Player Matchup

Chang'e
Chang'e
ACskater22
Chang'e
Level 127
God Stats
9W - 7L
1,535 SR
Queue Stats
248W - 211L
1,521 Elo+
Party 1
Jormungandr
Jormungandr
DEMON_ANDOLAR
Jormungandr
Level 6
God Stats
4W - 6L
1,532 SR
Queue Stats
104W - 117L
1,227 Elo+
Party 1
Ullr
Ullr
umpe
Ullr
Level 69
God Stats
1W - 1L
1,428 SR
Queue Stats
74W - 91L
1,407 Elo+
Solo
Team Averages
Level 67
1,498 SR
1,385 Elo+

VS

Team Averages
Level 45
1,449 SR
1,343 Elo+
Xbalanque
Xbalanque
BadAzzAlex3
Xbalanque
Level 98
God Stats
1W - 1L
1,526 SR
Queue Stats
47W - 63L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
BadAzzMoco310
Cthulhu
Level 21
God Stats
3W - 5L
1,480 SR
Queue Stats
3W - 8L
1,235 Elo+
Party 2
Zeus
Zeus
Chujfle94
Zeus
Level 17
God Stats
2W - 2L
1,341 SR
Queue Stats
20W - 29L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ACskater22
Chang'e
16
5 / 3 / 2
11,817
622
13,032
15,993
10,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
DEMON_ANDOLAR
Jormungandr
15
4 / 2 / 5
12,426
654
11,436
19,161
23,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
umpe
Ullr
15
3 / 2 / 6
11,786
620
12,674
18,427
8,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BadAzzAlex3
Xbalanque
13
1 / 7 / 2
10,160
535
8,112
14,043
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cthulhu
15
1 / 0 / 5
11,642
613
10,954
16,625
20,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
16
5 / 5 / 1
11,765
619
26,231
14,016
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
7
7
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ACskater22
Chang'e
5
3
2
2
L
Xbalanque
BadAzzAlex3
Xbalanque
1
7
2
0.29
L
Cthulhu
1
0
5
3.5
L
Zeus
5
5
1
1.1
W
Jormungandr
DEMON_ANDOLAR
Jormungandr
4
2
5
3.25
W
Ullr
umpe
Ullr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,142
Damage
45,297
53,581
Taken
44,684
42,302
Mitigated
30,983
15,843
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ACskater22
Chang'e
13,032
902
4,798
6,487
15,993
10,199
805
11,992
4,001
51,251
0
L
Xbalanque
BadAzzAlex3
Xbalanque
8,112
1,630
51
1,992
14,043
5,137
144
7,965
6,078
0
33,410
L
Cthulhu
10,954
510
970
2,680
16,625
20,759
0
9,836
6,789
34,142
0
L
Zeus
26,231
2,308
81
2,248
14,016
5,087
118
7,360
6,656
62,246
0
W
Jormungandr
DEMON_ANDOLAR
Jormungandr
11,436
2,286
0
1,181
19,161
23,536
413
12,664
6,497
34,012
0
W
Ullr
umpe
Ullr
12,674
6,452
976
2,401
18,427
8,567
1,422
13,105
5,322
0
44,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,029
Gold Earned
33,567
207
Minions Killed
199
8
Camps Cleared
7
1,056,761
Distance Traveled
934,666
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,817
622
94
5
3
365,611
0
L
Xbalanque
10,160
535
58
3
4
310,291
6
L
Cthulhu
11,642
613
49
3
1
335,282
3
L
Zeus
11,765
619
92
5
2
289,093
4
W
Jormungandr
12,426
654
46
2
0
347,982
1
W
Ullr
11,786
620
67
4
5
343,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role