Player Matchup

Sun Wukong
Sun Wukong
Ascen5ion
Sun Wukong
Level 16
God Stats
3W - 4L
1,663 SR
Queue Stats
21W - 22L
1,478 Elo+
Solo
The Morrigan
The Morrigan
R13Tyler
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,597 Elo+
Solo
Skadi
Skadi
Soulstohell3
Skadi
Level 17
God Stats
21W - 20L
1,604 SR
Queue Stats
45W - 52L
1,346 Elo+
Party 1
Cerberus
Cerberus
real_madrazo
Cerberus
Level 30
God Stats
39W - 41L
1,527 SR
Queue Stats
80W - 99L
1,385 Elo+
Party 1
Zeus
Zeus
ЖатваБогов
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,501 Elo+

VS

Team Averages
Level 20
1,600 SR
1,585 Elo+
Thanatos
Thanatos
Pallyumi
Thanatos
Level 25
God Stats
3W - 1L
1,652 SR
Queue Stats
65W - 75L
1,472 Elo+
Solo
Skadi
Skadi
PuzzyDestroyer
Skadi
Level 25
God Stats
2W - 0L
1,735 SR
Queue Stats
73W - 64L
1,588 Elo+
Solo
Artemis
Artemis
Smilio
Artemis
Level 7
God Stats
3W - 5L
1,277 SR
Queue Stats
11W - 12L
1,635 Elo+
Solo
Cthulhu
Cthulhu
cyrex469
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 40L
1,658 Elo+
Solo
Zeus
Zeus
holygamer88
Zeus
Level 27
God Stats
10W - 4L
1,837 SR
Queue Stats
130W - 124L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ascen5ion
Sun Wukong
11
1 / 3 / 3
7,290
429
3,491
11,901
7,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
R13Tyler
The Morrigan
15
6 / 5 / 4
9,341
549
9,991
9,355
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 6 / 5
7,686
452
3,951
9,943
2,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
real_madrazo
Cerberus
14
7 / 6 / 3
9,341
549
8,937
13,149
10,538
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
0 / 7 / 4
7,229
425
3,387
11,595
6,371
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pallyumi
Thanatos
16
15 / 2 / 1
10,467
616
13,147
13,737
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 7
8,319
489
10,498
11,937
2,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Smilio
Artemis
11
4 / 5 / 5
7,816
460
3,351
7,212
1,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cyrex469
Cthulhu
16
4 / 2 / 3
9,660
568
10,139
11,952
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 3 / 2
9,693
570
3,373
8,741
3,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
17
Kills
27
27
Deaths
17
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ascen5ion
Sun Wukong
1
3
3
0.83
W
Thanatos
Pallyumi
Thanatos
15
2
1
7.75
W
3
5
7
1.3
L
The Morrigan
R13Tyler
The Morrigan
6
5
4
1.6
W
Artemis
Smilio
Artemis
4
5
5
1.3
L
3
6
5
0.92
W
Cthulhu
cyrex469
Cthulhu
4
2
3
2.75
W
1
3
2
0.67
L
Cerberus
real_madrazo
Cerberus
7
6
3
1.42
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,757
Damage
40,508
55,943
Taken
53,579
30,994
Mitigated
26,258
9,037
Healing
22,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ascen5ion
Sun Wukong
3,491
865
0
2,367
11,901
7,681
20
6,343
4,641
6,006
23,021
W
Thanatos
Pallyumi
Thanatos
13,147
4,738
0
11,234
13,737
5,597
861
6,358
7,379
0
49,219
W
10,498
6,053
0
2,620
11,937
2,993
2,640
4,401
7,536
0
49,492
L
The Morrigan
R13Tyler
The Morrigan
9,991
2,815
0
1,515
9,355
4,077
0
2,214
6,892
57,266
7,661
W
Artemis
Smilio
Artemis
3,351
997
0
670
7,212
1,770
1,230
3,532
3,680
0
22,305
L
3,951
1,635
0
759
9,943
2,327
0
0
9,943
0
39,088
W
Cthulhu
cyrex469
Cthulhu
10,139
1,169
0
4,293
11,952
12,789
39
3,911
8,041
54,920
0
W
3,373
153
0
3,277
8,741
3,109
0
4,095
4,646
73,137
0
L
Cerberus
real_madrazo
Cerberus
8,937
473
0
2,065
13,149
10,538
204
1,577
11,478
32,656
0
L
3,387
1,460
0
2,331
11,595
6,371
74
2,148
9,447
27,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
45,955
374
Minions Killed
433
0
Camps Cleared
0
1,462,476
Distance Traveled
1,543,811
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,290
429
57
3
0
315,214
6
W
Thanatos
10,467
616
81
5
0
357,200
4
W
Skadi
8,319
489
70
4
0
308,210
0
L
The Morrigan
9,341
549
124
7
0
274,223
0
W
Artemis
7,816
460
32
2
0
265,709
4
L
Skadi
7,686
452
75
4
0
302,419
5
W
Cthulhu
9,660
568
108
6
0
314,199
3
W
Zeus
9,693
570
142
8
0
298,493
0
L
Cerberus
9,341
549
57
3
0
313,315
4
L
Zeus
7,229
425
61
4
0
257,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role