Player Matchup

Ra
Ra
D_NUMBNUT
Ra
Level 102
God Stats
7W - 11L
1,440 SR
Queue Stats
224W - 255L
1,468 Elo+
Party 1
Odin
Odin
PugLeader
Odin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,439 Elo+
Party 3
Cliodhna
Cliodhna
TopHatAK
Cliodhna
Level 144
God Stats
10W - 15L
1,124 SR
Queue Stats
298W - 346L
1,398 Elo+
Solo
Medusa
Medusa
Venske
Medusa
Level 119
God Stats
4W - 2L
1,694 SR
Queue Stats
264W - 208L
1,524 Elo+
Party 3
Cerberus
Cerberus
cementboots
Cerberus
Level 158
God Stats
3W - 3L
1,663 SR
Queue Stats
519W - 528L
1,496 Elo+
Party 1
Team Averages
Level 126
1,484 SR
1,465 Elo+

VS

Team Averages
Level 97
1,501 SR
1,504 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
NoMeSecuestres
Anhur
Level 86
God Stats
14W - 16L
1,416 SR
Queue Stats
126W - 124L
1,486 Elo+
Party 2
Geb
Geb
TodayAcrobat464
Geb
Level 127
God Stats
2W - 1L
1,525 SR
Queue Stats
109W - 91L
1,552 Elo+
Party 2
Erlang Shen
Erlang Shen
WithinTwoWorlds
Erlang Shen
Level 100
God Stats
9W - 5L
1,563 SR
Queue Stats
265W - 244L
1,493 Elo+
Solo
Fenrir
Fenrir
poderosdiosXD
Fenrir
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 95L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
8,180
409
4,598
6,280
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
0 / 3 / 3
9,417
471
3,912
12,670
13,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
TopHatAK
Cliodhna
18
7 / 3 / 2
10,814
541
13,290
15,544
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Venske
Medusa
16
2 / 5 / 3
9,703
485
11,883
15,162
4,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
cementboots
Cerberus
13
4 / 5 / 4
8,190
410
12,412
17,748
14,170
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 3 / 3
10,420
521
5,918
10,322
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 5 / 3
10,845
542
10,166
17,066
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 11
10,185
509
6,181
10,823
9,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
WithinTwoWorlds
Erlang Shen
17
0 / 3 / 4
10,583
529
11,298
13,919
13,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 4 / 6
10,089
504
13,256
16,734
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
15
Kills
17
17
Deaths
16
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
3
2.17
L
2
1
3
3.5
W
3
5
3
0.9
L
Odin
0
3
3
0.5
W
2
1
11
7.5
L
Cliodhna
TopHatAK
Cliodhna
7
3
2
2.67
L
Medusa
Venske
Medusa
2
5
3
0.7
W
Erlang Shen
WithinTwoWorlds
Erlang Shen
0
3
4
0.67
L
Cerberus
cementboots
Cerberus
4
5
4
1.2
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,095
Damage
46,819
67,404
Taken
68,864
40,613
Mitigated
39,987
21,597
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,918
754
0
932
10,322
2,549
474
5,209
5,113
72,680
0
L
4,598
313
418
2,319
6,280
2,227
747
1,064
5,216
41,254
0
W
10,166
6,108
0
6,429
17,066
5,427
554
2,919
14,147
0
92,685
L
Odin
3,912
1,063
0
3,220
12,670
13,684
0
1,413
11,257
0
54,006
W
6,181
470
720
2,297
10,823
9,059
33
3,495
7,328
33,468
0
L
Cliodhna
TopHatAK
Cliodhna
13,290
1,216
0
7,975
15,544
6,392
0
2,617
12,927
0
83,249
L
Medusa
Venske
Medusa
11,883
6,214
0
3,347
15,162
4,140
82
2,382
12,780
0
72,478
W
Erlang Shen
WithinTwoWorlds
Erlang Shen
11,298
5,042
0
4,583
13,919
13,019
1,617
2,095
11,824
10,717
65,119
L
Cerberus
cementboots
Cerberus
12,412
1,332
0
4,318
17,748
14,170
0
6,288
11,460
40,963
0
W
13,256
3,382
452
2,879
16,734
9,933
118
3,487
13,247
0
50,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
52,122
580
Minions Killed
575
0
Camps Cleared
0
1,808,952
Distance Traveled
1,951,349
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,420
521
142
7
0
390,266
4
L
Ra
8,180
409
85
4
0
259,210
4
W
Anhur
10,845
542
160
8
0
354,196
8
L
Odin
9,417
471
134
7
0
408,850
1
W
Geb
10,185
509
38
2
0
434,074
5
L
Cliodhna
10,814
541
149
7
0
413,917
1
L
Medusa
9,703
485
130
7
0
346,417
5
W
Erlang Shen
10,583
529
152
8
0
365,511
5
L
Cerberus
8,190
410
82
4
0
380,558
7
W
Fenrir
10,089
504
83
4
0
407,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role