Player Matchup

Hun Batz
Hun Batz
Bhennis3
Hun Batz
Level 124
God Stats
0W - 2L
1,136 SR
Queue Stats
439W - 418L
1,509 Elo+
Party 1
Cerberus
Cerberus
GRIFFYICE
Cerberus
Level 10
God Stats
5W - 3L
1,526 SR
Queue Stats
6W - 4L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
Just Big Ole P
Xbalanque
Level 14
God Stats
2W - 3L
1,494 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Bellona
Bellona
iKickel
Bellona
Level 16
God Stats
3W - 1L
1,463 SR
Queue Stats
3W - 3L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
schlade24
Guan Yu
Level 13
God Stats
4W - 1L
1,721 SR
Queue Stats
5W - 2L
1,653 Elo+
Party 1
Team Averages
Level 35
1,468 SR
1,516 Elo+

VS

Team Averages
Level 26
1,479 SR
1,519 Elo+
Fenrir
Fenrir
Annihilator7845
Fenrir
Level 26
God Stats
20W - 13L
1,674 SR
Queue Stats
55W - 41L
1,624 Elo+
Party 2
Ares
Ares
BendingApe34848
Ares
Level 14
God Stats
2W - 1L
1,549 SR
Queue Stats
32W - 40L
1,498 Elo+
Solo
Hel
Hel
FiveFlea3096366
Hel
Level 35
God Stats
3W - 5L
1,332 SR
Queue Stats
132W - 130L
1,457 Elo+
Party 2
Zeus
Zeus
Kemonito200
Zeus
Level 28
God Stats
4W - 6L
1,348 SR
Queue Stats
96W - 94L
1,518 Elo+
Solo
Chaac
Chaac
lll Kr0S lll
Chaac
Level 25
God Stats
69W - 60L
1,490 SR
Queue Stats
414W - 409L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bhennis3
Hun Batz
17
4 / 5 / 3
10,321
516
16,445
20,338
9,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
GRIFFYICE
Cerberus
11
1 / 3 / 2
7,588
379
6,289
19,045
19,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Just Big Ole P
Xbalanque
13
2 / 8 / 2
8,232
412
11,545
17,152
6,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
iKickel
Bellona
13
1 / 6 / 0
8,028
401
5,525
15,192
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
schlade24
Guan Yu
11
0 / 4 / 4
6,873
344
6,621
14,310
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 6
11,278
564
15,794
17,747
8,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 11
8,926
446
6,953
13,950
15,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 3
9,036
452
10,777
12,062
8,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 0 / 12
10,676
534
18,792
15,768
6,327
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 3
11,816
591
9,692
12,152
17,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
8
Kills
25
26
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
W
2
1
11
7.5
L
Hun Batz
Bhennis3
Hun Batz
4
5
3
1.1
W
3
4
3
1.13
L
Cerberus
GRIFFYICE
Cerberus
1
3
2
0.67
L
Xbalanque
Just Big Ole P
Xbalanque
2
8
2
0.38
W
5
0
12
11
L
Bellona
iKickel
Bellona
1
6
0
0.17
W
5
1
3
6.5
L
Guan Yu
schlade24
Guan Yu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,425
Damage
62,008
86,037
Taken
71,679
57,008
Mitigated
56,391
17,483
Healing
27,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,794
5,056
375
6,332
17,747
8,584
368
727
16,797
0
111,577
W
6,953
1,060
0
369
13,950
15,379
0
3,363
10,134
24,024
0
L
Hun Batz
Bhennis3
Hun Batz
16,445
5,910
0
6,224
20,338
9,443
0
6,344
13,767
34
76,487
W
10,777
409
3,548
3,872
12,062
8,898
650
2,623
9,088
52,432
0
L
Cerberus
GRIFFYICE
Cerberus
6,289
26
0
5,752
19,045
19,412
0
9,927
8,632
28,640
0
L
Xbalanque
Just Big Ole P
Xbalanque
11,545
5,982
0
1,128
17,152
6,134
746
6,610
10,503
0
44,357
W
18,792
3,486
62
7,975
15,768
6,327
536
1,525
14,151
66,064
0
L
Bellona
iKickel
Bellona
5,525
1,200
0
1,756
15,192
12,747
0
5,212
9,019
1,518
30,453
W
9,692
976
0
5,231
12,152
17,203
1,216
97
11,435
15,407
64,576
L
Guan Yu
schlade24
Guan Yu
6,621
606
590
2,033
14,310
9,272
0
9,107
4,727
5,989
15,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
51,732
349
Minions Killed
535
0
Camps Cleared
0
1,801,365
Distance Traveled
1,953,811
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,278
564
151
8
0
445,525
2
W
Ares
8,926
446
35
2
0
363,237
2
L
Hun Batz
10,321
516
117
6
0
400,034
5
W
Hel
9,036
452
85
4
0
382,874
5
L
Cerberus
7,588
379
57
3
0
350,016
0
L
Xbalanque
8,232
412
67
3
0
339,907
0
W
Zeus
10,676
534
100
5
0
396,561
2
L
Bellona
8,028
401
62
3
0
336,245
2
W
Chaac
11,816
591
164
8
0
365,614
8
L
Guan Yu
6,873
344
46
2
0
375,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role