Player Matchup

Ao Kuang
Ao Kuang
GOD2717
Ao Kuang
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
988W - 162L
2,058 Elo+
Party 1
Horus
Horus
Kuzenho1254
Horus
Level 37
God Stats
31W - 0L
2,102 SR
Queue Stats
441W - 17L
2,215 Elo+
Party 1
Chang'e
Chang'e
Sintrii
Chang'e
Level 160
God Stats
21W - 9L
1,610 SR
Queue Stats
1,104W - 552L
1,682 Elo+
Party 1
Thor
Thor
Sintro
Thor
Level 160
God Stats
14W - 5L
1,809 SR
Queue Stats
377W - 149L
1,768 Elo+
Party 1
Ymir
Ymir
UndeadRanger331
Ymir
Level 128
God Stats
16W - 14L
1,606 SR
Queue Stats
336W - 188L
1,696 Elo+
Party 1
Team Averages
Level 109
1,725 SR
1,884 Elo+

VS

Team Averages
Level 73
1,640 SR
1,504 Elo+
Discordia
Discordia
Arvory
Discordia
Level 48
God Stats
19W - 10L
1,678 SR
Queue Stats
357W - 277L
1,593 Elo+
Party 3
Cernunnos
Cernunnos
Bren Kori
Cernunnos
Level 143
God Stats
0W - 1L
1,901 SR
Queue Stats
21W - 21L
1,439 Elo+
Party 2
Cliodhna
Cliodhna
BulloxerBanshee
Cliodhna
Level 35
God Stats
12W - 12L
1,470 SR
Queue Stats
25W - 31L
1,493 Elo+
Party 2
Tiamat
Tiamat
Lexibun
Tiamat
Level 95
God Stats
37W - 21L
1,695 SR
Queue Stats
385W - 303L
1,570 Elo+
Party 3
Geb
Geb
LowesPro M5
Geb
Level 46
God Stats
4W - 6L
1,459 SR
Queue Stats
17W - 24L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GOD2717
Ao Kuang
16
7 / 3 / 11
10,591
1,177
18,669
18,704
7,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 1 / 17
10,078
1,120
10,434
13,242
15,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Sintrii
Chang'e
16
3 / 5 / 14
9,763
1,085
14,852
12,845
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Sintro
Thor
17
14 / 2 / 10
12,090
1,343
21,252
10,298
3,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 13
10,362
1,151
6,541
14,013
11,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

313

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arvory
Discordia
16
7 / 7 / 6
10,803
1,200
12,780
13,723
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Bren Kori
Cernunnos
15
3 / 8 / 8
9,466
1,052
19,138
14,204
4,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
15
1 / 5 / 8
8,665
963
14,131
20,787
6,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Lexibun
Tiamat
15
2 / 5 / 5
8,649
961
8,979
9,922
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 8
9,449
1,050
6,208
15,904
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
49
31
Kills
14
14
Deaths
31
65
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arvory
Discordia
7
7
6
1.43
L
Cernunnos
Bren Kori
Cernunnos
3
8
8
0.88
L
Cliodhna
1
5
8
1
W
Ao Kuang
GOD2717
Ao Kuang
7
3
11
4.17
W
1
1
17
9.5
L
Tiamat
Lexibun
Tiamat
2
5
5
0.9
L
1
6
8
0.83
W
Chang'e
Sintrii
Chang'e
3
5
14
2
W
Thor
Sintro
Thor
14
2
10
9.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,748
Damage
61,236
69,102
Taken
74,540
43,255
Mitigated
34,738
27,052
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arvory
Discordia
12,780
1,073
0
73
13,723
4,023
0
5,661
7,959
21,452
0
L
Cernunnos
Bren Kori
Cernunnos
19,138
7,872
0
32
14,204
4,292
0
4,676
9,420
0
31,949
L
Cliodhna
14,131
1,063
0
883
20,787
6,893
0
13,383
7,218
0
21,497
W
Ao Kuang
GOD2717
Ao Kuang
18,669
6,850
0
8,413
18,704
7,934
0
7,190
11,330
24,203
0
W
10,434
4,170
5,229
6,347
13,242
15,435
0
5,549
7,595
0
15,805
L
Tiamat
Lexibun
Tiamat
8,979
1,315
0
898
9,922
5,060
0
6,425
3,297
12,945
0
L
6,208
840
89
948
15,904
14,470
0
9,068
6,584
13,067
0
W
Chang'e
Sintrii
Chang'e
14,852
1,229
2,019
3,102
12,845
4,633
0
7,091
5,558
37,200
0
W
Thor
Sintro
Thor
21,252
5,543
0
1,375
10,298
3,882
0
3,305
6,849
0
34,230
W
6,541
571
0
567
14,013
11,371
0
4,050
9,803
12,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
47,032
126
Minions Killed
97
4
Camps Cleared
2
862,016
Distance Traveled
767,065
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,803
1,200
24
3
1
160,483
0
L
Cernunnos
9,466
1,052
30
3
0
145,295
0
L
Cliodhna
8,665
963
18
2
0
169,032
0
W
Ao Kuang
10,591
1,177
20
2
1
158,968
0
W
Horus
10,078
1,120
13
1
1
206,818
0
L
Tiamat
8,649
961
15
2
0
124,313
1
L
Geb
9,449
1,050
10
1
1
167,942
1
W
Chang'e
9,763
1,085
47
5
1
162,523
0
W
Thor
12,090
1,343
28
3
1
169,584
0
W
Ymir
10,362
1,151
18
2
0
164,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role