Player Matchup

Vulcan
Vulcan
Abbsis
Vulcan
Level 108
God Stats
11W - 7L
1,518 SR
Queue Stats
327W - 310L
1,423 Elo+
Party 1
Chiron
Chiron
IrishSniperK
Chiron
Level 158
God Stats
4W - 2L
1,571 SR
Queue Stats
272W - 274L
1,419 Elo+
Party 1
He Bo
He Bo
Saucy Creepa
He Bo
Level 100
God Stats
1W - 1L
1,271 SR
Queue Stats
238W - 236L
1,361 Elo+
Party 1
Thanatos
Thanatos
effinrobots
Thanatos
Level 89
God Stats
6W - 8L
1,386 SR
Queue Stats
360W - 346L
1,388 Elo+
Solo
Rama
Rama
shoetang09
Rama
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,395 Elo+
Party 1
Team Averages
Level 108
1,449 SR
1,397 Elo+

VS

Team Averages
Level 95
1,498 SR
1,431 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MANETER
Scylla
Level 53
God Stats
0W - 1L
1,414 SR
Queue Stats
15W - 24L
1,267 Elo+
Party 3
Sobek
Sobek
b4i_fu_ru18
Sobek
Level 132
God Stats
8W - 11L
1,420 SR
Queue Stats
1,026W - 1,076L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
cinnabunnyswirl
Gilgamesh
Level 66
God Stats
1W - 2L
1,656 SR
Queue Stats
45W - 52L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Abbsis
Vulcan
19
4 / 4 / 18
11,864
913
23,524
9,421
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
19
8 / 2 / 17
11,623
894
13,963
9,206
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 6 / 10
8,936
687
6,536
8,492
2,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
effinrobots
Thanatos
19
19 / 6 / 4
12,301
946
21,817
17,919
8,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 12
9,115
701
7,968
10,147
5,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
11 / 10 / 4
10,519
809
11,056
15,475
5,098
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
 
Charybdis
17
3 / 7 / 11
10,248
788
9,476
12,071
3,655
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
MANETER
Scylla
16
3 / 6 / 9
9,712
747
3,389
12,369
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 9 / 8
8,176
629
9,901
17,767
20,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
cinnabunnyswirl
Gilgamesh
19
5 / 2 / 12
10,557
812
8,953
24,985
19,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
67
34
Kills
23
23
Deaths
34
61
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
11
10
4
1.3
L
Charybdis
 
Charybdis
3
7
11
1.21
W
Vulcan
Abbsis
Vulcan
4
4
18
3.25
W
Chiron
8
2
17
8.25
L
Scylla
MANETER
Scylla
3
6
9
1.25
W
2
6
10
1.17
L
1
9
8
0.56
L
Gilgamesh
cinnabunnyswirl
Gilgamesh
5
2
12
5.5
W
Thanatos
effinrobots
Thanatos
19
6
4
3.5
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,808
Damage
42,775
55,185
Taken
82,667
23,624
Mitigated
50,963
23,319
Healing
24,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,056
2,981
549
1,112
15,475
5,098
0
5,108
10,045
0
17,159
L
Charybdis
 
Charybdis
9,476
4,598
1,287
1,328
12,071
3,655
0
3,922
8,013
0
27,125
W
Vulcan
Abbsis
Vulcan
23,524
9,576
503
2,579
9,421
3,810
1,584
2,746
6,557
51,449
0
W
Chiron
13,963
1,732
1,811
3,075
9,206
4,155
1,318
2,033
7,083
0
27,988
L
Scylla
MANETER
Scylla
3,389
461
1,106
3,102
12,369
2,854
0
4,115
8,208
13,385
0
W
6,536
176
245
811
8,492
2,405
0
1,581
6,739
10,915
0
L
9,901
888
1,057
2,459
17,767
20,109
0
6,551
10,980
15,560
0
L
Gilgamesh
cinnabunnyswirl
Gilgamesh
8,953
1,338
550
11,736
24,985
19,247
150
10,364
14,198
0
24,023
W
Thanatos
effinrobots
Thanatos
21,817
5,860
161
12,550
17,919
8,178
1,269
3,556
13,172
0
29,170
W
7,968
3,183
512
1,072
10,147
5,076
994
2,486
7,455
0
16,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
49,212
136
Minions Killed
126
0
Camps Cleared
0
1,153,404
Distance Traveled
1,066,314
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,519
809
18
1
0
212,127
1
L
Charybdis
10,248
788
30
2
0
198,144
1
W
Vulcan
11,864
913
53
4
0
273,064
1
W
Chiron
11,623
894
30
2
0
268,522
0
L
Scylla
9,712
747
29
2
0
214,328
0
W
He Bo
8,936
687
9
1
0
185,281
1
L
Sobek
8,176
629
13
1
0
176,653
0
L
Gilgamesh
10,557
812
36
3
0
265,062
0
W
Thanatos
12,301
946
18
1
0
236,254
0
W
Rama
9,115
701
26
2
0
190,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role