Player Matchup

Guan Yu
Guan Yu
AbleDuckling88
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
JakeMonsterWolf
Hou Yi
Level 12
God Stats
3W - 8L
1,276 SR
Queue Stats
21W - 17L
1,393 Elo+
Solo
Merlin
Merlin
SuggaCack
Merlin
Level 29
God Stats
10W - 2L
1,723 SR
Queue Stats
57W - 59L
1,453 Elo+
Solo
Jormungandr
Jormungandr
TOXICWASTE12346
Jormungandr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
sSlenDerMan-97
Zeus
Level 10
God Stats
17W - 9L
1,573 SR
Queue Stats
67W - 65L
1,352 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,440 Elo+

VS

Team Averages
Level 33
1,457 SR
1,413 Elo+
Cthulhu
Cthulhu
CRuffinTXST
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 42L
1,422 Elo+
Party 2
Bastet
Bastet
Ichigo Main
Bastet
Level 31
God Stats
19W - 12L
1,594 SR
Queue Stats
190W - 200L
1,465 Elo+
Party 3
Tiamat
Tiamat
Its Karmenik
Tiamat
Level 11
God Stats
1W - 2L
1,227 SR
Queue Stats
17W - 15L
1,431 Elo+
Party 3
Merlin
Merlin
SnyGadz
Merlin
Level 28
God Stats
62W - 57L
1,462 SR
Queue Stats
175W - 198L
1,419 Elo+
Solo
Cernunnos
Cernunnos
encrypt_mateo
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 6
10,399
945
6,351
21,150
22,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 3 / 1
11,360
1,033
8,237
14,826
4,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
SuggaCack
Merlin
18
3 / 4 / 8
12,026
1,093
21,036
20,050
6,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TOXICWASTE12346
Jormungandr
16
0 / 9 / 7
9,614
874
4,248
12,221
4,500
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 11 / 7
11,011
1,001
7,568
18,613
8,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CRuffinTXST
Cthulhu
18
3 / 5 / 18
11,119
1,011
8,727
15,027
12,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
19
15 / 1 / 13
13,380
1,216
20,825
10,056
3,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
18
1 / 5 / 21
10,578
962
10,509
12,650
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
SnyGadz
Merlin
20
8 / 0 / 21
12,849
1,168
14,475
6,585
2,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
encrypt_mateo
Cernunnos
18
12 / 2 / 14
13,223
1,202
25,218
11,812
4,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
126
13
Kills
39
39
Deaths
13
29
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
12
6
0.42
W
Cthulhu
CRuffinTXST
Cthulhu
3
5
18
2.4
W
Bastet
15
1
13
21.5
W
Tiamat
1
5
21
2.3
L
6
3
1
2.17
W
Merlin
SnyGadz
Merlin
8
0
21
18.5
L
Merlin
SuggaCack
Merlin
3
4
8
1.75
L
Jormungandr
TOXICWASTE12346
Jormungandr
0
9
7
0.39
W
Cernunnos
encrypt_mateo
Cernunnos
12
2
14
9.5
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
79,754
86,860
Taken
56,130
45,534
Mitigated
30,698
3,188
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,351
1,659
0
2,006
21,150
22,122
0
7,839
12,473
0
9,922
W
Cthulhu
CRuffinTXST
Cthulhu
8,727
1,100
0
0
15,027
12,956
0
6,341
6,692
15,013
0
W
Bastet
20,825
4,607
59
2,595
10,056
3,975
0
6,631
3,425
0
32,895
W
Tiamat
10,509
1,830
0
1,672
12,650
7,028
0
8,963
3,687
16,664
0
L
8,237
3,873
0
0
14,826
4,312
0
4,310
10,516
0
26,567
W
Merlin
SnyGadz
Merlin
14,475
1,233
93
1,109
6,585
2,675
0
4,117
2,468
40,255
0
L
Merlin
SuggaCack
Merlin
21,036
496
57
183
20,050
6,243
0
8,850
11,200
39,497
0
L
Jormungandr
TOXICWASTE12346
Jormungandr
4,248
1,715
0
86
12,221
4,500
0
5,448
6,773
15,165
0
W
Cernunnos
encrypt_mateo
Cernunnos
25,218
18,937
0
2,741
11,812
4,064
0
6,800
5,012
0
57,920
L
7,568
1,407
0
856
18,613
8,357
0
7,264
11,349
27,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,410
Gold Earned
61,149
175
Minions Killed
191
2
Camps Cleared
5
762,678
Distance Traveled
1,055,567
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,399
945
5
0
0
142,806
0
W
Cthulhu
11,119
1,011
12
1
0
198,772
0
W
Bastet
13,380
1,216
25
2
3
243,784
0
W
Tiamat
10,578
962
15
1
1
202,713
1
L
Hou Yi
11,360
1,033
51
5
1
191,722
0
W
Merlin
12,849
1,168
54
5
0
223,005
0
L
Merlin
12,026
1,093
60
5
1
215,043
0
L
Jormungandr
9,614
874
18
2
0
91,725
0
W
Cernunnos
13,223
1,202
85
8
1
187,293
0
L
Zeus
11,011
1,001
41
4
0
121,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role