Player Matchup

Chiron
Chiron
 
Chiron
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JTGamerJ
King Arthur
Level 56
God Stats
6W - 7L
1,277 SR
Queue Stats
174W - 193L
1,412 Elo+
Solo
Set
Set
Timetim
Set
Level 144
God Stats
6W - 3L
1,735 SR
Queue Stats
121W - 109L
1,562 Elo+
Party 2
Ganesha
Ganesha
lonewolf 420x
Ganesha
Level 90
God Stats
8W - 2L
1,638 SR
Queue Stats
70W - 75L
1,542 Elo+
Party 2
Scylla
Scylla
thr3monkeys
Scylla
Level 86
God Stats
2W - 6L
1,603 SR
Queue Stats
147W - 167L
1,455 Elo+
Party 2
Team Averages
Level 91
1,551 SR
1,495 Elo+

VS

Team Averages
Level 119
1,561 SR
1,489 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Measlyguapote
Kali
Level 103
God Stats
12W - 7L
1,628 SR
Queue Stats
617W - 556L
1,510 Elo+
Solo
Ymir
Ymir
NSAWYER777
Ymir
Level 98
God Stats
12W - 13L
1,510 SR
Queue Stats
277W - 335L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
R diddy34
Hou Yi
Level 126
God Stats
15W - 22L
1,530 SR
Queue Stats
456W - 458L
1,510 Elo+
Party 1
Vulcan
Vulcan
Thiccc diddy
Vulcan
Level 108
God Stats
14W - 10L
1,638 SR
Queue Stats
448W - 456L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 3 / 1
5,971
498
3,416
6,860
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JTGamerJ
King Arthur
10
0 / 0 / 2
6,207
517
686
5,795
2,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
11
5 / 2 / 5
7,028
586
6,574
7,261
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
9
0 / 4 / 5
5,601
467
2,165
8,037
4,757
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
11
2 / 2 / 1
6,857
571
2,506
5,583
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
2 / 3 / 0
7,252
604
4,927
6,238
4,217
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 1
4,871
406
1,418
2,704
909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 5
5,874
490
3,743
7,817
5,327
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
R diddy34
Hou Yi
9
7 / 2 / 1
6,318
527
5,840
6,100
1,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
11
1 / 1 / 1
6,409
534
3,560
3,368
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
9
Kills
11
11
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
3
1
0.83
L
Cliodhna
 
Cliodhna
2
3
0
0.67
W
King Arthur
JTGamerJ
King Arthur
0
0
2
1
L
0
1
1
0.5
L
1
3
5
1.17
L
Hou Yi
R diddy34
Hou Yi
7
2
1
3.75
L
Vulcan
1
1
1
1.5
W
Set
5
2
5
3.75
W
Ganesha
0
4
5
0.63
W
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,347
Damage
19,488
33,536
Taken
26,227
12,950
Mitigated
13,239
7,328
Healing
6,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,416
1,634
648
1,641
6,860
1,589
810
2,287
4,529
0
26,379
L
Cliodhna
 
Cliodhna
4,927
133
0
1,108
6,238
4,217
0
932
5,306
0
43,855
W
King Arthur
JTGamerJ
King Arthur
686
127
0
1,930
5,795
2,831
224
0
5,795
3,564
24,545
L
1,418
642
0
1,100
2,704
909
0
166
2,538
0
15,819
L
3,743
754
103
1,407
7,817
5,327
293
1,499
6,318
18,525
0
L
Hou Yi
R diddy34
Hou Yi
5,840
2,532
0
2,259
6,100
1,741
1,137
666
5,434
0
25,811
L
Vulcan
3,560
632
0
726
3,368
1,045
352
1,549
1,819
29,060
0
W
Set
6,574
3,433
0
142
7,261
2,206
0
1,171
6,050
0
34,899
W
Ganesha
2,165
520
560
682
8,037
4,757
292
2,161
5,836
16,252
0
W
Scylla
2,506
42
0
1,725
5,583
1,567
1,096
1,374
3,957
37,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
30,724
286
Minions Killed
294
0
Camps Cleared
0
1,170,053
Distance Traveled
928,483
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,971
498
69
6
0
220,905
8
L
Cliodhna
7,252
604
111
9
0
220,893
2
W
King Arthur
6,207
517
74
6
0
242,184
0
L
Kali
4,871
406
30
3
0
104,054
2
L
Ymir
5,874
490
34
3
0
213,324
0
L
Hou Yi
6,318
527
52
4
0
171,540
0
L
Vulcan
6,409
534
67
6
0
218,672
2
W
Set
7,028
586
58
5
0
253,928
1
W
Ganesha
5,601
467
3
0
0
230,661
3
W
Scylla
6,857
571
82
7
0
222,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role