Player Matchup

Ymir
Ymir
Banan2325
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,197 Elo+
Party 1
Loki
Loki
ThornRagnar
Loki
Level 28
God Stats
23W - 25L
1,450 SR
Queue Stats
119W - 123L
1,376 Elo+
Solo
Cliodhna
Cliodhna
hyasimp
Cliodhna
Level 16
God Stats
10W - 8L
1,677 SR
Queue Stats
20W - 16L
1,435 Elo+
Solo
Zeus
Zeus
sodamilk224
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
uncledrew032
Agni
Level 10
God Stats
2W - 2L
1,436 SR
Queue Stats
5W - 14L
1,292 Elo+
Party 1
Team Averages
Level 12
1,512 SR
1,360 Elo+

VS

Team Averages
Level 10
1,431 SR
1,329 Elo+
Morgan Le Fay
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
Level 12
God Stats
11W - 15L
1,500 SR
Queue Stats
39W - 52L
1,332 Elo+
Solo
Ymir
Ymir
Lazerous666
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,216 Elo+
Solo
Thor
Thor
Zivelion
Thor
Level 18
God Stats
4W - 8L
1,370 SR
Queue Stats
75W - 71L
1,339 Elo+
Solo
Chaac
Chaac
chalchiman
Chaac
Level 8
God Stats
3W - 1L
1,285 SR
Queue Stats
6W - 6L
1,260 Elo+
Solo
Discordia
Discordia
imaprodiscordia
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 9 / 0
7,186
399
5,735
16,414
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 6 / 3
9,050
503
11,731
14,800
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
hyasimp
Cliodhna
12
2 / 8 / 1
7,712
428
8,256
13,564
4,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 12 / 2
7,377
410
3,891
14,178
3,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 13 / 3
7,635
424
6,602
14,367
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
15
5 / 4 / 12
9,582
532
11,656
13,538
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 4 / 13
8,726
485
4,676
12,598
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
19
18 / 2 / 5
11,666
648
14,448
12,242
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
18
4 / 1 / 2
10,448
580
8,092
12,586
14,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
imaprodiscordia
Discordia
19
17 / 1 / 3
11,581
643
17,771
9,649
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
12
Kills
47
48
Deaths
12
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
9
0
0.11
W
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
5
4
12
2.75
W
3
4
13
2.38
L
7
6
3
1.42
W
Thor
18
2
5
10.25
W
Chaac
4
1
2
5
L
Cliodhna
hyasimp
Cliodhna
2
8
1
0.31
W
Discordia
imaprodiscordia
Discordia
17
1
3
18.5
L
1
12
2
0.17
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,215
Damage
56,643
73,323
Taken
60,613
29,782
Mitigated
41,499
8,223
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,735
2,379
0
350
16,414
14,111
472
8,609
7,805
28,955
0
W
Morgan Le Fay
Hueitlatoani27
Morgan Le Fay
11,656
387
0
3,268
13,538
4,391
592
4,927
8,247
49,270
0
W
4,676
1,196
0
2,343
12,598
11,941
120
5,876
6,587
17,914
0
L
11,731
2,571
0
1,984
14,800
3,774
0
5,563
9,158
0
38,598
W
Thor
14,448
4,935
0
4,444
12,242
7,485
0
1,799
10,361
0
92,779
W
Chaac
8,092
1,071
0
4,429
12,586
14,022
1,032
0
12,586
13,071
55,327
L
Cliodhna
hyasimp
Cliodhna
8,256
830
0
3,174
13,564
4,164
24
2,484
10,400
0
33,435
W
Discordia
imaprodiscordia
Discordia
17,771
2,466
0
3,831
9,649
3,660
2,598
3,045
6,604
94,378
0
L
3,891
1,225
0
2,136
14,178
3,804
482
9,875
4,303
28,278
0
L
6,602
788
0
579
14,367
3,929
552
8,430
5,937
32,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
52,003
293
Minions Killed
541
0
Camps Cleared
0
1,545,211
Distance Traveled
1,700,968
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,186
399
42
2
0
308,308
1
W
Morgan Le Fay
9,582
532
78
4
0
327,571
6
W
Ymir
8,726
485
22
1
0
278,556
4
L
Loki
9,050
503
58
3
0
286,589
1
W
Thor
11,666
648
146
8
0
382,063
4
W
Chaac
10,448
580
141
8
0
372,651
4
L
Cliodhna
7,712
428
67
4
0
363,324
1
W
Discordia
11,581
643
154
9
0
340,127
1
L
Zeus
7,377
410
57
3
0
306,360
6
L
Agni
7,635
424
69
4
0
280,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role