Player Matchup

Chiron
Chiron
LarryDWG
Chiron
Level 130
God Stats
14W - 14L
1,581 SR
Queue Stats
102W - 118L
1,540 Elo+
Party 1
King Arthur
King Arthur
Netromos
King Arthur
Level 120
God Stats
1W - 1L
1,469 SR
Queue Stats
71W - 74L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
Nopaincrane
Cliodhna
Level 96
God Stats
4W - 5L
1,604 SR
Queue Stats
117W - 129L
1,556 Elo+
Party 1
Tiamat
Tiamat
UnseenMimic
Tiamat
Level 106
God Stats
13W - 18L
1,573 SR
Queue Stats
110W - 117L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
iKizaru74
Cthulhu
Level 128
God Stats
2W - 3L
1,541 SR
Queue Stats
26W - 26L
1,289 Elo+
Solo
Team Averages
Level 116
1,554 SR
1,503 Elo+

VS

Team Averages
Level 95
1,628 SR
1,475 Elo+
Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Cσηtēηt
Freya
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
188W - 225L
1,441 Elo+
Solo
Athena
Athena
IlIH1N1IlI
Athena
Level 129
God Stats
11W - 12L
1,568 SR
Queue Stats
65W - 77L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
SirBaldeXV
Ratatoskr
Level 60
God Stats
20W - 13L
1,731 SR
Queue Stats
334W - 316L
1,536 Elo+
Solo
Izanami
Izanami
WarLocKIsFuN69
Izanami
Level 58
God Stats
3W - 4L
1,643 SR
Queue Stats
15W - 21L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LarryDWG
Chiron
14
6 / 2 / 3
8,969
641
12,244
10,460
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Netromos
King Arthur
13
1 / 1 / 1
7,918
566
5,075
7,561
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
Nopaincrane
Cliodhna
12
3 / 2 / 5
7,641
546
6,958
8,558
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
13
4 / 3 / 5
8,023
573
9,667
6,869
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
iKizaru74
Cthulhu
11
3 / 3 / 8
7,618
544
5,357
9,662
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 1 / 1
7,820
559
4,373
9,343
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 5 / 4
6,554
468
3,324
12,608
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
IlIH1N1IlI
Athena
11
1 / 1 / 6
7,101
507
3,148
12,462
6,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
SirBaldeXV
Ratatoskr
14
10 / 3 / 1
8,877
634
10,116
10,381
5,719
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 7 / 1
6,577
470
2,985
8,002
3,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
17
Kills
11
11
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
1
0.5
L
0
5
4
0.4
L
Athena
IlIH1N1IlI
Athena
1
1
6
4
W
Chiron
LarryDWG
Chiron
6
2
3
3.75
W
King Arthur
Netromos
King Arthur
1
1
1
1.5
W
Cliodhna
Nopaincrane
Cliodhna
3
2
5
2.75
L
Ratatoskr
SirBaldeXV
Ratatoskr
10
3
1
3.5
W
Tiamat
4
3
5
2.17
L
0
7
1
0.07
W
Cthulhu
iKizaru74
Cthulhu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,301
Damage
23,946
43,110
Taken
52,796
26,202
Mitigated
27,449
15,578
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,373
1,011
0
4,581
9,343
7,992
0
1,094
7,443
9,032
44,294
L
3,324
1,305
0
4,684
12,608
4,006
922
6,290
5,796
27,835
0
L
Athena
IlIH1N1IlI
Athena
3,148
530
0
2,792
12,462
6,693
0
2,751
9,597
20,397
0
W
Chiron
LarryDWG
Chiron
12,244
7,308
424
5,920
10,460
3,042
1,090
1,001
9,384
0
69,783
W
King Arthur
Netromos
King Arthur
5,075
656
0
1,464
7,561
6,850
0
1,285
5,594
0
45,802
W
Cliodhna
Nopaincrane
Cliodhna
6,958
244
0
3,598
8,558
2,844
0
1,708
6,760
0
46,063
L
Ratatoskr
SirBaldeXV
Ratatoskr
10,116
2,614
0
4,589
10,381
5,719
0
2,367
7,847
0
38,978
W
Tiamat
9,667
1,277
0
1,714
6,869
4,297
43
2,678
4,143
46,032
0
L
2,985
1,825
0
1,158
8,002
3,039
1,892
1,665
6,291
0
37,824
W
Cthulhu
iKizaru74
Cthulhu
5,357
188
565
1,893
9,662
9,169
52
1,658
7,908
19,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,169
Gold Earned
36,929
398
Minions Killed
395
0
Camps Cleared
0
1,421,054
Distance Traveled
1,389,063
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,820
559
128
9
0
264,586
3
L
Freya
6,554
468
58
4
0
242,211
0
L
Athena
7,101
507
37
3
0
311,600
18
W
Chiron
8,969
641
102
7
0
274,754
3
W
King Arthur
7,918
566
99
7
0
275,518
6
W
Cliodhna
7,641
546
85
6
0
294,921
1
L
Ratatoskr
8,877
634
76
5
0
310,853
2
W
Tiamat
8,023
573
82
6
0
287,043
4
L
Izanami
6,577
470
96
7
0
259,813
3
W
Cthulhu
7,618
544
30
2
0
288,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role