Player Matchup

Ymir
Ymir
 
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Jorgenmungundar
Anhur
Level 88
God Stats
2W - 1L
1,499 SR
Queue Stats
33W - 46L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
karmakush420
Kukulkan
Level 15
God Stats
6W - 11L
1,341 SR
Queue Stats
23W - 38L
1,364 Elo+
Party 1
Team Averages
Level 65
1,447 SR
1,432 Elo+

VS

Team Averages
Level 16
1,531 SR
1,506 Elo+
Ra
Ra
Mathronzka
Ra
Level 4
God Stats
1W - 0L
1,252 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Pele
Pele
PeleIsHonua
Pele
Level 16
God Stats
11W - 9L
1,582 SR
Queue Stats
17W - 11L
1,573 Elo+
Solo
Neith
Neith
machucle
Neith
Level 29
God Stats
7W - 2L
1,759 SR
Queue Stats
27W - 34L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 8 / 4
9,250
578
7,380
21,595
18,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
5 / 8 / 2
10,052
628
7,367
17,652
4,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
karmakush420
Kukulkan
14
3 / 6 / 4
10,201
638
10,816
13,791
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
11,152
697
5,725
9,171
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 2 / 8
12,852
803
24,956
16,190
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
machucle
Neith
16
7 / 2 / 10
11,538
721
18,913
10,569
3,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
22
22
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
4
0.38
L
5
8
2
0.75
W
3
5
12
1.8
W
12
2
8
8
L
Kukulkan
karmakush420
Kukulkan
3
6
4
0.83
W
Neith
machucle
Neith
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
49,594
53,038
Taken
35,930
27,700
Mitigated
14,121
3,617
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,380
1,303
0
555
21,595
18,159
0
2,199
19,220
22,333
986
L
7,367
3,349
0
2,322
17,652
4,595
0
1,142
16,394
0
17,626
W
5,725
1,092
810
1,774
9,171
3,279
1,034
5,147
4,024
31,413
0
W
24,956
4,889
0
5,452
16,190
7,474
1,497
7,383
8,807
89
74,484
L
Kukulkan
karmakush420
Kukulkan
10,816
340
0
740
13,791
4,946
0
2,176
11,487
46,904
0
W
Neith
machucle
Neith
18,913
9,567
0
3,854
10,569
3,368
194
5,786
4,020
0
36,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
35,542
157
Minions Killed
200
4
Camps Cleared
9
714,711
Distance Traveled
824,585
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,250
578
37
2
2
224,808
3
L
Anhur
10,052
628
33
2
2
235,281
0
W
Ra
11,152
697
74
5
0
250,279
1
W
Pele
12,852
803
91
6
7
322,897
3
L
Kukulkan
10,201
638
87
5
0
254,622
0
W
Neith
11,538
721
35
2
2
251,409
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role