Player Matchup

Artio
Artio
 
Artio
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
SBroken
Bakasura
Level 153
God Stats
2W - 1L
1,461 SR
Queue Stats
557W - 487L
1,594 Elo+
Party 1
Scylla
Scylla
SarcasticWolfie
Scylla
Level 160
God Stats
18W - 12L
1,681 SR
Queue Stats
238W - 218L
1,604 Elo+
Solo
Hercules
Hercules
XxKimuraXx
Hercules
Level 147
God Stats
5W - 5L
1,672 SR
Queue Stats
547W - 474L
1,508 Elo+
Party 1
Sol
Sol
camiliho
Sol
Level 159
God Stats
5W - 5L
1,607 SR
Queue Stats
525W - 477L
1,515 Elo+
Party 1
Team Averages
Level 143
1,584 SR
1,544 Elo+

VS

Team Averages
Level 126
1,443 SR
1,583 Elo+
Cliodhna
Cliodhna
DR Circlestrat
Cliodhna
Level 151
God Stats
20W - 23L
1,203 SR
Queue Stats
467W - 406L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
R4ptorrrr
Cernunnos
Level 127
God Stats
1W - 4L
1,350 SR
Queue Stats
294W - 267L
1,577 Elo+
Party 2
Xing Tian
Xing Tian
THELADYPLAGUE
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,682 Elo+
Solo
Merlin
Merlin
elbills
Merlin
Level 119
God Stats
16W - 18L
1,557 SR
Queue Stats
1,192W - 1,259L
1,508 Elo+
Solo
Bellona
Bellona
outervapor
Bellona
Level 107
God Stats
0W - 3L
1,604 SR
Queue Stats
78W - 85L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 1 / 1
8,632
540
11,585
14,108
11,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
SBroken
Bakasura
15
4 / 2 / 2
8,570
536
4,924
12,992
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 3
8,915
557
4,880
7,291
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
XxKimuraXx
Hercules
12
2 / 2 / 6
7,690
481
6,264
15,034
10,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 3
8,021
501
9,761
12,552
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 2 / 0
7,684
480
6,442
11,255
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
R4ptorrrr
Cernunnos
11
1 / 1 / 3
6,724
420
8,133
7,336
2,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
THELADYPLAGUE
Xing Tian
8
0 / 6 / 1
5,841
365
4,172
14,494
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
elbills
Merlin
13
0 / 3 / 3
7,782
486
5,620
7,840
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
outervapor
Bellona
13
2 / 2 / 0
8,048
503
9,078
13,020
11,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
1
2.5
L
Cliodhna
3
2
0
1.5
L
Cernunnos
R4ptorrrr
Cernunnos
1
1
3
2.5
W
Bakasura
SBroken
Bakasura
4
2
2
2.5
W
2
0
3
3.5
L
Xing Tian
THELADYPLAGUE
Xing Tian
0
6
1
0.08
W
Hercules
XxKimuraXx
Hercules
2
2
6
2.5
W
4
1
3
5.5
L
Merlin
elbills
Merlin
0
3
3
0.5
L
Bellona
outervapor
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,414
Damage
33,445
61,977
Taken
53,945
36,316
Mitigated
29,272
33,337
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,585
1,594
153
8,927
14,108
11,943
306
385
13,723
58,123
0
L
Cliodhna
6,442
841
0
4,542
11,255
3,960
0
3,891
7,199
0
55,853
L
Cernunnos
R4ptorrrr
Cernunnos
8,133
3,592
0
1,986
7,336
2,450
0
2,576
4,760
0
43,649
W
Bakasura
SBroken
Bakasura
4,924
4,194
0
7,716
12,992
6,174
0
2,082
10,668
0
41,692
W
4,880
470
0
3,159
7,291
2,443
614
1,821
5,322
66,076
0
L
Xing Tian
THELADYPLAGUE
Xing Tian
4,172
399
0
1,917
14,494
9,179
0
5,196
9,298
15,303
0
W
Hercules
XxKimuraXx
Hercules
6,264
1,995
1,825
4,625
15,034
10,683
25
2,363
12,555
0
15,146
W
9,761
3,754
0
6,932
12,552
5,073
995
2,589
9,917
61,261
8,075
L
Merlin
elbills
Merlin
5,620
170
63
1,262
7,840
2,555
0
4,193
3,302
52,659
0
L
Bellona
outervapor
Bellona
9,078
5,091
0
3,898
13,020
11,128
78
8,760
4,050
0
47,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
36,079
487
Minions Killed
417
0
Camps Cleared
0
1,610,325
Distance Traveled
1,559,842
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,632
540
124
8
0
325,644
2
L
Cliodhna
7,684
480
103
6
0
336,650
0
L
Cernunnos
6,724
420
84
5
0
301,725
8
W
Bakasura
8,570
536
105
7
0
351,914
2
W
Scylla
8,915
557
127
8
0
290,355
1
L
Xing Tian
5,841
365
7
0
0
310,649
5
W
Hercules
7,690
481
25
2
0
345,077
2
W
Sol
8,021
501
106
7
0
297,335
4
L
Merlin
7,782
486
120
8
0
301,339
2
L
Bellona
8,048
503
103
6
0
309,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role