Player Matchup

Cthulhu
Cthulhu
BrandoBrakin
Cthulhu
Level 141
God Stats
1W - 1L
1,817 SR
Queue Stats
343W - 216L
1,658 Elo+
Party 2
Mulan
Mulan
DeathR0se
Mulan
Level 47
God Stats
74W - 42L
1,656 SR
Queue Stats
276W - 220L
1,659 Elo+
Party 2
Chernobog
Chernobog
FreakLaser
Chernobog
Level 59
God Stats
5W - 2L
1,890 SR
Queue Stats
187W - 158L
1,554 Elo+
Party 3
Cliodhna
Cliodhna
RwbyCrimson
Cliodhna
Level 57
God Stats
8W - 7L
1,536 SR
Queue Stats
337W - 218L
1,661 Elo+
Party 2
He Bo
He Bo
SaintCP
He Bo
Level 47
God Stats
1W - 2L
1,265 SR
Queue Stats
184W - 182L
1,519 Elo+
Party 3
Team Averages
Level 70
1,633 SR
1,610 Elo+

VS

Team Averages
Level 72
1,639 SR
1,597 Elo+
Rama
Rama
DixenSider69
Rama
Level 67
God Stats
2W - 3L
1,642 SR
Queue Stats
145W - 84L
1,657 Elo+
Party 1
Serqet
Serqet
SleepyKisame
Serqet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 68L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
SleepythePenguin
Baron Samedi
Level 148
God Stats
3W - 1L
1,754 SR
Queue Stats
49W - 30L
1,675 Elo+
Party 1
Cabrakan
Cabrakan
TheDankestKnight
Cabrakan
Level 49
God Stats
1W - 1L
1,724 SR
Queue Stats
179W - 122L
1,647 Elo+
Party 1
Nike
Nike
xlZizZoUlx
Nike
Level 40
God Stats
10W - 9L
1,573 SR
Queue Stats
182W - 214L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrandoBrakin
Cthulhu
12
1 / 1 / 9
8,083
505
6,823
12,725
10,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
DeathR0se
Mulan
14
5 / 3 / 3
8,976
561
14,278
13,273
8,313
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
FreakLaser
Chernobog
15
5 / 4 / 6
8,969
561
7,084
11,507
4,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
RwbyCrimson
Cliodhna
16
8 / 1 / 3
9,542
596
12,838
11,474
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

He Bo
SaintCP
He Bo
14
0 / 6 / 5
7,766
485
3,223
11,824
3,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,154
510
7,044
10,736
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
11
1 / 3 / 6
7,297
456
5,335
11,253
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
SleepythePenguin
Baron Samedi
14
7 / 5 / 4
8,637
540
10,161
10,267
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 2 / 6
8,152
510
9,590
11,552
7,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
2 / 6 / 0
6,886
430
7,573
15,530
11,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
19
Kills
15
15
Deaths
20
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrandoBrakin
Cthulhu
1
1
9
5.5
W
Mulan
DeathR0se
Mulan
5
3
3
2.17
L
2
4
0
0.5
W
Chernobog
FreakLaser
Chernobog
5
4
6
2
W
Cliodhna
RwbyCrimson
Cliodhna
8
1
3
9.5
W
He Bo
SaintCP
He Bo
0
6
5
0.42
L
Serqet
1
3
6
1.33
L
Baron Samedi
SleepythePenguin
Baron Samedi
7
5
4
1.8
L
3
2
6
3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,246
Damage
39,703
60,803
Taken
59,338
30,471
Mitigated
36,262
22,870
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrandoBrakin
Cthulhu
6,823
330
2,190
2,555
12,725
10,029
0
5,739
6,986
24,530
0
W
Mulan
DeathR0se
Mulan
14,278
1,280
0
4,960
13,273
8,313
0
1,526
11,747
0
51,935
L
7,044
5,245
0
1,887
10,736
2,652
0
1,111
9,625
0
61,762
W
Chernobog
FreakLaser
Chernobog
7,084
4,195
0
3,914
11,507
4,259
879
1,743
9,764
0
59,342
W
Cliodhna
RwbyCrimson
Cliodhna
12,838
1,243
0
6,433
11,474
4,255
0
2,868
8,270
0
68,688
W
He Bo
SaintCP
He Bo
3,223
133
0
2,818
11,824
3,615
0
8,078
3,608
44,160
0
L
Serqet
5,335
974
0
3,264
11,253
10,000
0
3,200
8,053
0
19,586
L
Baron Samedi
SleepythePenguin
Baron Samedi
10,161
585
1,241
3,129
10,267
3,690
0
2,920
7,347
43,325
0
L
9,590
1,323
0
3,851
11,552
7,972
0
2,290
9,262
49,107
0
L
7,573
729
0
3,150
15,530
11,948
656
525
15,005
72
31,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,336
Gold Earned
39,126
445
Minions Killed
381
0
Camps Cleared
0
1,593,903
Distance Traveled
1,521,465
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,083
505
34
2
0
323,822
4
W
Mulan
8,976
561
96
6
0
310,289
6
L
Rama
8,154
510
123
8
0
295,407
6
W
Chernobog
8,969
561
132
8
0
311,140
5
W
Cliodhna
9,542
596
108
7
0
380,140
5
W
He Bo
7,766
485
75
5
0
268,512
2
L
Serqet
7,297
456
24
2
0
326,160
6
L
Baron Samedi
8,637
540
82
5
0
292,615
1
L
Cabrakan
8,152
510
91
6
0
338,203
6
L
Nike
6,886
430
61
4
0
269,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role