Player Matchup

Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
LazyMay
Geb
Level 145
God Stats
4W - 3L
1,704 SR
Queue Stats
75W - 54L
1,638 Elo+
Party 1
Ne Zha
Ne Zha
Tatertot711
Ne Zha
Level 129
God Stats
1W - 0L
1,447 SR
Queue Stats
2W - 3L
1,391 Elo+
Party 1
Hercules
Hercules
TridentScar
Hercules
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,851 Elo+
Party 1
Zeus
Zeus
ZexyZealot
Zeus
Level 147
God Stats
1W - 0L
2,122 SR
Queue Stats
6W - 4L
1,594 Elo+
Party 1
Team Averages
Level 144
1,655 SR
1,595 Elo+

VS

Team Averages
Level 129
1,526 SR
1,543 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Haakonson
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,599 Elo+
Solo
Ratatoskr
Ratatoskr
IRpwn
Ratatoskr
Level 158
God Stats
8W - 8L
1,474 SR
Queue Stats
522W - 483L
1,606 Elo+
Solo
Nox
Nox
goyo304
Nox
Level 159
God Stats
2W - 4L
1,654 SR
Queue Stats
204W - 230L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 2 / 5
8,167
817
6,561
8,399
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
15
1 / 0 / 9
9,200
920
6,349
12,304
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
14
1 / 1 / 8
7,849
785
5,166
6,507
2,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TridentScar
Hercules
13
2 / 3 / 6
7,800
780
4,096
14,699
7,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
10 / 0 / 3
10,418
1,042
14,899
6,114
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 2 / 2
8,362
836
12,176
7,569
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
12
0 / 5 / 3
6,480
648
7,138
15,132
13,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Haakonson
Cernunnos
12
2 / 4 / 1
6,865
687
5,004
7,129
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
IRpwn
Ratatoskr
12
0 / 3 / 2
6,396
640
3,900
7,445
5,140
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
13
0 / 1 / 2
6,811
681
5,100
5,706
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
15
Kills
6
6
Deaths
15
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
5
1.75
L
Discordia
 
Discordia
4
2
2
2.5
L
Xing Tian
 
Xing Tian
0
5
3
0.3
L
Cernunnos
Haakonson
Cernunnos
2
4
1
0.63
L
Ratatoskr
IRpwn
Ratatoskr
0
3
2
0.33
W
Geb
1
0
9
5.5
W
Ne Zha
1
1
8
5
W
Hercules
TridentScar
Hercules
2
3
6
1.67
W
10
0
3
11.5
L
Nox
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,071
Damage
33,318
48,023
Taken
42,981
30,758
Mitigated
25,608
14,563
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,561
5,061
0
2,442
8,399
2,971
3,555
4,187
4,038
0
35,635
L
Discordia
 
Discordia
12,176
157
0
1,185
7,569
2,229
3
3,956
3,425
36,437
0
L
Xing Tian
 
Xing Tian
7,138
486
0
3,289
15,132
13,771
0
6,663
8,316
17,593
0
L
Cernunnos
Haakonson
Cernunnos
5,004
1,865
0
481
7,129
2,462
0
4,831
2,086
0
16,260
L
Ratatoskr
IRpwn
Ratatoskr
3,900
487
0
537
7,445
5,140
0
2,452
4,933
0
17,381
W
Geb
6,349
499
0
4,377
12,304
14,912
56
5,418
6,717
15,138
0
W
Ne Zha
5,166
787
0
1,072
6,507
2,815
1,451
2,842
3,540
0
22,736
W
Hercules
TridentScar
Hercules
4,096
1,085
0
5,976
14,699
7,323
462
8,217
6,049
0
9,604
W
14,899
1,825
0
696
6,114
2,737
1,492
3,163
2,869
44,408
0
L
Nox
5,100
239
0
261
5,706
2,006
0
3,003
2,505
22,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,434
Gold Earned
34,914
246
Minions Killed
219
11
Camps Cleared
7
1,038,154
Distance Traveled
968,550
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,167
817
75
8
4
178,682
1
L
Discordia
8,362
836
74
7
0
217,413
3
L
Xing Tian
6,480
648
27
3
0
178,452
2
L
Cernunnos
6,865
687
34
3
2
139,803
1
L
Ratatoskr
6,396
640
36
4
2
226,926
4
W
Geb
9,200
920
18
2
0
247,457
1
W
Ne Zha
7,849
785
38
4
1
214,675
0
W
Hercules
7,800
780
14
1
2
202,318
2
W
Zeus
10,418
1,042
101
10
4
195,022
2
L
Nox
6,811
681
48
5
3
205,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role