Player Matchup

Kukulkan
Kukulkan
CommanderSarge69
Kukulkan
Level 5
God Stats
0W - 2L
1,723 SR
Queue Stats
4W - 7L
1,110 Elo+
Solo
Hun Batz
Hun Batz
Emptydarker
Hun Batz
Level 12
God Stats
5W - 11L
1,738 SR
Queue Stats
30W - 35L
1,385 Elo+
Party 2
Merlin
Merlin
KrustyNight1080
Merlin
Level 30
God Stats
24W - 21L
1,543 SR
Queue Stats
303W - 338L
1,398 Elo+
Solo
Ymir
Ymir
Luchino17
Ymir
Level 13
God Stats
18W - 28L
1,508 SR
Queue Stats
19W - 34L
1,343 Elo+
Party 2
Hera
Hera
Vandam__51
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Team Averages
Level 13
1,603 SR
1,336 Elo+

VS

Team Averages
Level 24
1,533 SR
1,473 Elo+
Eset
Eset
AKAPeoPle
Eset
Level 28
God Stats
3W - 1L
1,792 SR
Queue Stats
93W - 89L
1,400 Elo+
Party 1
Amaterasu
Amaterasu
EBW3
Amaterasu
Level 3
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 0L
1,687 Elo+
Party 3
Danzaburou
Danzaburou
James8571
Danzaburou
Level 24
God Stats
37W - 42L
1,423 SR
Queue Stats
42W - 52L
1,368 Elo+
Party 1
Charybdis
Charybdis
JoelSZN
Charybdis
Level 47
God Stats
8W - 9L
1,418 SR
Queue Stats
134W - 130L
1,544 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SaintOhana
Tsukuyomi
Level 17
God Stats
19W - 17L
1,327 SR
Queue Stats
76W - 79L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 1
4,530
503
2,614
5,122
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Emptydarker
Hun Batz
8
1 / 1 / 1
5,415
602
2,293
4,596
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,252
361
0
319
38
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
4
0 / 3 / 0
3,640
404
243
3,124
1,002
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 5 / 0
3,403
378
475
4,223
1,005
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
9 / 1 / 2
6,512
724
4,462
5,078
1,625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
EBW3
Amaterasu
7
0 / 0 / 2
4,443
494
133
2,883
1,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
James8571
Danzaburou
10
2 / 0 / 1
5,878
653
1,120
2,483
812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
JoelSZN
Charybdis
8
2 / 1 / 0
5,215
579
2,112
4,772
1,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
SaintOhana
Tsukuyomi
10
3 / 1 / 1
5,796
644
1,094
6,049
1,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
16
16
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
9
1
2
10
L
1
7
1
0.21
W
Amaterasu
EBW3
Amaterasu
0
0
2
1
L
Hun Batz
Emptydarker
Hun Batz
1
1
1
1.5
W
Danzaburou
James8571
Danzaburou
2
0
1
2.5
W
Charybdis
JoelSZN
Charybdis
2
1
0
2
L
0
0
0
0
L
Ymir
0
3
0
0
W
Tsukuyomi
SaintOhana
Tsukuyomi
3
1
1
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,625
Damage
8,921
17,384
Taken
21,265
4,726
Mitigated
6,575
1,875
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
4,462
496
0
1,537
5,078
1,625
308
1,905
2,997
26,865
0
L
2,614
731
0
0
5,122
1,494
0
2,205
2,917
12,370
0
W
Amaterasu
EBW3
Amaterasu
133
39
0
970
2,883
1,197
232
380
2,459
0
7,523
L
Hun Batz
Emptydarker
Hun Batz
2,293
947
0
1,789
4,596
1,187
0
114
4,445
0
19,135
W
Danzaburou
James8571
Danzaburou
1,120
450
0
566
2,483
812
1,836
78
2,405
0
29,763
W
Charybdis
JoelSZN
Charybdis
2,112
1,002
0
1,073
4,772
1,196
763
309
4,423
0
34,500
L
0
0
0
9
319
38
0
0
319
845
0
L
Ymir
243
162
0
0
3,124
1,002
0
869
2,255
4,659
0
W
Tsukuyomi
SaintOhana
Tsukuyomi
1,094
171
0
3,020
6,049
1,745
0
513
5,450
0
28,035
L
475
285
0
77
4,223
1,005
0
1,274
2,949
3,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,240
Gold Earned
27,844
96
Minions Killed
262
0
Camps Cleared
0
601,947
Distance Traveled
867,064
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,512
724
42
5
0
169,127
4
L
Kukulkan
4,530
503
26
3
0
151,921
0
W
Amaterasu
4,443
494
22
2
0
167,779
0
L
Hun Batz
5,415
602
49
5
0
188,104
1
W
Danzaburou
5,878
653
69
8
0
166,723
2
W
Charybdis
5,215
579
64
7
0
181,386
4
L
Merlin
3,252
361
1
0
0
19,478
0
L
Ymir
3,640
404
13
1
0
129,383
0
W
Tsukuyomi
5,796
644
65
7
0
182,049
0
L
Hera
3,403
378
7
1
0
113,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role