Player Matchup

Ares
Ares
GoldenNugget135
Ares
Level 23
God Stats
5W - 4L
1,477 SR
Queue Stats
26W - 18L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
JoeManny8507
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Slushy Mugger
Cthulhu
Level 105
God Stats
44W - 26L
1,616 SR
Queue Stats
307W - 262L
1,559 Elo+
Party 2
Cliodhna
Cliodhna
Welovemorgan
Cliodhna
Level 7
God Stats
5W - 1L
1,617 SR
Queue Stats
10W - 3L
1,461 Elo+
Party 2
Chaac
Chaac
justin rocks 20
Chaac
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,637 Elo+
Party 2
Team Averages
Level 41
1,542 SR
1,560 Elo+

VS

Team Averages
Level 18
1,631 SR
1,349 Elo+
Ra
Ra
Chinanumbe2
Ra
Level 7
God Stats
2W - 7L
1,582 SR
Queue Stats
11W - 20L
1,265 Elo+
Party 1
Zeus
Zeus
Kushmasterpoe
Zeus
Level 25
God Stats
2W - 5L
1,532 SR
Queue Stats
26W - 36L
1,398 Elo+
Solo
Apollo
Apollo
Logic Yn
Apollo
Level 16
God Stats
3W - 1L
1,809 SR
Queue Stats
65W - 79L
1,390 Elo+
Solo
Arachne
Arachne
ShelbyContr0ller
Arachne
Level 27
God Stats
17W - 14L
1,903 SR
Queue Stats
99W - 107L
1,389 Elo+
Solo
Cerberus
Cerberus
goreshitre
Cerberus
Level 17
God Stats
3W - 5L
1,330 SR
Queue Stats
27W - 42L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
7,407
436
1,270
14,329
8,271
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
JoeManny8507
Heimdallr
12
3 / 9 / 2
7,782
458
5,112
10,755
4,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
12
1 / 1 / 5
7,385
434
4,640
13,402
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Welovemorgan
Cliodhna
18
20 / 1 / 1
11,428
672
17,642
10,332
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 2 / 5
8,816
519
7,458
10,106
7,192
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,976
410
1,980
7,064
1,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 2
9,382
552
7,473
8,528
2,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Logic Yn
Apollo
13
3 / 5 / 3
8,191
482
5,114
9,880
2,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 3
8,558
503
13,408
14,516
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
goreshitre
Cerberus
9
1 / 8 / 1
6,333
373
4,190
10,708
3,440
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
28
Kills
16
19
Deaths
28
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
0
6
6
0.5
W
Heimdallr
JoeManny8507
Heimdallr
3
9
2
0.44
L
6
4
2
1.75
L
Apollo
Logic Yn
Apollo
3
5
3
0.9
L
6
4
3
1.88
W
Cthulhu
1
1
5
3.5
W
Cliodhna
Welovemorgan
Cliodhna
20
1
1
20.5
L
Cerberus
goreshitre
Cerberus
1
8
1
0.19
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,122
Damage
32,165
58,924
Taken
50,696
33,479
Mitigated
16,035
10,914
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,980
322
151
664
7,064
1,875
375
0
7,064
34,283
0
W
1,270
225
0
3,087
14,329
8,271
473
4,322
10,007
25,090
0
W
Heimdallr
JoeManny8507
Heimdallr
5,112
2,099
0
0
10,755
4,172
2,020
338
10,417
0
33,147
L
7,473
1,656
0
1,135
8,528
2,022
556
585
7,943
42,683
0
L
Apollo
Logic Yn
Apollo
5,114
3,122
0
1,095
9,880
2,694
162
336
9,544
0
47,421
L
13,408
9,652
0
3,901
14,516
6,004
26
3,267
11,249
0
63,342
W
Cthulhu
4,640
930
0
1,258
13,402
9,298
162
2,954
10,448
36,897
0
W
Cliodhna
Welovemorgan
Cliodhna
17,642
2,635
0
3,893
10,332
4,546
0
2,048
8,284
0
80,454
L
Cerberus
goreshitre
Cerberus
4,190
1,063
0
1,260
10,708
3,440
561
1,722
8,986
20,028
0
W
7,458
884
0
2,676
10,106
7,192
1,042
3,981
6,125
0
47,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,818
Gold Earned
39,440
386
Minions Killed
362
0
Camps Cleared
0
1,567,772
Distance Traveled
1,505,052
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,976
410
79
5
0
243,916
0
W
Ares
7,407
436
33
2
0
288,774
0
W
Heimdallr
7,782
458
75
4
0
270,934
0
L
Zeus
9,382
552
83
5
0
287,983
4
L
Apollo
8,191
482
86
5
0
341,882
0
L
Arachne
8,558
503
77
5
0
392,445
4
W
Cthulhu
7,385
434
55
3
0
316,156
2
W
Cliodhna
11,428
672
127
7
0
384,272
0
L
Cerberus
6,333
373
37
2
0
238,826
0
W
Chaac
8,816
519
96
6
0
307,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role