Player Matchup

Nu Wa
Nu Wa
Crowbirdw
Nu Wa
Level 116
God Stats
12W - 11L
1,580 SR
Queue Stats
625W - 652L
1,425 Elo+
Solo
Chaac
Chaac
DARKARDI
Chaac
Level 120
God Stats
8W - 5L
1,683 SR
Queue Stats
177W - 175L
1,506 Elo+
Party 2
Bacchus
Bacchus
Dopewhale
Bacchus
Level 76
God Stats
38W - 36L
1,542 SR
Queue Stats
433W - 458L
1,477 Elo+
Solo
Danzaburou
Danzaburou
NGirgha
Danzaburou
Level 87
God Stats
38W - 43L
1,545 SR
Queue Stats
125W - 142L
1,506 Elo+
Party 2
Arachne
Arachne
xGO DAWGSx
Arachne
Level 110
God Stats
42W - 27L
1,546 SR
Queue Stats
522W - 506L
1,492 Elo+
Solo
Team Averages
Level 102
1,579 SR
1,481 Elo+

VS

Team Averages
Level 108
1,486 SR
1,391 Elo+
Mercury
Mercury
 
Mercury
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DARKxPLAYERx
Ah Muzen Cab
Level 120
God Stats
1W - 2L
1,458 SR
Queue Stats
106W - 105L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
JoeskindaThicc
Jormungandr
Level 89
God Stats
5W - 5L
1,471 SR
Queue Stats
166W - 194L
1,430 Elo+
Party 1
Discordia
Discordia
Weeb_Ranger69
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,426 Elo+
Party 1
Merlin
Merlin
riotwolfiee
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Crowbirdw
Nu Wa
18
9 / 3 / 9
11,724
651
16,666
7,934
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
DARKARDI
Chaac
15
3 / 1 / 8
9,331
518
8,643
18,988
19,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Dopewhale
Bacchus
15
10 / 2 / 13
10,706
595
8,725
13,514
15,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
NGirgha
Danzaburou
16
1 / 1 / 7
10,469
582
2,646
7,962
3,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xGO DAWGSx
Arachne
18
11 / 2 / 4
11,267
626
8,078
15,237
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 6 / 2
8,419
468
3,281
13,423
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
DARKxPLAYERx
Ah Muzen Cab
14
3 / 6 / 1
9,196
511
6,051
10,776
3,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
JoeskindaThicc
Jormungandr
15
3 / 6 / 2
9,790
544
12,905
13,884
11,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Weeb_Ranger69
Discordia
12
1 / 10 / 3
7,890
438
6,220
13,744
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
1 / 6 / 1
8,726
485
5,851
10,413
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
34
Kills
9
9
Deaths
34
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
6
2
0.33
W
Nu Wa
Crowbirdw
Nu Wa
9
3
9
4.5
W
Chaac
DARKARDI
Chaac
3
1
8
7
L
Ah Muzen Cab
DARKxPLAYERx
Ah Muzen Cab
3
6
1
0.58
W
Bacchus
Dopewhale
Bacchus
10
2
13
8.25
L
Jormungandr
JoeskindaThicc
Jormungandr
3
6
2
0.67
W
Danzaburou
NGirgha
Danzaburou
1
1
7
4.5
L
Discordia
Weeb_Ranger69
Discordia
1
10
3
0.25
L
Merlin
1
6
1
0.25
W
Arachne
xGO DAWGSx
Arachne
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,758
Damage
34,308
63,635
Taken
62,240
48,058
Mitigated
26,988
27,082
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,281
1,850
0
2,225
13,423
4,894
0
5,094
8,020
0
44,500
W
Nu Wa
Crowbirdw
Nu Wa
16,666
2,148
0
1,516
7,934
2,825
1,324
4,927
2,927
79,803
0
W
Chaac
DARKARDI
Chaac
8,643
877
0
11,307
18,988
19,511
804
8,480
10,411
628
44,109
L
Ah Muzen Cab
DARKxPLAYERx
Ah Muzen Cab
6,051
2,198
0
2,308
10,776
3,368
36
4,765
5,799
0
52,239
W
Bacchus
Dopewhale
Bacchus
8,725
1,249
174
4,774
13,514
15,461
718
4,178
9,110
28,494
0
L
Jormungandr
JoeskindaThicc
Jormungandr
12,905
4,547
0
1,183
13,884
11,834
0
4,318
8,106
62,552
0
W
Danzaburou
NGirgha
Danzaburou
2,646
867
78
2,275
7,962
3,175
3,158
2,326
5,366
0
63,250
L
Discordia
Weeb_Ranger69
Discordia
6,220
732
0
1,448
13,744
3,765
0
4,938
8,457
42,480
0
L
Merlin
5,851
245
0
787
10,413
3,127
252
5,748
4,243
55,119
0
W
Arachne
xGO DAWGSx
Arachne
8,078
5,821
0
6,958
15,237
7,086
85
4,626
10,553
60
90,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
44,021
547
Minions Killed
494
0
Camps Cleared
0
1,761,069
Distance Traveled
1,583,310
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,419
468
75
4
0
411,094
1
W
Nu Wa
11,724
651
137
8
0
331,688
6
W
Chaac
9,331
518
78
4
0
368,210
4
L
Ah Muzen Cab
9,196
511
97
5
0
296,740
0
W
Bacchus
10,706
595
41
2
0
341,401
0
L
Jormungandr
9,790
544
125
7
0
278,775
1
W
Danzaburou
10,469
582
167
9
0
320,300
2
L
Discordia
7,890
438
79
4
0
289,202
4
L
Merlin
8,726
485
118
7
0
307,499
5
W
Arachne
11,267
626
124
7
0
399,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role