Player Matchup

Cliodhna
Cliodhna
ELITE KiTTy12
Cliodhna
Level 13
God Stats
2W - 5L
1,363 SR
Queue Stats
7W - 19L
1,285 Elo+
Party 1
Hera
Hera
FettiOnFette
Hera
Level 86
God Stats
0W - 2L
1,188 SR
Queue Stats
34W - 32L
1,343 Elo+
Party 1
Ares
Ares
oNECrzYwHiTeGuY
Ares
Level 29
God Stats
23W - 18L
1,489 SR
Queue Stats
42W - 45L
1,378 Elo+
Solo
Team Averages
Level 43
1,346 SR
1,335 Elo+

VS

Team Averages
Level 28
1,451 SR
1,353 Elo+
Guan Yu
Guan Yu
Marakchy-27
Guan Yu
Level 29
God Stats
26W - 28L
1,447 SR
Queue Stats
70W - 90L
1,250 Elo+
Party 2
Hel
Hel
NFD_Tone
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,557 Elo+
Solo
Chiron
Chiron
tiagodu13-15
Chiron
Level 25
God Stats
28W - 35L
1,407 SR
Queue Stats
63W - 80L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ELITE KiTTy12
Cliodhna
15
3 / 5 / 2
10,986
578
12,772
12,992
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 8 / 4
11,645
613
19,772
15,106
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 6
10,985
578
13,730
13,168
9,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Marakchy-27
Guan Yu
15
2 / 2 / 10
11,386
599
6,688
24,882
33,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

15
2 / 2 / 9
11,491
605
8,310
13,940
10,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
18
12 / 3 / 3
13,627
717
19,186
22,061
8,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
16
16
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ELITE KiTTy12
Cliodhna
3
5
2
0.8
L
3
8
4
0.63
W
Guan Yu
Marakchy-27
Guan Yu
2
2
10
3.5
W
2
2
9
3.25
L
1
3
6
1.33
W
Chiron
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
34,184
41,266
Taken
60,883
18,066
Mitigated
52,379
6,061
Healing
40,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ELITE KiTTy12
Cliodhna
12,772
619
0
1,558
12,992
4,266
140
1,929
11,063
0
36,977
L
19,772
4,281
0
952
15,106
4,784
1,293
3,013
12,093
47,292
0
W
Guan Yu
Marakchy-27
Guan Yu
6,688
1,030
2,814
9,181
24,882
33,871
902
13,481
11,401
0
34,437
W
8,310
653
10,213
8,247
13,940
10,154
108
8,729
5,211
31,009
0
L
13,730
240
0
3,551
13,168
9,016
121
4,185
8,983
34,331
0
W
Chiron
19,186
7,407
2,488
7,393
22,061
8,354
968
14,383
7,678
0
73,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,616
Gold Earned
36,504
169
Minions Killed
195
4
Camps Cleared
8
937,493
Distance Traveled
1,034,973
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,986
578
68
4
1
336,249
0
L
Hera
11,645
613
69
4
2
281,214
1
W
Guan Yu
11,386
599
46
2
3
375,919
0
W
Hel
11,491
605
56
3
2
334,255
1
L
Ares
10,985
578
32
2
1
320,030
0
W
Chiron
13,627
717
93
5
3
324,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role