Player Matchup

Gilgamesh
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
Level 26
God Stats
7W - 12L
1,613 SR
Queue Stats
23W - 29L
1,130 Elo+
Party 1
Izanami
Izanami
DjCoRtt2506
Izanami
Level 29
God Stats
3W - 2L
1,646 SR
Queue Stats
9W - 14L
1,233 Elo+
Party 1
Ares
Ares
only-century2
Ares
Level 4
God Stats
2W - 1L
1,604 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,621 SR
1,288 Elo+

VS

Team Averages
Level 21
1,479 SR
1,185 Elo+
Raijin
Raijin
MoneyHands314
Raijin
Level 22
God Stats
9W - 7L
1,509 SR
Queue Stats
23W - 21L
1,201 Elo+
Party 2
Rama
Rama
Spindles148
Rama
Level 15
God Stats
3W - 3L
1,456 SR
Queue Stats
13W - 15L
1,163 Elo+
Party 2
Geb
Geb
honbrolo11
Geb
Level 25
God Stats
4W - 4L
1,471 SR
Queue Stats
22W - 22L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
13
7 / 0 / 10
8,913
810
6,816
5,858
4,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
DjCoRtt2506
Izanami
14
7 / 0 / 10
9,500
864
16,818
7,503
3,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 0 / 12
8,675
789
8,258
12,328
13,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,456
587
7,351
9,231
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,557
596
3,752
9,493
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
6,489
590
3,387
16,927
14,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
18
Kills
0
0
Deaths
18
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
7
0
10
12
W
Izanami
DjCoRtt2506
Izanami
7
0
10
12
L
0
6
0
0
L
0
6
0
0
L
0
6
0
0
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
14,490
25,689
Taken
35,651
21,757
Mitigated
21,958
4,357
Healing
2,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BaNaNaAsEsInA
Gilgamesh
6,816
1,514
0
0
5,858
4,531
1,049
2,733
3,125
0
14,629
W
Izanami
DjCoRtt2506
Izanami
16,818
9,471
0
890
7,503
3,604
1,136
3,202
4,301
0
63,771
L
7,351
1,226
140
592
9,231
3,385
0
2,417
6,814
22,866
0
L
3,752
2,834
98
108
9,493
3,926
0
2,400
7,093
0
20,525
L
3,387
405
120
1,484
16,927
14,647
0
3,773
13,154
10,487
0
W
8,258
349
389
3,078
12,328
13,622
287
5,880
6,448
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,088
Gold Earned
19,502
150
Minions Killed
100
9
Camps Cleared
2
648,811
Distance Traveled
577,421
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,913
810
15
1
1
227,828
0
W
Izanami
9,500
864
115
10
3
200,199
0
L
Raijin
6,456
587
42
4
2
189,409
0
L
Rama
6,557
596
50
5
0
171,477
1
L
Geb
6,489
590
8
1
0
216,535
1
W
Ares
8,675
789
20
2
5
220,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role