nemesis
FireExcapie
Nemesis
Level 6
God Stats
0W - 2L
1,348 SR
Queue Stats
1W - 9L
1,031 Elo+
Solo
Horus
Horus
sharkbait_999
Horus
Level 116
God Stats
1W - 1L
1,451 SR
Queue Stats
40W - 39L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 3
12,038
708
27,351
15,346
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
BigEd11766
Guan Yu
13
1 / 3 / 11
9,903
583
8,014
25,855
24,382
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 0 / 13
11,533
678
9,724
36,193
30,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 7 / 2
9,831
578
25,551
13,219
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FireExcapie
Nemesis
12
0 / 9 / 2
8,916
524
7,007
17,079
7,261
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 2
10,459
615
16,802
23,774
19,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
W
Guan Yu
BigEd11766
Guan Yu
1
3
11
2.17
L
Kukulkan
2
7
2
0.43
L
Nemesis
FireExcapie
Nemesis
0
9
2
0.11
W
2
0
13
8.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,089
Damage
49,360
77,394
Taken
54,072
61,064
Mitigated
30,859
60,192
Healing
17,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,351
2,518
12,454
6,543
15,346
6,655
1,104
4,691
10,463
75,145
0
W
Guan Yu
BigEd11766
Guan Yu
8,014
2,438
9,007
7,918
25,855
24,382
1,386
10,674
14,467
0
22,463
L
Kukulkan
25,551
4,411
308
1,093
13,219
4,005
27
7,025
5,922
51,396
0
L
Nemesis
FireExcapie
Nemesis
7,007
2,772
0
1,813
17,079
7,261
0
8,538
8,141
0
16,214
W
9,724
5,156
7,141
17,129
36,193
30,027
622
11,114
24,388
0
25,346
L
16,802
9,248
3,363
10,474
23,774
19,593
145
11,007
12,229
4,128
41,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,474
Gold Earned
29,206
159
Minions Killed
152
10
Camps Cleared
2
952,954
Distance Traveled
843,490
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,038
708
107
6
8
317,001
0
W
Guan Yu
9,903
583
27
2
1
310,358
0
L
Kukulkan
9,831
578
78
5
1
228,850
1
L
Nemesis
8,916
524
17
1
0
283,556
3
W
Horus
11,533
678
25
1
1
325,595
1
L
Horus
10,459
615
57
3
1
331,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role