Player Matchup

Cthulhu
Cthulhu
Deathbybuns
Cthulhu
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MegaOnna
Kukulkan
Level 25
God Stats
6W - 8L
1,442 SR
Queue Stats
183W - 173L
1,534 Elo+
Party 1
Fenrir
Fenrir
TrixtankLolEz
Fenrir
Level 14
God Stats
23W - 21L
1,552 SR
Queue Stats
69W - 75L
1,492 Elo+
Solo
Odin
Odin
Verumnos22199
Odin
Level 29
God Stats
40W - 17L
1,655 SR
Queue Stats
282W - 242L
1,595 Elo+
Party 1
Izanami
Izanami
thiccsuccweewoo
Izanami
Level 5
God Stats
1W - 4L
1,727 SR
Queue Stats
3W - 9L
1,278 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,480 Elo+

VS

Team Averages
Level 25
1,500 SR
1,420 Elo+
Nemesis
Nemesis
Dazerdweel
Nemesis
Level 26
God Stats
1W - 5L
1,195 SR
Queue Stats
51W - 76L
1,342 Elo+
Party 2
Ao Kuang
Ao Kuang
JuankPox
Ao Kuang
Level 15
God Stats
4W - 1L
1,923 SR
Queue Stats
17W - 18L
1,464 Elo+
Party 2
Izanami
Izanami
Quantuh
Izanami
Level 25
God Stats
10W - 15L
1,449 SR
Queue Stats
221W - 205L
1,511 Elo+
Solo
Merlin
Merlin
TheDanielWDFXD
Merlin
Level 29
God Stats
9W - 13L
1,378 SR
Queue Stats
108W - 123L
1,406 Elo+
Party 2
Achilles
Achilles
valemore2911
Achilles
Level 29
God Stats
25W - 22L
1,556 SR
Queue Stats
113W - 143L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathbybuns
Cthulhu
20
8 / 11 / 24
13,361
1,113
16,854
26,966
28,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
MegaOnna
Kukulkan
20
8 / 8 / 25
14,529
1,211
21,529
16,201
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 8 / 14
14,657
1,221
22,427
20,358
11,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
14 / 3 / 25
16,113
1,343
21,004
18,128
22,355
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
8 / 7 / 18
13,204
1,100
17,907
11,047
4,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dazerdweel
Nemesis
20
1 / 13 / 30
12,897
1,075
11,613
22,958
10,380
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
JuankPox
Ao Kuang
20
13 / 14 / 15
15,754
1,313
21,905
28,040
11,316
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Quantuh
Izanami
20
11 / 10 / 15
15,215
1,268
31,916
19,188
7,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 9 / 15
13,052
1,088
12,276
19,463
6,861
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
valemore2911
Achilles
20
7 / 8 / 18
13,511
1,126
8,359
21,752
21,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
130
53
Kills
37
37
Deaths
54
106
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dazerdweel
Nemesis
1
13
30
1.23
W
Cthulhu
Deathbybuns
Cthulhu
8
11
24
1.82
L
Ao Kuang
JuankPox
Ao Kuang
13
14
15
1.46
W
Kukulkan
MegaOnna
Kukulkan
8
8
25
2.56
L
Izanami
Quantuh
Izanami
11
10
15
1.85
L
5
9
15
1.39
W
15
8
14
2.75
W
14
3
25
8.83
W
8
7
18
2.43
L
Achilles
valemore2911
Achilles
7
8
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,721
Damage
86,069
92,700
Taken
111,401
75,090
Mitigated
57,489
5,187
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dazerdweel
Nemesis
11,613
4,228
0
1,523
22,958
10,380
0
9,170
13,461
0
20,530
W
Cthulhu
Deathbybuns
Cthulhu
16,854
1,575
223
250
26,966
28,136
0
6,007
20,647
29,402
0
L
Ao Kuang
JuankPox
Ao Kuang
21,905
6,582
0
3,037
28,040
11,316
0
7,781
19,655
30,508
0
W
Kukulkan
MegaOnna
Kukulkan
21,529
4,367
0
1,194
16,201
8,082
0
6,140
10,007
47,384
0
L
Izanami
Quantuh
Izanami
31,916
27,996
0
1,537
19,188
7,585
0
6,559
12,270
0
91,340
L
12,276
2,645
0
702
19,463
6,861
0
6,121
13,105
29,716
0
W
22,427
6,169
0
1,625
20,358
11,983
0
8,809
11,317
0
36,271
W
21,004
7,534
0
1,523
18,128
22,355
0
8,284
9,620
0
36,261
W
17,907
11,654
0
372
11,047
4,534
0
4,941
6,013
0
36,714
L
Achilles
valemore2911
Achilles
8,359
1,759
0
870
21,752
21,347
0
8,752
12,611
0
17,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,864
Gold Earned
70,429
190
Minions Killed
205
7
Camps Cleared
6
972,453
Distance Traveled
1,182,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,897
1,075
3
0
0
277,735
0
W
Cthulhu
13,361
1,113
36
3
2
177,086
0
L
Ao Kuang
15,754
1,313
16
1
2
249,179
0
W
Kukulkan
14,529
1,211
59
5
0
195,152
0
L
Izanami
15,215
1,268
133
11
2
202,976
0
L
Merlin
13,052
1,088
34
3
2
202,550
0
W
Fenrir
14,657
1,221
26
2
1
209,010
0
W
Odin
16,113
1,343
31
3
2
257,232
0
W
Izanami
13,204
1,100
38
3
2
133,973
0
L
Achilles
13,511
1,126
19
2
0
250,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role