Player Matchup

Hera
Hera
DarkReapersF8
Hera
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 157L
1,348 Elo+
Party 2
Yemoja
Yemoja
SavageNinja1737
Yemoja
Level 43
God Stats
11W - 9L
1,560 SR
Queue Stats
73W - 85L
1,329 Elo+
Party 2
Bellona
Bellona
SuperAce52
Bellona
Level 39
God Stats
17W - 24L
1,390 SR
Queue Stats
111W - 143L
1,287 Elo+
Party 2
Bakasura
Bakasura
Tinted Tahoe
Bakasura
Level 107
God Stats
5W - 2L
1,500 SR
Queue Stats
52W - 60L
1,409 Elo+
Party 3
Apollo
Apollo
ehh squidwarddd
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
460W - 459L
1,419 Elo+
Party 3
Team Averages
Level 76
1,490 SR
1,358 Elo+

VS

Team Averages
Level 69
1,427 SR
1,373 Elo+
Pele
Pele
Fahrenheit1946
Pele
Level 64
God Stats
2W - 4L
1,275 SR
Queue Stats
10W - 11L
1,195 Elo+
Party 1
Charybdis
Charybdis
Frijole04
Charybdis
Level 82
God Stats
2W - 5L
1,433 SR
Queue Stats
102W - 138L
1,393 Elo+
Solo
Ymir
Ymir
I gotz Ebola167
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
JoiningCashew49
Mulan
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 80L
1,405 Elo+
Solo
Tiamat
Tiamat
jjay585
Tiamat
Level 126
God Stats
3W - 4L
1,429 SR
Queue Stats
320W - 348L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,820
682
3,871
2,619
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 2
5,453
545
2,022
4,143
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SuperAce52
Bellona
11
5 / 0 / 1
6,355
636
5,919
8,091
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Tinted Tahoe
Bakasura
12
3 / 0 / 3
6,803
680
2,221
5,134
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 0 / 0
5,293
529
2,573
2,719
659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,051
505
2,691
6,686
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Frijole04
Charybdis
8
0 / 0 / 0
4,880
488
1,770
4,066
907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
4,195
420
592
4,207
1,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 4 / 0
4,512
451
3,008
7,000
3,973
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
jjay585
Tiamat
10
0 / 3 / 1
5,711
571
898
6,385
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
13
Kills
1
1
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
1
4
0
0.25
L
Charybdis
Frijole04
Charybdis
0
0
0
0
L
0
2
0
0
L
0
4
0
0
W
0
0
2
1
W
Bellona
SuperAce52
Bellona
5
0
1
5.5
W
Bakasura
Tinted Tahoe
Bakasura
3
0
3
4.5
W
2
0
0
2
L
Tiamat
jjay585
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
8,959
22,706
Taken
28,344
11,037
Mitigated
10,258
10,551
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,871
594
0
669
2,619
697
800
798
1,721
33,386
0
L
2,691
811
0
2,078
6,686
1,766
0
731
5,718
0
21,437
L
Charybdis
Frijole04
Charybdis
1,770
771
0
500
4,066
907
0
440
3,626
0
26,333
L
592
203
343
279
4,207
1,141
0
1,186
3,021
5,876
0
L
3,008
394
0
376
7,000
3,973
0
0
6,323
0
13,482
W
2,022
431
364
1,184
4,143
2,040
24
175
3,968
14,911
0
W
Bellona
SuperAce52
Bellona
5,919
1,051
0
4,531
8,091
5,431
388
0
8,091
0
25,174
W
Bakasura
Tinted Tahoe
Bakasura
2,221
1,606
0
2,375
5,134
2,210
30
0
5,134
0
40,215
W
2,573
1,612
0
1,428
2,719
659
246
417
2,302
0
26,366
L
Tiamat
jjay585
Tiamat
898
39
0
1,707
6,385
2,471
0
3,223
2,813
29,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,724
Gold Earned
24,349
309
Minions Killed
226
0
Camps Cleared
0
946,466
Distance Traveled
948,553
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,820
682
86
9
0
193,107
2
L
Pele
5,051
505
53
5
0
218,025
0
L
Charybdis
4,880
488
45
5
0
191,080
3
L
Ymir
4,195
420
17
2
0
149,663
2
L
Mulan
4,512
451
36
4
0
210,022
2
W
Yemoja
5,453
545
20
2
0
177,658
3
W
Bellona
6,355
636
46
5
0
191,449
2
W
Bakasura
6,803
680
91
9
0
216,148
0
W
Apollo
5,293
529
66
7
0
168,104
0
L
Tiamat
5,711
571
75
8
0
179,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role