Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Drelia777
Nu Wa
Level 29
God Stats
15W - 27L
1,361 SR
Queue Stats
44W - 63L
1,318 Elo+
Party 1
Bellona
Bellona
Vidiuz
Bellona
Level 7
God Stats
1W - 7L
1,101 SR
Queue Stats
4W - 17L
1,203 Elo+
Party 1
Ymir
Ymir
lux0ur
Ymir
Level 23
God Stats
1W - 2L
1,231 SR
Queue Stats
16W - 32L
1,267 Elo+
Party 1
Ullr
Ullr
trackerpro
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 1
Team Averages
Level 27
1,339 SR
1,312 Elo+

VS

Team Averages
Level 5
1,493 SR
1,325 Elo+
Neith
Neith
GAMEST0NK
Neith
Level 3
God Stats
3W - 5L
1,679 SR
Queue Stats
6W - 10L
1,314 Elo+
Party 3
Bellona
Bellona
Jamiras
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 2
Aphrodite
Aphrodite
Kylekylekylekyle
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
Rpg646
Ra
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 18L
1,314 Elo+
Party 3
Yemoja
Yemoja
dkbeardmonkey
Yemoja
Level 10
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
9 / 2 / 4
8,644
540
9,198
13,350
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Drelia777
Nu Wa
13
9 / 3 / 8
8,757
547
13,146
9,308
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Vidiuz
Bellona
13
3 / 0 / 7
8,106
507
2,758
7,092
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
lux0ur
Ymir
13
3 / 5 / 8
8,199
512
5,362
12,061
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 8
7,571
473
3,577
6,602
2,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GAMEST0NK
Neith
11
4 / 6 / 3
7,970
498
7,588
11,025
2,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Jamiras
Bellona
10
1 / 6 / 3
6,622
414
6,553
11,029
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
11
1 / 6 / 2
6,748
422
5,093
10,111
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
12
2 / 5 / 2
7,367
460
2,609
6,207
1,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 5
7,606
475
4,778
10,607
7,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
25
Kills
10
11
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
2
4
5.5
W
Nu Wa
Drelia777
Nu Wa
9
3
8
4.33
L
Neith
GAMEST0NK
Neith
4
6
3
0.92
L
Bellona
Jamiras
Bellona
1
6
3
0.42
L
Aphrodite
1
6
2
0.33
L
Ra
2
5
2
0.6
W
Bellona
Vidiuz
Bellona
3
0
7
6.5
L
2
2
5
2.25
W
Ymir
lux0ur
Ymir
3
5
8
1.4
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,041
Damage
26,621
48,413
Taken
48,979
22,493
Mitigated
23,680
13,532
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,198
2,300
0
5,203
13,350
4,898
0
2,522
10,828
0
44,213
W
Nu Wa
Drelia777
Nu Wa
13,146
3,031
0
2,217
9,308
3,456
96
3,263
6,045
41,485
0
L
Neith
GAMEST0NK
Neith
7,588
4,003
0
1,751
11,025
2,728
1,329
5,631
5,230
0
44,019
L
Bellona
Jamiras
Bellona
6,553
1,346
0
320
11,029
8,378
184
3,708
7,097
4,176
11,623
L
Aphrodite
5,093
1,467
482
2,688
10,111
3,220
576
3,494
6,369
30,217
0
L
Ra
2,609
693
22
0
6,207
1,835
206
2,985
3,039
33,367
0
W
Bellona
Vidiuz
Bellona
2,758
501
0
1,569
7,092
6,368
0
1,834
5,258
10,787
23,607
L
4,778
1,366
428
911
10,607
7,519
500
3,958
6,542
27,507
0
W
Ymir
lux0ur
Ymir
5,362
567
0
2,033
12,061
5,663
0
4,125
7,936
39,864
0
W
3,577
1,685
0
2,510
6,602
2,108
0
2,484
4,118
0
40,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
36,313
328
Minions Killed
252
0
Camps Cleared
0
1,510,270
Distance Traveled
1,341,405
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,644
540
64
4
0
328,401
0
W
Nu Wa
8,757
547
49
3
0
296,235
6
L
Neith
7,970
498
80
5
0
263,247
3
L
Bellona
6,622
414
20
1
0
286,783
2
L
Aphrodite
6,748
422
45
3
0
262,825
0
L
Ra
7,367
460
67
4
0
248,822
1
W
Bellona
8,106
507
80
5
0
321,979
0
L
Yemoja
7,606
475
40
3
0
279,728
3
W
Ymir
8,199
512
58
4
0
277,268
3
W
Ullr
7,571
473
77
5
0
286,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role