Player Matchup

Cliodhna
Cliodhna
Fusion_Core234
Cliodhna
Level 66
God Stats
9W - 4L
1,787 SR
Queue Stats
270W - 265L
1,501 Elo+
Party 2
Baba Yaga
Baba Yaga
Lyrix69
Baba Yaga
Level 109
God Stats
1W - 1L
1,466 SR
Queue Stats
112W - 120L
1,420 Elo+
Party 2
Charybdis
Charybdis
Raikumba
Charybdis
Level 124
God Stats
3W - 3L
1,153 SR
Queue Stats
117W - 130L
1,410 Elo+
Party 2
Team Averages
Level 100
1,469 SR
1,443 Elo+

VS

Team Averages
Level 110
1,460 SR
1,375 Elo+
Morgan Le Fay
Morgan Le Fay
Evoke
Morgan Le Fay
Level 98
God Stats
4W - 4L
1,507 SR
Queue Stats
24W - 37L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
Siripolis
Gilgamesh
Level 109
God Stats
1W - 1L
1,615 SR
Queue Stats
22W - 31L
1,376 Elo+
Party 1
Hou Yi
Hou Yi
zacredboat69
Hou Yi
Level 124
God Stats
0W - 3L
1,258 SR
Queue Stats
4W - 12L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
16 / 7 / 8
16,366
818
27,329
19,616
6,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baba Yaga
Lyrix69
Baba Yaga
18
5 / 5 / 12
14,011
701
13,801
21,788
8,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Raikumba
Charybdis
16
5 / 8 / 6
13,508
675
10,639
20,013
5,902
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Evoke
Morgan Le Fay
18
6 / 9 / 9
14,645
732
22,182
20,362
6,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Siripolis
Gilgamesh
16
5 / 8 / 6
13,338
667
12,990
21,130
19,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
17
8 / 9 / 7
14,329
716
11,569
20,713
5,815
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
26
Kills
19
20
Deaths
26
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Evoke
Morgan Le Fay
6
9
9
1.17
W
Cliodhna
16
7
8
2.86
W
Baba Yaga
Lyrix69
Baba Yaga
5
5
12
2.2
W
Charybdis
Raikumba
Charybdis
5
8
6
1
L
Gilgamesh
Siripolis
Gilgamesh
5
8
6
1
L
Hou Yi
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,769
Damage
46,741
61,417
Taken
62,205
20,871
Mitigated
32,277
16,175
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Evoke
Morgan Le Fay
22,182
3,322
0
2,177
20,362
6,813
258
4,940
15,422
51,999
0
W
Cliodhna
27,329
1,870
0
814
19,616
6,795
711
8,494
10,639
0
57,226
W
Baba Yaga
Lyrix69
Baba Yaga
13,801
988
1,066
8,482
21,788
8,174
1,110
4,895
16,600
53,948
0
W
Charybdis
Raikumba
Charybdis
10,639
6,337
190
5,623
20,013
5,902
1,267
7,938
11,545
0
52,144
L
Gilgamesh
Siripolis
Gilgamesh
12,990
3,749
262
1,857
21,130
19,649
0
5,915
15,215
0
36,622
L
Hou Yi
11,569
3,537
0
1,560
20,713
5,815
2,174
3,883
16,830
0
43,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,885
Gold Earned
42,312
196
Minions Killed
181
9
Camps Cleared
6
1,013,641
Distance Traveled
921,020
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
14,645
732
59
3
2
314,599
0
W
Cliodhna
16,366
818
51
3
5
359,117
4
W
Baba Yaga
14,011
701
85
4
1
353,459
0
W
Charybdis
13,508
675
60
3
3
301,065
2
L
Gilgamesh
13,338
667
43
2
3
304,207
0
L
Hou Yi
14,329
716
79
4
1
302,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role