Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DivideAngel
Vulcan
Level 142
God Stats
7W - 7L
1,463 SR
Queue Stats
73W - 73L
1,498 Elo+
Party 2
Jormungandr
Jormungandr
GHOSTMANE_96
Jormungandr
Level 155
God Stats
12W - 8L
1,391 SR
Queue Stats
85W - 100L
1,391 Elo+
Party 2
Ne Zha
Ne Zha
UnchaînedQc
Ne Zha
Level 111
God Stats
15W - 6L
1,739 SR
Queue Stats
467W - 421L
1,555 Elo+
Party 2
Anhur
Anhur
monster-_-QC
Anhur
Level 160
God Stats
22W - 31L
1,502 SR
Queue Stats
177W - 179L
1,502 Elo+
Party 2
Team Averages
Level 143
1,519 SR
1,489 Elo+

VS

Team Averages
Level 113
1,617 SR
1,530 Elo+
Ymir
Ymir
Darkstar647
Ymir
Level 116
God Stats
12W - 11L
1,719 SR
Queue Stats
113W - 108L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
I420recon420I
Xbalanque
Level 154
God Stats
42W - 38L
1,542 SR
Queue Stats
477W - 473L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Kylerf21
Gilgamesh
Level 133
God Stats
5W - 2L
1,854 SR
Queue Stats
144W - 126L
1,593 Elo+
Party 1
Zhong Kui
Zhong Kui
PeepinKeegs
Zhong Kui
Level 99
God Stats
1W - 2L
1,419 SR
Queue Stats
46W - 38L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
Rawldy
Kukulkan
Level 64
God Stats
42W - 35L
1,550 SR
Queue Stats
126W - 137L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
1 / 6 / 4
9,172
655
7,348
18,528
16,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
16
0 / 3 / 6
8,725
623
14,941
11,969
4,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
GHOSTMANE_96
Jormungandr
17
4 / 3 / 6
10,989
785
13,567
24,369
27,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
17
5 / 4 / 2
10,144
725
11,726
18,134
13,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 2 / 3
9,683
692
7,680
11,021
4,288
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
11,784
842
9,953
21,430
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
I420recon420I
Xbalanque
18
3 / 3 / 7
10,872
777
21,336
9,680
4,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Kylerf21
Gilgamesh
17
5 / 0 / 11
11,687
835
14,046
15,902
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
PeepinKeegs
Zhong Kui
17
4 / 2 / 8
11,019
787
11,449
13,767
10,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Rawldy
Kukulkan
17
2 / 3 / 11
10,522
752
15,764
7,055
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
12
Kills
18
18
Deaths
12
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
6
4
0.5
W
4
4
9
2.13
L
Vulcan
0
3
6
1
L
Jormungandr
GHOSTMANE_96
Jormungandr
4
3
6
2.33
W
Xbalanque
I420recon420I
Xbalanque
3
3
7
2.17
W
Gilgamesh
Kylerf21
Gilgamesh
5
0
11
10.5
W
Zhong Kui
PeepinKeegs
Zhong Kui
4
2
8
4
W
Kukulkan
Rawldy
Kukulkan
2
3
11
2.5
L
Ne Zha
5
4
2
1.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,262
Damage
72,548
84,021
Taken
67,834
66,376
Mitigated
52,150
19,392
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,348
2,464
1,271
5,950
18,528
16,024
0
8,621
9,750
447
27,746
W
9,953
1,722
0
4,239
21,430
21,576
147
9,948
11,482
19,584
0
L
Vulcan
14,941
8,528
0
3,176
11,969
4,788
0
4,599
7,262
33,694
0
L
Jormungandr
GHOSTMANE_96
Jormungandr
13,567
1,517
0
3,088
24,369
27,679
0
10,326
13,783
33,926
0
W
Xbalanque
I420recon420I
Xbalanque
21,336
1,702
0
250
9,680
4,064
1,723
4,657
5,023
0
66,556
W
Gilgamesh
Kylerf21
Gilgamesh
14,046
3,626
0
2,320
15,902
13,735
0
6,696
9,206
0
27,352
W
Zhong Kui
PeepinKeegs
Zhong Kui
11,449
1,178
0
6,995
13,767
10,041
89
5,132
8,635
42,050
0
W
Kukulkan
Rawldy
Kukulkan
15,764
515
0
20
7,055
2,734
0
2,756
4,299
48,556
0
L
Ne Zha
11,726
3,855
0
3,981
18,134
13,597
213
9,240
8,758
0
41,645
L
7,680
3,488
0
1,926
11,021
4,288
267
4,658
6,331
0
39,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,713
Gold Earned
55,884
318
Minions Killed
360
11
Camps Cleared
7
1,368,169
Distance Traveled
1,419,688
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,172
655
64
5
1
258,880
0
W
Ymir
11,784
842
29
2
2
265,904
2
L
Vulcan
8,725
623
54
4
1
278,187
1
L
Jormungandr
10,989
785
51
4
0
256,738
0
W
Xbalanque
10,872
777
114
8
1
299,012
7
W
Gilgamesh
11,687
835
36
3
2
286,756
2
W
Zhong Kui
11,019
787
76
5
2
288,864
2
W
Kukulkan
10,522
752
105
8
0
279,152
0
L
Ne Zha
10,144
725
63
5
3
276,543
3
L
Anhur
9,683
692
86
6
6
297,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role