Player Matchup

Ne Zha
Ne Zha
Haukmeister
Ne Zha
Level 116
God Stats
2W - 0L
1,690 SR
Queue Stats
52W - 35L
1,584 Elo+
Party 1
Gilgamesh
Gilgamesh
LiTZDivine21
Gilgamesh
Level 16
God Stats
9W - 5L
1,316 SR
Queue Stats
68W - 44L
1,486 Elo+
Party 1
Janus
Janus
Yudolph
Janus
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 31L
1,507 Elo+
Party 1
Team Averages
Level 61
1,502 SR
1,525 Elo+

VS

Team Averages
Level 62
1,450 SR
1,455 Elo+
Horus
Horus
TunaSan
Horus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 2
Scylla
Scylla
birdbutbetter
Scylla
Level 14
God Stats
0W - 2L
1,350 SR
Queue Stats
4W - 4L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
snowvalentine
Nu Wa
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
11 / 2 / 7
9,636
876
12,977
10,031
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
LiTZDivine21
Gilgamesh
12
3 / 1 / 13
8,359
760
8,014
11,003
8,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Yudolph
Janus
13
6 / 0 / 12
9,042
822
10,864
5,954
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
TunaSan
Horus
8
0 / 8 / 2
6,270
570
3,764
13,950
11,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 0
6,970
634
5,605
11,039
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 3
6,871
625
5,006
9,678
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
2
3
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
11
2
7
7.25
W
Gilgamesh
LiTZDivine21
Gilgamesh
3
1
13
9.5
L
Horus
TunaSan
Horus
0
8
2
0.13
W
Janus
Yudolph
Janus
6
0
12
12
L
2
5
0
0.4
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,855
Damage
14,375
26,988
Taken
34,667
14,199
Mitigated
18,475
7,770
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
12,977
2,837
0
4,165
10,031
3,409
954
4,114
4,957
0
36,681
W
Gilgamesh
LiTZDivine21
Gilgamesh
8,014
1,790
0
1,946
11,003
8,608
579
5,228
5,095
0
21,174
L
Horus
TunaSan
Horus
3,764
1,967
2,643
2,590
13,950
11,621
0
4,096
9,176
0
8,766
W
Janus
Yudolph
Janus
10,864
641
69
1,590
5,954
2,182
453
2,270
3,684
35,185
0
L
5,605
1,394
0
46
11,039
3,872
0
4,016
6,573
15,833
0
L
5,006
2,250
0
202
9,678
2,982
12
2,363
6,870
15,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
20,111
124
Minions Killed
53
6
Camps Cleared
3
700,058
Distance Traveled
492,596
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,636
876
49
4
4
231,160
0
W
Gilgamesh
8,359
760
23
2
0
224,929
1
L
Horus
6,270
570
12
1
1
182,545
3
W
Janus
9,042
822
52
5
2
243,969
1
L
Scylla
6,970
634
20
2
0
171,149
0
L
Nu Wa
6,871
625
21
2
2
138,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role