Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Nostritx
Cthulhu
Level 104
God Stats
7W - 5L
1,537 SR
Queue Stats
23W - 21L
1,488 Elo+
Party 2
Thanatos
Thanatos
Sigloey
Thanatos
Level 6
God Stats
5W - 3L
1,564 SR
Queue Stats
6W - 5L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheLordHazard
Morgan Le Fay
Level 108
God Stats
2W - 1L
1,573 SR
Queue Stats
19W - 16L
1,417 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheMasterSolo
Cu Chulainn
Level 105
God Stats
2W - 2L
1,537 SR
Queue Stats
17W - 15L
1,432 Elo+
Party 2
Team Averages
Level 88
1,542 SR
1,434 Elo+

VS

Team Averages
Level 65
1,465 SR
1,452 Elo+
Raijin
Raijin
CHILLAXEN4RL
Raijin
Level 122
God Stats
5W - 7L
1,437 SR
Queue Stats
302W - 289L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DUIgoku
Tsukuyomi
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 3
Ares
Ares
KYLANDA420
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 1
Pele
Pele
Kkauzma
Pele
Level 26
God Stats
11W - 12L
1,339 SR
Queue Stats
17W - 17L
1,450 Elo+
Party 3
Heimdallr
Heimdallr
bleazy-b
Heimdallr
Level 108
God Stats
17W - 12L
1,552 SR
Queue Stats
357W - 332L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
3 / 3 / 3
6,462
462
5,240
8,039
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Nostritx
Cthulhu
10
2 / 1 / 3
5,924
423
6,244
9,492
4,410
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Sigloey
Thanatos
13
3 / 4 / 6
7,457
533
6,610
10,159
3,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
TheLordHazard
Morgan Le Fay
15
6 / 0 / 3
8,628
616
4,877
8,299
3,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheMasterSolo
Cu Chulainn
14
4 / 1 / 3
8,447
603
6,011
10,940
7,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 3 / 2
6,751
482
4,154
6,429
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
DUIgoku
Tsukuyomi
9
3 / 5 / 2
6,341
453
5,130
8,284
2,072
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 3
6,436
460
3,012
8,411
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Kkauzma
Pele
11
3 / 5 / 2
6,942
496
9,274
10,003
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
bleazy-b
Heimdallr
11
3 / 2 / 2
6,567
469
7,906
9,254
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
18
Kills
9
9
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
3
3
1.5
L
Raijin
0
3
2
0.33
L
Tsukuyomi
DUIgoku
Tsukuyomi
3
5
2
0.8
L
0
3
3
0.5
L
Pele
Kkauzma
Pele
3
5
2
0.8
W
Cthulhu
Nostritx
Cthulhu
2
1
3
3.5
W
Thanatos
Sigloey
Thanatos
3
4
6
1.5
W
Morgan Le Fay
TheLordHazard
Morgan Le Fay
6
0
3
7.5
W
Cu Chulainn
TheMasterSolo
Cu Chulainn
4
1
3
5.5
L
Heimdallr
bleazy-b
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
29,476
46,929
Taken
42,381
20,808
Mitigated
17,279
19,575
Healing
8,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,240
1,899
206
2,044
8,039
2,277
54
456
7,580
0
30,796
L
Raijin
4,154
424
0
683
6,429
2,085
0
2,260
4,169
40,114
0
L
Tsukuyomi
DUIgoku
Tsukuyomi
5,130
942
0
737
8,284
2,072
0
1,201
7,083
0
20,874
L
3,012
459
0
2,345
8,411
5,653
0
3,630
4,781
13,602
0
L
Pele
Kkauzma
Pele
9,274
2,835
0
2,311
10,003
4,421
0
1,315
8,688
0
29,868
W
Cthulhu
Nostritx
Cthulhu
6,244
1,008
486
2,589
9,492
4,410
0
1,932
7,560
18,601
0
W
Thanatos
Sigloey
Thanatos
6,610
2,672
0
6,483
10,159
3,127
75
1,073
9,056
0
43,378
W
Morgan Le Fay
TheLordHazard
Morgan Le Fay
4,877
512
0
4,298
8,299
3,166
473
2,456
5,575
52,459
0
W
Cu Chulainn
TheMasterSolo
Cu Chulainn
6,011
1,823
0
3,469
10,940
7,828
696
923
9,989
0
40,689
L
Heimdallr
bleazy-b
Heimdallr
7,906
2,127
0
2,871
9,254
3,048
0
2,715
6,539
0
42,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
33,037
354
Minions Killed
274
0
Camps Cleared
0
1,285,606
Distance Traveled
1,266,509
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,462
462
60
4
0
292,898
3
L
Raijin
6,751
482
81
6
0
237,376
5
L
Tsukuyomi
6,341
453
37
3
0
251,145
0
L
Ares
6,436
460
26
2
0
271,224
3
L
Pele
6,942
496
53
4
0
266,767
3
W
Cthulhu
5,924
423
23
2
0
253,310
2
W
Thanatos
7,457
533
81
6
0
252,610
0
W
Morgan Le Fay
8,628
616
99
7
0
252,885
7
W
Cu Chulainn
8,447
603
91
7
0
233,903
0
L
Heimdallr
6,567
469
77
6
0
239,997
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role