Player Matchup

Medusa
Medusa
Cuda809
Medusa
Level 119
God Stats
4W - 0L
1,710 SR
Queue Stats
29W - 19L
1,678 Elo+
Party 3
Sobek
Sobek
Foogonewild3105
Sobek
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,659 Elo+
Party 3
Cliodhna
Cliodhna
JAMR21
Cliodhna
Level 124
God Stats
13W - 11L
1,716 SR
Queue Stats
173W - 120L
1,704 Elo+
Party 3
Achilles
Achilles
Karuvuiino
Achilles
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
70W - 52L
1,675 Elo+
Party 3
Agni
Agni
KitsuneUzumaki
Agni
Level 150
God Stats
3W - 2L
1,705 SR
Queue Stats
266W - 216L
1,705 Elo+
Party 3
Team Averages
Level 107
1,626 SR
1,684 Elo+

VS

Team Averages
Level 86
1,599 SR
1,556 Elo+
Ares
Ares
CabrakanPlay4r
Ares
Level 13
God Stats
0W - 1L
1,760 SR
Queue Stats
6W - 2L
1,750 Elo+
Party 1
Nox
Nox
Shortdawson
Nox
Level 109
God Stats
4W - 7L
1,504 SR
Queue Stats
376W - 345L
1,622 Elo+
Party 1
Thanatos
Thanatos
ViewerSauce
Thanatos
Level 100
God Stats
17W - 19L
1,452 SR
Queue Stats
261W - 228L
1,505 Elo+
Party 2
Anhur
Anhur
WhiteBoyPat
Anhur
Level 105
God Stats
4W - 1L
1,599 SR
Queue Stats
402W - 459L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yaklerh
Morgan Le Fay
Level 103
God Stats
1W - 3L
1,678 SR
Queue Stats
220W - 194L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cuda809
Medusa
11
4 / 1 / 3
7,221
602
5,478
6,214
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 6
6,627
552
2,717
7,097
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
JAMR21
Cliodhna
14
8 / 1 / 2
8,350
696
8,745
8,197
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Karuvuiino
Achilles
14
2 / 2 / 0
7,947
662
3,856
7,195
5,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 0 / 4
7,508
626
6,859
5,370
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
5,251
438
977
8,722
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 3 / 0
7,201
600
3,162
8,205
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ViewerSauce
Thanatos
11
3 / 3 / 1
6,777
565
3,686
11,207
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 1
6,245
520
4,804
7,865
2,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Yaklerh
Morgan Le Fay
10
0 / 3 / 1
6,101
508
4,272
5,816
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
6
6
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Medusa
Cuda809
Medusa
4
1
3
5.5
W
1
2
6
2
W
Cliodhna
JAMR21
Cliodhna
8
1
2
9
W
Achilles
Karuvuiino
Achilles
2
2
0
1
W
3
0
4
5
L
3
3
0
1
L
Thanatos
ViewerSauce
Thanatos
3
3
1
1.17
L
0
4
1
0.13
L
Morgan Le Fay
Yaklerh
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
16,901
34,073
Taken
41,815
14,795
Mitigated
15,822
12,017
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
977
115
0
898
8,722
5,036
170
2,221
6,455
6,541
0
W
Medusa
Cuda809
Medusa
5,478
2,905
221
979
6,214
1,031
394
163
6,051
0
35,075
W
2,717
261
0
3,033
7,097
4,210
0
2,014
5,083
11,945
0
W
Cliodhna
JAMR21
Cliodhna
8,745
1,300
0
3,780
8,197
2,869
0
1,454
6,743
0
52,696
W
Achilles
Karuvuiino
Achilles
3,856
950
0
1,814
7,195
5,148
0
2,031
5,164
0
51,335
W
6,859
110
0
2,190
5,370
1,537
0
2,749
2,621
39,351
0
L
3,162
750
0
2,396
8,205
2,738
0
0
8,205
36,631
0
L
Thanatos
ViewerSauce
Thanatos
3,686
441
0
9,569
11,207
3,739
0
3,338
7,741
0
38,576
L
4,804
1,944
0
1,298
7,865
2,404
874
748
7,117
0
40,829
L
Morgan Le Fay
Yaklerh
Morgan Le Fay
4,272
70
0
609
5,816
1,905
792
2,855
2,721
33,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
31,575
387
Minions Killed
319
0
Camps Cleared
0
1,316,106
Distance Traveled
1,139,914
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,251
438
10
1
0
226,952
0
W
Medusa
7,221
602
77
6
0
237,887
0
W
Sobek
6,627
552
19
2
0
264,601
6
W
Cliodhna
8,350
696
90
8
0
306,094
1
W
Achilles
7,947
662
110
9
0
252,407
5
W
Agni
7,508
626
91
8
0
255,117
3
L
Nox
7,201
600
75
6
0
222,212
2
L
Thanatos
6,777
565
83
7
0
260,278
2
L
Anhur
6,245
520
82
7
0
191,257
2
L
Morgan Le Fay
6,101
508
69
6
0
239,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role