Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KrowKidd
Morgan Le Fay
Level 29
God Stats
10W - 8L
1,553 SR
Queue Stats
157W - 137L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
TheRealWhaleDog
Gilgamesh
Level 96
God Stats
46W - 35L
1,652 SR
Queue Stats
275W - 315L
1,531 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,512 Elo+

VS

Team Averages
Level 64
1,607 SR
1,495 Elo+
Nike
Nike
AcridMarker6336
Nike
Level 68
God Stats
85W - 116L
1,477 SR
Queue Stats
213W - 297L
1,332 Elo+
Solo
Janus
Janus
AlphaKing113
Janus
Level 116
God Stats
0W - 3L
1,399 SR
Queue Stats
33W - 31L
1,473 Elo+
Party 1
Neith
Neith
TGF Omar EDS
Neith
Level 7
God Stats
4W - 2L
1,944 SR
Queue Stats
7W - 7L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 14
9,431
857
7,524
9,996
8,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morgan Le Fay
KrowKidd
Morgan Le Fay
14
10 / 0 / 8
9,619
874
13,867
8,349
3,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TheRealWhaleDog
Gilgamesh
13
5 / 0 / 13
8,732
794
8,090
7,930
6,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,548
595
6,247
11,970
7,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 6 / 0
6,406
582
3,693
12,831
3,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 8 / 0
6,393
581
2,812
8,831
2,874
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
19
Kills
0
0
Deaths
19
35
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
14
11
L
0
5
0
0
L
0
6
0
0
W
Morgan Le Fay
KrowKidd
Morgan Le Fay
10
0
8
14
L
0
8
0
0
W
Gilgamesh
TheRealWhaleDog
Gilgamesh
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
12,752
26,275
Taken
33,632
19,062
Mitigated
14,405
10,600
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,524
1,026
0
4,036
9,996
8,805
581
2,271
7,725
671
15,942
L
6,247
743
270
862
11,970
7,714
0
4,925
7,045
0
20,890
L
3,693
173
151
1,331
12,831
3,817
0
5,901
6,930
17,137
0
W
Morgan Le Fay
KrowKidd
Morgan Le Fay
13,867
1,187
0
2,892
8,349
3,703
682
1,267
7,082
50,170
0
L
2,812
1,408
0
289
8,831
2,874
0
4,631
4,200
0
13,018
W
Gilgamesh
TheRealWhaleDog
Gilgamesh
8,090
1,563
793
2,879
7,930
6,554
1,051
983
6,947
3,275
22,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,782
Gold Earned
19,347
128
Minions Killed
99
7
Camps Cleared
3
696,498
Distance Traveled
559,149
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,431
857
21
2
4
230,148
2
L
Nike
6,548
595
39
4
1
211,925
5
L
Janus
6,406
582
34
3
2
181,601
8
W
Morgan Le Fay
9,619
874
71
6
1
227,334
3
L
Neith
6,393
581
26
2
0
165,623
0
W
Gilgamesh
8,732
794
36
3
2
239,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role