Player Matchup

Zhong Kui
Zhong Kui
Benton1c
Zhong Kui
Level 18
God Stats
10W - 5L
1,499 SR
Queue Stats
313W - 148L
1,623 Elo+
Party 2
Cerberus
Cerberus
JamaicanJenkins
Cerberus
Level 44
God Stats
59W - 17L
1,799 SR
Queue Stats
302W - 151L
1,633 Elo+
Party 2
Hou Yi
Hou Yi
Rvfq
Hou Yi
Level 58
God Stats
20W - 10L
1,695 SR
Queue Stats
599W - 363L
1,597 Elo+
Party 2
Tiamat
Tiamat
jjason626
Tiamat
Level 72
God Stats
73W - 29L
1,748 SR
Queue Stats
660W - 343L
1,628 Elo+
Party 2
Thanatos
Thanatos
solgriz
Thanatos
Level 123
God Stats
26W - 8L
1,886 SR
Queue Stats
784W - 396L
1,655 Elo+
Party 2
Team Averages
Level 63
1,725 SR
1,627 Elo+

VS

Team Averages
Level 92
1,422 SR
1,601 Elo+
Janus
Janus
MASKED-KILLA22
Janus
Level 159
God Stats
4W - 14L
1,265 SR
Queue Stats
411W - 386L
1,582 Elo+
Party 1
Ymir
Ymir
Massimlol
Ymir
Level 105
God Stats
0W - 3L
1,399 SR
Queue Stats
232W - 209L
1,603 Elo+
Party 3
Izanami
Izanami
Yeetzyy56
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,652 Elo+
Party 3
Jormungandr
Jormungandr
tooreal229
Jormungandr
Level 157
God Stats
0W - 2L
1,444 SR
Queue Stats
274W - 264L
1,578 Elo+
Party 1
Thor
Thor
xHeadshot_Zombie
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Benton1c
Zhong Kui
14
1 / 2 / 2
8,031
574
7,632
10,699
6,957
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
12
0 / 0 / 7
7,277
520
4,652
9,900
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Rvfq
Hou Yi
14
2 / 0 / 3
7,791
557
6,226
6,004
1,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
jjason626
Tiamat
16
6 / 0 / 2
9,327
666
9,590
7,706
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
solgriz
Thanatos
13
5 / 0 / 2
7,707
551
6,156
9,194
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,742
482
3,868
6,820
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
7
0 / 2 / 0
5,509
394
2,212
7,292
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Yeetzyy56
Izanami
9
0 / 4 / 0
5,982
427
4,224
7,321
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
tooreal229
Jormungandr
12
2 / 2 / 0
6,868
491
6,933
11,464
8,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 4 / 1
6,204
443
4,690
12,564
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Benton1c
Zhong Kui
1
2
2
1
W
Cerberus
0
0
7
3.5
L
0
3
0
0
L
Ymir
0
2
0
0
W
Hou Yi
Rvfq
Hou Yi
2
0
3
3.5
L
Izanami
Yeetzyy56
Izanami
0
4
0
0
W
Tiamat
jjason626
Tiamat
6
0
2
7
W
Thanatos
solgriz
Thanatos
5
0
2
6
L
Jormungandr
tooreal229
Jormungandr
2
2
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
21,927
43,503
Taken
45,461
22,204
Mitigated
21,827
28,002
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Benton1c
Zhong Kui
7,632
1,042
0
5,022
10,699
6,957
1,673
4,602
6,097
52,836
0
W
Cerberus
4,652
151
488
4,129
9,900
5,904
0
3,068
6,720
28,076
0
L
3,868
159
0
1,240
6,820
2,005
0
3,800
2,884
46,154
0
L
Ymir
2,212
462
103
1,492
7,292
5,157
0
3,706
3,475
7,637
0
W
Hou Yi
Rvfq
Hou Yi
6,226
3,188
0
1,922
6,004
1,939
2,528
629
5,355
0
57,056
L
Izanami
Yeetzyy56
Izanami
4,224
2,889
0
1,255
7,321
1,504
0
3,234
4,019
0
36,899
W
Tiamat
jjason626
Tiamat
9,590
1,345
141
4,025
7,706
4,358
269
3,167
4,396
62,884
0
W
Thanatos
solgriz
Thanatos
6,156
1,428
0
12,275
9,194
3,046
172
1,272
7,922
0
41,674
L
Jormungandr
tooreal229
Jormungandr
6,933
2,981
0
750
11,464
8,745
40
5,987
5,423
36,916
0
L
4,690
1,809
0
1,398
12,564
4,416
0
4,630
7,786
0
35,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
31,305
496
Minions Killed
367
0
Camps Cleared
0
1,410,438
Distance Traveled
1,239,723
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,031
574
104
7
0
240,268
0
W
Cerberus
7,277
520
68
5
0
293,900
2
L
Janus
6,742
482
113
8
0
245,332
3
L
Ymir
5,509
394
17
1
0
222,231
2
W
Hou Yi
7,791
557
100
7
0
262,904
3
L
Izanami
5,982
427
91
7
0
217,450
3
W
Tiamat
9,327
666
134
10
0
290,092
2
W
Thanatos
7,707
551
90
6
0
323,274
7
L
Jormungandr
6,868
491
75
5
0
273,248
3
L
Thor
6,204
443
71
5
0
281,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role