Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArmoredKings280
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,532 Elo+
Party 3
Pele
Pele
Gotcha Stressin
Pele
Level 133
God Stats
7W - 4L
1,750 SR
Queue Stats
249W - 223L
1,511 Elo+
Party 3
Tiamat
Tiamat
NEON22
Tiamat
Level 159
God Stats
34W - 27L
1,490 SR
Queue Stats
1,012W - 889L
1,513 Elo+
Party 3
Ra
Ra
Raw Shots
Ra
Level 153
God Stats
4W - 3L
1,547 SR
Queue Stats
345W - 259L
1,590 Elo+
Party 3
Poseidon
Poseidon
X4nX
Poseidon
Level 158
God Stats
3W - 3L
1,568 SR
Queue Stats
280W - 205L
1,531 Elo+
Party 3
Team Averages
Level 146
1,571 SR
1,536 Elo+

VS

Team Averages
Level 103
1,536 SR
1,489 Elo+
Horus
Horus
Daraki582
Horus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,418 Elo+
Party 1
Athena
Athena
JSmoove57
Athena
Level 108
God Stats
5W - 3L
1,528 SR
Queue Stats
116W - 108L
1,513 Elo+
Party 2
Merlin
Merlin
JamHdez
Merlin
Level 73
God Stats
9W - 7L
1,497 SR
Queue Stats
262W - 254L
1,499 Elo+
Party 1
Hun Batz
Hun Batz
Romeliy
Hun Batz
Level 156
God Stats
1W - 2L
1,705 SR
Queue Stats
277W - 259L
1,515 Elo+
Party 2
Zeus
Zeus
ivan00z3
Zeus
Level 86
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArmoredKings280
Ah Muzen Cab
18
9 / 1 / 11
10,721
893
14,474
10,224
5,499
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 4 / 16
10,456
871
13,380
15,518
10,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Tiamat
NEON22
Tiamat
16
4 / 4 / 20
9,891
824
8,226
15,470
19,496
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 17
10,167
847
7,883
11,299
5,869
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
X4nX
Poseidon
16
8 / 4 / 16
10,484
874
15,159
10,532
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Daraki582
Horus
15
3 / 7 / 5
8,553
713
7,795
16,984
21,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
JSmoove57
Athena
15
2 / 4 / 9
8,755
730
5,178
15,447
13,998
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
JamHdez
Merlin
16
1 / 6 / 7
8,874
740
12,606
12,266
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Romeliy
Hun Batz
16
5 / 8 / 3
9,572
798
11,748
12,618
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
2 / 7 / 4
7,617
635
5,411
9,661
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
32
Kills
13
14
Deaths
32
80
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArmoredKings280
Ah Muzen Cab
9
1
11
14.5
L
Horus
Daraki582
Horus
3
7
5
0.79
W
7
4
16
3.75
L
Athena
JSmoove57
Athena
2
4
9
1.63
L
Merlin
JamHdez
Merlin
1
6
7
0.75
W
Tiamat
NEON22
Tiamat
4
4
20
3.5
W
4
1
17
12.5
L
Hun Batz
Romeliy
Hun Batz
5
8
3
0.81
W
Poseidon
X4nX
Poseidon
8
4
16
4
L
Zeus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,122
Damage
42,738
63,043
Taken
66,976
45,747
Mitigated
51,865
29,772
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArmoredKings280
Ah Muzen Cab
14,474
3,140
1,724
3,102
10,224
5,499
1,312
4,654
5,570
0
27,729
L
Horus
Daraki582
Horus
7,795
3,850
4,223
5,513
16,984
21,812
0
8,867
8,117
198
11,428
W
13,380
2,275
749
4,676
15,518
10,256
396
5,300
10,218
0
23,187
L
Athena
JSmoove57
Athena
5,178
1,186
1,203
2,090
15,447
13,998
0
6,762
8,685
10,238
0
L
Merlin
JamHdez
Merlin
12,606
167
1,629
2,013
12,266
5,299
0
4,122
8,144
32,555
0
W
Tiamat
NEON22
Tiamat
8,226
1,351
861
2,864
15,470
19,496
355
3,886
11,584
12,563
0
W
7,883
1,135
7,753
5,529
11,299
5,869
1,827
4,996
6,303
25,919
0
L
Hun Batz
Romeliy
Hun Batz
11,748
2,126
0
480
12,618
6,649
0
6,663
5,955
0
26,613
W
Poseidon
X4nX
Poseidon
15,159
2,592
555
1,959
10,532
4,627
1,408
4,370
6,162
28,787
0
L
Zeus
5,411
495
96
831
9,661
4,107
0
4,854
4,807
12,362
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,719
Gold Earned
43,371
126
Minions Killed
139
0
Camps Cleared
0
1,196,541
Distance Traveled
957,891
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,721
893
24
2
0
256,620
4
L
Horus
8,553
713
9
1
0
183,923
1
W
Pele
10,456
871
22
2
0
233,531
0
L
Athena
8,755
730
26
2
0
223,189
0
L
Merlin
8,874
740
48
4
0
196,012
0
W
Tiamat
9,891
824
5
0
0
229,513
2
W
Ra
10,167
847
41
3
0
273,114
0
L
Hun Batz
9,572
798
30
3
0
196,817
0
W
Poseidon
10,484
874
34
3
0
203,763
1
L
Zeus
7,617
635
26
2
0
157,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role