Player Matchup

Aphrodite
Aphrodite
ADirtyLemur
Aphrodite
Level 69
God Stats
2W - 2L
1,737 SR
Queue Stats
109W - 147L
1,380 Elo+
Solo
Chaac
Chaac
FLOPPY LOPPY
Chaac
Level 148
God Stats
9W - 8L
1,322 SR
Queue Stats
158W - 140L
1,417 Elo+
Party 2
Tyr
Tyr
Maxiumsprime30
Tyr
Level 44
God Stats
3W - 1L
1,683 SR
Queue Stats
11W - 8L
1,405 Elo+
Party 2
Team Averages
Level 87
1,581 SR
1,401 Elo+

VS

Team Averages
Level 75
1,493 SR
1,316 Elo+
Xing Tian
Xing Tian
Dice Smokes
Xing Tian
Level 75
God Stats
39W - 38L
1,476 SR
Queue Stats
364W - 422L
1,290 Elo+
Party 1
Jing Wei
Jing Wei
Peolo523
Jing Wei
Level 88
God Stats
4W - 4L
1,546 SR
Queue Stats
235W - 249L
1,367 Elo+
Party 1
Ymir
Ymir
SteakComrade
Ymir
Level 61
God Stats
20W - 27L
1,457 SR
Queue Stats
261W - 314L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADirtyLemur
Aphrodite
20
5 / 2 / 19
15,730
655
30,481
28,777
25,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 6 / 7
17,686
737
46,679
49,811
51,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 4 / 16
15,068
628
16,175
29,493
31,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dice Smokes
Xing Tian
16
1 / 9 / 10
13,258
552
24,252
43,802
62,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Peolo523
Jing Wei
19
6 / 10 / 5
15,653
652
38,105
25,910
9,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 8 / 7
14,958
623
20,360
36,659
38,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
27
Kills
12
12
Deaths
27
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ADirtyLemur
Aphrodite
5
2
19
7.25
L
Xing Tian
Dice Smokes
Xing Tian
1
9
10
0.67
W
18
6
7
3.58
W
4
4
16
3
L
Jing Wei
Peolo523
Jing Wei
6
10
5
0.85
L
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,335
Damage
82,717
108,081
Taken
106,371
108,823
Mitigated
110,309
64,038
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ADirtyLemur
Aphrodite
30,481
3,314
13,600
20,045
28,777
25,228
1,367
15,655
13,122
67,019
0
L
Xing Tian
Dice Smokes
Xing Tian
24,252
2,275
1,851
9,677
43,802
62,542
252
14,063
29,739
52,910
0
W
46,679
17,291
0
21,847
49,811
51,721
1,297
16,243
33,568
0
97,225
W
16,175
2,615
0
8,546
29,493
31,874
1,173
13,236
16,257
0
38,585
L
Jing Wei
Peolo523
Jing Wei
38,105
23,051
0
1,422
25,910
9,406
1,318
7,491
18,419
0
97,530
L
20,360
677
275
5,781
36,659
38,361
100
9,542
27,117
59,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,484
Gold Earned
43,869
237
Minions Killed
236
7
Camps Cleared
10
1,308,336
Distance Traveled
1,112,949
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,730
655
92
4
4
450,000
0
L
Xing Tian
13,258
552
50
2
0
389,891
2
W
Chaac
17,686
737
94
4
2
426,654
1
W
Tyr
15,068
628
51
2
1
431,682
0
L
Jing Wei
15,653
652
116
5
8
368,845
0
L
Ymir
14,958
623
70
3
2
354,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role