Player Matchup

Danzaburou
Danzaburou
Ahminous
Danzaburou
Level 20
God Stats
8W - 4L
1,679 SR
Queue Stats
194W - 155L
1,579 Elo+
Solo
Ares
Ares
Comp Chonch
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,555 Elo+
Solo
Set
Set
Insほへ
Set
Level 22
God Stats
12W - 7L
1,836 SR
Queue Stats
146W - 164L
1,477 Elo+
Solo
Cliodhna
Cliodhna
sonic_shadow52
Cliodhna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,720 Elo+
Solo
Bakasura
Bakasura
wellhello123
Bakasura
Level 25
God Stats
1W - 2L
1,297 SR
Queue Stats
50W - 34L
1,550 Elo+
Solo
Team Averages
Level 15
1,562 SR
1,576 Elo+

VS

Team Averages
Level 27
1,596 SR
1,572 Elo+
Cu Chulainn
Cu Chulainn
Bobstolemytv
Cu Chulainn
Level 34
God Stats
28W - 15L
1,614 SR
Queue Stats
112W - 94L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
CanNiskey
Danzaburou
Level 29
God Stats
49W - 27L
1,684 SR
Queue Stats
102W - 91L
1,542 Elo+
Party 1
Janus
Janus
MountainManXD
Janus
Level 29
God Stats
6W - 5L
1,636 SR
Queue Stats
141W - 72L
1,691 Elo+
Solo
Ares
Ares
Osessed2
Ares
Level 16
God Stats
18W - 15L
1,564 SR
Queue Stats
24W - 27L
1,485 Elo+
Party 1
Bastet
Bastet
frozenbovine
Bastet
Level 28
God Stats
7W - 5L
1,482 SR
Queue Stats
121W - 101L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ahminous
Danzaburou
9
2 / 3 / 1
5,218
580
5,783
5,463
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 3 / 1
4,531
503
3,208
5,233
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 1 / 0
5,329
592
1,918
5,956
3,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
3
1 / 2 / 0
3,982
442
476
1,532
481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
wellhello123
Bakasura
8
1 / 4 / 2
5,040
560
2,382
7,005
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bobstolemytv
Cu Chulainn
10
4 / 2 / 2
6,102
678
6,140
7,666
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CanNiskey
Danzaburou
10
3 / 2 / 1
5,603
623
2,213
4,983
1,311
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 2
6,492
721
4,158
3,231
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
9
0 / 1 / 3
5,271
586
1,520
5,898
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
9
1 / 1 / 4
5,403
600
3,490
7,606
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
12
13
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ahminous
Danzaburou
2
3
1
0.83
W
Cu Chulainn
Bobstolemytv
Cu Chulainn
4
2
2
2.5
W
Danzaburou
CanNiskey
Danzaburou
3
2
1
1.75
L
1
3
1
0.5
L
3
1
0
3
W
4
2
2
2.5
W
Ares
0
1
3
1.5
W
Bastet
1
1
4
3
L
Cliodhna
1
2
0
0.5
L
Bakasura
wellhello123
Bakasura
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
17,521
25,189
Taken
29,384
11,644
Mitigated
12,239
6,276
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ahminous
Danzaburou
5,783
3,835
0
1,664
5,463
1,270
0
1,456
4,007
0
27,258
W
Cu Chulainn
Bobstolemytv
Cu Chulainn
6,140
1,059
0
3,140
7,666
4,608
106
2,015
4,916
3,025
21,880
W
Danzaburou
CanNiskey
Danzaburou
2,213
1,174
0
1,999
4,983
1,311
667
0
4,963
0
29,511
L
3,208
559
18
832
5,233
3,489
0
442
4,391
10,259
0
L
1,918
247
0
1,756
5,956
3,910
0
1,282
4,351
0
17,439
W
4,158
459
0
416
3,231
761
0
0
3,181
36,651
0
W
Ares
1,520
56
0
2,203
5,898
3,442
313
0
5,868
10,356
0
W
Bastet
3,490
1,092
0
2,258
7,606
2,117
0
1,193
6,311
0
26,962
L
Cliodhna
476
217
0
260
1,532
481
0
954
578
0
3,976
L
Bakasura
wellhello123
Bakasura
2,382
1,414
0
1,746
7,005
2,494
0
2,373
4,511
0
24,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
28,871
171
Minions Killed
273
0
Camps Cleared
0
697,345
Distance Traveled
929,025
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,218
580
45
5
0
145,428
1
W
Cu Chulainn
6,102
678
53
6
0
165,174
3
W
Danzaburou
5,603
623
63
7
0
166,254
3
L
Ares
4,531
503
16
2
0
139,363
1
L
Set
5,329
592
41
5
0
156,230
0
W
Janus
6,492
721
77
9
0
202,026
1
W
Ares
5,271
586
18
2
0
183,413
0
W
Bastet
5,403
600
62
7
0
212,158
2
L
Cliodhna
3,982
442
10
1
0
79,071
2
L
Bakasura
5,040
560
59
7
0
177,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role