Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Avorzy
Amaterasu
Level 94
God Stats
6W - 11L
1,275 SR
Queue Stats
703W - 762L
1,546 Elo+
Party 3
Charybdis
Charybdis
MrLouis2244
Charybdis
Level 108
God Stats
49W - 33L
1,596 SR
Queue Stats
258W - 298L
1,440 Elo+
Party 3
Ne Zha
Ne Zha
pipehappy
Ne Zha
Level 154
God Stats
5W - 7L
1,658 SR
Queue Stats
88W - 65L
1,513 Elo+
Party 4
Team Averages
Level 118
1,506 SR
1,500 Elo+

VS

Team Averages
Level 124
1,546 SR
1,533 Elo+
Sun Wukong
Sun Wukong
Jesunetto
Sun Wukong
Level 89
God Stats
3W - 4L
1,556 SR
Queue Stats
46W - 44L
1,459 Elo+
Party 1
Ymir
Ymir
RedTick67
Ymir
Level 160
God Stats
5W - 2L
1,680 SR
Queue Stats
184W - 148L
1,586 Elo+
Party 2
Arachne
Arachne
Texicygem3
Arachne
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 47L
1,559 Elo+
Party 2
Hachiman
Hachiman
barranka
Hachiman
Level 100
God Stats
1W - 1L
1,258 SR
Queue Stats
32W - 34L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
jacksonboll
Kukulkan
Level 155
God Stats
3W - 2L
1,734 SR
Queue Stats
203W - 145L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
1 / 3 / 1
10,595
441
13,111
13,088
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
 
Baron Samedi
15
1 / 4 / 2
9,326
389
12,025
23,602
20,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Avorzy
Amaterasu
17
2 / 2 / 0
10,500
438
15,793
27,906
26,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
MrLouis2244
Charybdis
19
4 / 7 / 0
11,957
498
19,065
17,771
6,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
pipehappy
Ne Zha
16
2 / 8 / 3
10,300
429
11,822
21,913
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jesunetto
Sun Wukong
18
2 / 2 / 3
11,789
491
22,138
22,195
25,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
18
5 / 1 / 12
11,823
493
13,228
22,637
26,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Texicygem3
Arachne
20
10 / 1 / 5
12,406
517
14,005
25,610
11,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
barranka
Hachiman
19
2 / 4 / 6
11,848
494
10,373
18,244
4,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
jacksonboll
Kukulkan
20
5 / 2 / 10
12,422
518
22,490
12,112
7,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
10
Kills
24
24
Deaths
10
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
L
Amaterasu
Avorzy
Amaterasu
2
2
0
1
W
Sun Wukong
Jesunetto
Sun Wukong
2
2
3
1.75
L
Charybdis
MrLouis2244
Charybdis
4
7
0
0.57
W
Ymir
5
1
12
11
W
Arachne
Texicygem3
Arachne
10
1
5
12.5
W
Hachiman
barranka
Hachiman
2
4
6
1.25
W
Kukulkan
jacksonboll
Kukulkan
5
2
10
5
L
Ne Zha
pipehappy
Ne Zha
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,816
Damage
82,234
104,280
Taken
100,798
67,767
Mitigated
75,363
40,706
Healing
34,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,111
200
3,317
4,473
13,088
5,944
450
4,379
8,369
91,110
0
L
Baron Samedi
 
Baron Samedi
12,025
1,122
3,351
7,166
23,602
20,662
0
11,623
11,239
46,241
0
L
Amaterasu
Avorzy
Amaterasu
15,793
5,335
0
10,402
27,906
26,270
0
5,911
19,849
20,743
56,866
W
Sun Wukong
Jesunetto
Sun Wukong
22,138
3,868
0
5,465
22,195
25,705
400
8,568
13,460
0
85,323
L
Charybdis
MrLouis2244
Charybdis
19,065
9,827
0
4,202
17,771
6,592
1,390
4,409
13,162
0
94,635
W
Ymir
13,228
3,655
0
3,088
22,637
26,408
295
9,505
12,814
31,359
0
W
Arachne
Texicygem3
Arachne
14,005
8,375
0
15,211
25,610
11,231
0
9,233
16,167
0
87,338
W
Hachiman
barranka
Hachiman
10,373
6,476
0
9,361
18,244
4,844
3,248
1,030
17,194
0
83,033
W
Kukulkan
jacksonboll
Kukulkan
22,490
2,326
0
1,619
12,112
7,175
667
1,795
10,293
117,570
0
L
Ne Zha
pipehappy
Ne Zha
11,822
3,429
0
7,795
21,913
8,299
20
7,990
13,322
0
75,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
60,288
671
Minions Killed
674
0
Camps Cleared
0
2,239,205
Distance Traveled
2,309,096
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,595
441
187
8
0
473,731
13
L
Baron Samedi
9,326
389
53
2
0
441,030
0
L
Amaterasu
10,500
438
147
6
0
500,800
4
W
Sun Wukong
11,789
491
165
7
0
459,264
3
L
Charybdis
11,957
498
167
7
0
390,979
1
W
Ymir
11,823
493
45
2
0
470,628
10
W
Arachne
12,406
517
122
5
0
520,821
2
W
Hachiman
11,848
494
145
6
0
409,139
4
W
Kukulkan
12,422
518
197
8
0
449,244
3
L
Ne Zha
10,300
429
117
5
0
432,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role